Player Matchup

Anubis
Anubis
Azaroth97
Anubis
Level 28
God Stats
45W - 29L
1,614 SR
Queue Stats
738W - 694L
1,455 Elo+
Solo
Apollo
Apollo
ByAvelinet99
Apollo
Level 24
God Stats
4W - 4L
1,322 SR
Queue Stats
6W - 17L
1,120 Elo+
Party 3
Sun Wukong
Sun Wukong
Radess28
Sun Wukong
Level 26
God Stats
1W - 2L
1,162 SR
Queue Stats
6W - 17L
1,118 Elo+
Party 3
Fenrir
Fenrir
TGHM1997
Fenrir
Level 18
God Stats
5W - 5L
1,444 SR
Queue Stats
74W - 57L
1,421 Elo+
Party 4
Xing Tian
Xing Tian
Turmi
Xing Tian
Level 27
God Stats
2W - 1L
1,217 SR
Queue Stats
72W - 52L
1,428 Elo+
Party 4
Team Averages
Level 25
1,352 SR
1,308 Elo+

VS

Team Averages
Level 18
1,469 SR
1,325 Elo+
Sun Wukong
Sun Wukong
Blcat
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,444 Elo+
Solo
Izanami
Izanami
BugiMOT
Izanami
Level 22
God Stats
14W - 17L
1,350 SR
Queue Stats
119W - 163L
1,302 Elo+
Party 1
Thanatos
Thanatos
Higss
Thanatos
Level 18
God Stats
30W - 25L
1,495 SR
Queue Stats
116W - 141L
1,371 Elo+
Party 1
Tiamat
Tiamat
MrのBee
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,224 Elo+
Party 2
Bacchus
Bacchus
灬老鹰灬
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azaroth97
Anubis
20
21 / 4 / 7
14,451
602
45,663
31,647
20,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
2 / 2 / 8
10,364
432
8,553
12,585
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Radess28
Sun Wukong
19
4 / 0 / 5
12,497
521
10,826
13,399
9,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
TGHM1997
Fenrir
20
6 / 1 / 9
12,531
522
11,090
17,410
8,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Turmi
Xing Tian
16
2 / 4 / 9
11,577
482
10,380
21,110
15,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blcat
Sun Wukong
15
0 / 5 / 2
9,490
395
12,197
22,090
12,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
BugiMOT
Izanami
15
3 / 6 / 5
10,558
440
16,809
18,520
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Higss
Thanatos
14
2 / 8 / 4
9,889
412
6,922
19,028
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
MrのBee
Tiamat
16
5 / 9 / 4
10,391
433
13,224
18,899
8,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
灬老鹰灬
Bacchus
14
1 / 7 / 6
9,689
404
12,441
26,340
24,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
35
Kills
11
11
Deaths
35
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azaroth97
Anubis
21
4
7
6.13
L
Sun Wukong
Blcat
Sun Wukong
0
5
2
0.2
L
Izanami
BugiMOT
Izanami
3
6
5
0.92
W
Apollo
2
2
8
3
L
Thanatos
Higss
Thanatos
2
8
4
0.5
L
Tiamat
MrのBee
Tiamat
5
9
4
0.78
W
Sun Wukong
Radess28
Sun Wukong
4
0
5
6.5
W
Fenrir
TGHM1997
Fenrir
6
1
9
10.5
W
Xing Tian
Turmi
Xing Tian
2
4
9
1.63
L
Bacchus
灬老鹰灬
Bacchus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,512
Damage
61,593
96,151
Taken
104,877
59,875
Mitigated
57,173
44,149
Healing
26,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azaroth97
Anubis
45,663
3,375
0
21,167
31,647
20,847
1,654
11,627
19,920
122,083
0
L
Sun Wukong
Blcat
Sun Wukong
12,197
2,983
0
5,801
22,090
12,520
620
8,366
13,199
0
53,261
L
Izanami
BugiMOT
Izanami
16,809
13,485
0
6,188
18,520
5,159
900
9,981
8,539
0
70,167
W
Apollo
8,553
5,459
0
7,262
12,585
4,862
2,245
2,645
9,940
0
68,272
L
Thanatos
Higss
Thanatos
6,922
2,221
0
9,388
19,028
6,209
0
8,553
10,400
0
44,641
L
Tiamat
MrのBee
Tiamat
13,224
2,795
0
2,914
18,899
8,715
246
13,367
5,482
44,695
0
W
Sun Wukong
Radess28
Sun Wukong
10,826
1,806
0
3,498
13,399
9,767
987
1,919
10,930
0
71,974
W
Fenrir
TGHM1997
Fenrir
11,090
1,950
0
9,255
17,410
8,663
163
1,490
15,870
0
91,393
W
Xing Tian
Turmi
Xing Tian
10,380
1,029
0
2,967
21,110
15,736
736
7,984
13,076
33,657
0
L
Bacchus
灬老鹰灬
Bacchus
12,441
1,459
0
2,052
26,340
24,570
0
15,776
10,495
22,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,420
Gold Earned
50,017
601
Minions Killed
366
0
Camps Cleared
0
2,231,550
Distance Traveled
1,920,443
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,451
602
170
7
0
375,741
0
L
Sun Wukong
9,490
395
94
4
0
398,435
0
L
Izanami
10,558
440
119
5
0
353,538
4
W
Apollo
10,364
432
99
4
0
441,117
0
L
Thanatos
9,889
412
82
3
0
396,068
1
L
Tiamat
10,391
433
64
3
0
392,274
2
W
Sun Wukong
12,497
521
137
6
0
504,036
1
W
Fenrir
12,531
522
152
6
0
444,057
1
W
Xing Tian
11,577
482
43
2
0
466,599
8
L
Bacchus
9,689
404
7
0
0
380,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role