Player Matchup

Apollo
Apollo
Gold I
DarkΩ
Apollo
Gold I
Level 150
God Stats
27W - 10L
1,268 SR
Queue Stats
258W - 241L
1,774 MMR
Solo
Nu Wa
Nu Wa
Platinum V
FlorianCAE
Nu Wa
Platinum V
Level 107
God Stats
1W - 5L
1,741 SR
Queue Stats
62W - 43L
1,888 MMR
Solo
Cerberus
Cerberus
Gold I
Gunvaldar18
Cerberus
Gold I
Level 128
God Stats
7W - 2L
1,937 SR
Queue Stats
85W - 75L
1,799 MMR
Solo
Hou Yi
Hou Yi
Gold I
ZapRayWar
Hou Yi
Gold I
Level 48
God Stats
3W - 0L
1,947 SR
Queue Stats
91W - 62L
1,860 MMR
Solo
Tyr
Tyr
Platinum IV
froozstiak
Tyr
Platinum IV
Level 157
God Stats
4W - 8L
1,604 SR
Queue Stats
49W - 42L
1,805 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,700 SR
1,825 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,696 SR
1,772 MMR
Anhur
Anhur
Gold I
AlexMad33
Anhur
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum II
BloodForMoney89
Nemesis
Platinum II
Level 141
God Stats
20W - 14L
1,904 SR
Queue Stats
347W - 341L
1,883 MMR
Solo
Terra
Terra
Platinum V
MadeMistake
Terra
Platinum V
Level 159
God Stats
27W - 23L
1,736 SR
Queue Stats
965W - 945L
1,797 MMR
Solo
Achilles
Achilles
Gold II
Rezza
Achilles
Gold II
Level 160
God Stats
0W - 2L
1,759 SR
Queue Stats
58W - 51L
1,825 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Thain0
Zhong Kui
Platinum II
Level 149
God Stats
24W - 14L
1,580 SR
Queue Stats
426W - 409L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarkΩ
Apollo
15
7 / 1 / 2
9,020
644
7,690
8,511
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
4 / 2 / 9
8,909
636
12,225
8,005
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gunvaldar18
Cerberus
12
1 / 2 / 11
7,763
555
5,201
10,623
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
ZapRayWar
Hou Yi
15
4 / 0 / 3
8,964
640
5,104
7,650
2,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 1 / 4
9,126
652
5,487
8,210
6,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
The MorriganJanusTsukuyomiScylla

VS

Bans
DanzaburouSetAwilixMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlexMad33
Anhur
11
0 / 4 / 1
6,385
456
3,187
9,388
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 1
7,086
506
6,105
11,232
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 0
7,722
552
4,198
12,374
9,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Rezza
Achilles
10
2 / 3 / 2
6,222
444
6,350
10,714
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Thain0
Zhong Kui
11
0 / 7 / 1
6,451
461
5,447
10,010
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
6
6
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlexMad33
Anhur
0
4
1
0.13
L
2
3
1
0.83
W
Apollo
DarkΩ
Apollo
7
1
2
8
W
Nu Wa
4
2
9
4.25
W
Cerberus
Gunvaldar18
Cerberus
1
2
11
3.25
L
2
2
0
1
L
Achilles
Rezza
Achilles
2
3
2
1
L
Zhong Kui
Thain0
Zhong Kui
0
7
1
0.07
W
Hou Yi
ZapRayWar
Hou Yi
4
0
3
5.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,707
Damage
25,287
42,999
Taken
53,718
20,657
Mitigated
28,588
16,640
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlexMad33
Anhur
3,187
1,228
0
3,156
9,388
2,669
0
530
8,802
0
35,597
L
6,105
2,494
0
3,572
11,232
3,984
0
4,539
6,597
0
43,728
W
Apollo
DarkΩ
Apollo
7,690
4,587
0
694
8,511
3,241
1,435
1,176
7,277
0
60,013
W
Nu Wa
12,225
3,101
0
1,595
8,005
2,576
719
3,069
4,802
55,333
0
W
Cerberus
Gunvaldar18
Cerberus
5,201
596
0
5,416
10,623
5,962
0
2,270
8,213
26,184
0
L
4,198
987
0
5,692
12,374
9,174
0
3,073
9,184
50,694
0
L
Achilles
Rezza
Achilles
6,350
2,975
0
1,794
10,714
6,277
0
4,257
6,287
0
22,933
L
Zhong Kui
Thain0
Zhong Kui
5,447
430
0
1,727
10,010
6,484
0
4,304
5,422
41,183
0
W
Hou Yi
ZapRayWar
Hou Yi
5,104
3,273
0
5,531
7,650
2,498
1,536
168
7,462
0
64,336
W
5,487
888
0
3,404
8,210
6,380
121
2,560
5,600
0
54,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
33,866
520
Minions Killed
397
0
Camps Cleared
0
1,449,349
Distance Traveled
1,313,192
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,385
456
63
5
0
195,837
3
L
Nemesis
7,086
506
93
7
0
275,925
4
W
Apollo
9,020
644
113
8
0
308,500
7
W
Nu Wa
8,909
636
103
7
0
261,843
3
W
Cerberus
7,763
555
45
3
0
307,727
4
L
Terra
7,722
552
120
9
0
305,864
2
L
Achilles
6,222
444
21
2
0
294,932
3
L
Zhong Kui
6,451
461
100
7
0
240,634
5
W
Hou Yi
8,964
640
133
10
0
260,140
3
W
Tyr
9,126
652
126
9
0
311,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role