Player Matchup

Neith
Neith
BullMain
Neith
Level 8
God Stats
8W - 8L
1,815 SR
Queue Stats
114W - 114L
1,643 Elo+
Solo
Ymir
Ymir
Iamnotstraight
Ymir
Level 22
God Stats
18W - 18L
1,483 SR
Queue Stats
21W - 22L
1,448 Elo+
Party 1
Awilix
Awilix
SeanRaider87
Awilix
Level 38
God Stats
2W - 0L
1,706 SR
Queue Stats
51W - 63L
1,417 Elo+
Party 1
Tiamat
Tiamat
SloopJooe
Tiamat
Level 28
God Stats
11W - 3L
1,500 SR
Queue Stats
266W - 122L
1,668 Elo+
Solo
Skadi
Skadi
iZanity
Skadi
Level 24
God Stats
25W - 13L
1,789 SR
Queue Stats
261W - 240L
1,678 Elo+
Solo
Team Averages
Level 24
1,659 SR
1,571 Elo+

VS

Team Averages
Level 10
1,559 SR
1,578 Elo+
Chiron
Chiron
BradysBucs
Chiron
Level 8
God Stats
3W - 9L
1,332 SR
Queue Stats
11W - 14L
1,549 Elo+
Solo
Nemesis
Nemesis
ElSkinnyNick
Nemesis
Level 15
God Stats
1W - 3L
1,638 SR
Queue Stats
16W - 14L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
Sacling
Aphrodite
Level 6
God Stats
29W - 30L
1,622 SR
Queue Stats
102W - 112L
1,508 Elo+
Solo
Merlin
Merlin
SirBananaRama
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
VetusUrsus
Cthulhu
Level 18
God Stats
26W - 13L
1,704 SR
Queue Stats
88W - 69L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BullMain
Neith
9
1 / 0 / 1
5,049
721
1,750
2,274
725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 1
4,067
581
578
3,049
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
7
2 / 1 / 1
4,309
616
1,635
4,456
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
SloopJooe
Tiamat
8
1 / 1 / 1
4,703
672
2,311
3,323
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
iZanity
Skadi
6
1 / 2 / 0
4,116
588
1,991
3,823
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BradysBucs
Chiron
7
1 / 1 / 0
4,279
611
1,343
3,161
692
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Nemesis
ElSkinnyNick
Nemesis
6
1 / 2 / 0
3,861
552
1,344
4,544
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
Sacling
Aphrodite
1
0 / 0 / 0
2,817
402
0
452
57
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 1 / 0
4,148
593
1,646
2,365
496
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
VetusUrsus
Cthulhu
7
0 / 1 / 2
3,938
563
2,142
4,762
2,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
BradysBucs
Chiron
1
1
0
1
W
Neith
BullMain
Neith
1
0
1
1.5
L
Nemesis
ElSkinnyNick
Nemesis
1
2
0
0.5
W
0
1
1
0.5
L
Aphrodite
Sacling
Aphrodite
0
0
0
0
W
Awilix
2
1
1
2.5
L
2
1
0
2
W
Tiamat
SloopJooe
Tiamat
1
1
1
1.5
L
Cthulhu
VetusUrsus
Cthulhu
0
1
2
1
W
Skadi
iZanity
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,265
Damage
6,475
16,925
Taken
15,284
5,769
Mitigated
4,342
7,216
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BradysBucs
Chiron
1,343
467
174
1,286
3,161
692
0
433
2,728
0
16,952
W
Neith
BullMain
Neith
1,750
837
0
976
2,274
725
491
904
1,370
0
22,484
L
Nemesis
ElSkinnyNick
Nemesis
1,344
804
0
1,132
4,544
995
0
391
4,063
0
13,438
W
578
66
0
678
3,049
1,260
0
109
2,940
7,765
0
L
Aphrodite
Sacling
Aphrodite
0
0
0
30
452
57
0
0
452
708
0
W
Awilix
1,635
560
0
2,172
4,456
1,096
0
329
4,127
0
16,211
L
1,646
146
0
250
2,365
496
0
0
2,365
13,027
0
W
Tiamat
SloopJooe
Tiamat
2,311
546
0
1,966
3,323
1,879
694
2,018
1,160
20,151
0
L
Cthulhu
VetusUrsus
Cthulhu
2,142
537
0
1,100
4,762
2,102
0
1,841
2,787
11,691
0
W
Skadi
iZanity
Skadi
1,991
974
0
1,424
3,823
809
794
233
3,540
0
18,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,244
Gold Earned
19,043
189
Minions Killed
122
0
Camps Cleared
0
681,738
Distance Traveled
480,471
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,279
611
32
5
0
101,841
2
W
Neith
5,049
721
54
8
0
138,579
2
L
Nemesis
3,861
552
32
5
0
127,548
0
W
Ymir
4,067
581
15
2
0
141,367
5
L
Aphrodite
2,817
402
0
0
0
9,433
0
W
Awilix
4,309
616
38
5
0
156,157
0
L
Merlin
4,148
593
32
5
0
106,552
0
W
Tiamat
4,703
672
38
5
0
127,611
0
L
Cthulhu
3,938
563
26
4
0
135,097
1
W
Skadi
4,116
588
44
6
0
118,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role