Player Matchup

Cupid
Cupid
Edijz
Cupid
Level 29
God Stats
2W - 2L
1,252 SR
Queue Stats
138W - 155L
1,503 Elo+
Party 2
Hel
Hel
Kinggoldchain
Hel
Level 24
God Stats
13W - 15L
1,493 SR
Queue Stats
144W - 135L
1,494 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pandor21
Kumbhakarna
Level 25
God Stats
1W - 2L
1,255 SR
Queue Stats
54W - 54L
1,485 Elo+
Solo
Hercules
Hercules
TriezV2
Hercules
Level 25
God Stats
77W - 65L
1,599 SR
Queue Stats
128W - 144L
1,531 Elo+
Party 2
Fenrir
Fenrir
arbuser
Fenrir
Level 16
God Stats
4W - 2L
1,376 SR
Queue Stats
9W - 7L
1,303 Elo+
Solo
Team Averages
Level 24
1,395 SR
1,463 Elo+

VS

Team Averages
Level 24
1,354 SR
1,486 Elo+
Poseidon
Poseidon
CIRCULAR丶
Poseidon
Level 25
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 5L
1,494 Elo+
Solo
Ne Zha
Ne Zha
CleMonster80
Ne Zha
Level 27
God Stats
0W - 5L
1,289 SR
Queue Stats
23W - 32L
1,430 Elo+
Party 1
Ymir
Ymir
MrMax085
Ymir
Level 18
God Stats
0W - 1L
1,249 SR
Queue Stats
10W - 19L
1,409 Elo+
Party 1
Mulan
Mulan
Src641
Mulan
Level 24
God Stats
0W - 2L
1,300 SR
Queue Stats
45W - 42L
1,480 Elo+
Solo
Danzaburou
Danzaburou
stangysemans
Danzaburou
Level 28
God Stats
4W - 6L
1,634 SR
Queue Stats
50W - 42L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Edijz
Cupid
18
13 / 2 / 5
12,110
577
21,204
16,062
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 2 / 9
11,820
563
9,560
14,003
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Pandor21
Kumbhakarna
15
2 / 1 / 24
10,789
514
9,979
20,590
19,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
TriezV2
Hercules
16
4 / 4 / 3
10,733
511
9,750
17,290
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
arbuser
Fenrir
18
15 / 4 / 7
12,095
576
17,568
24,844
12,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CIRCULAR丶
Poseidon
17
3 / 4 / 2
10,721
511
13,352
11,866
4,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
15
4 / 9 / 4
10,206
486
15,161
17,953
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 11 / 3
7,449
355
4,955
19,359
18,703
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Src641
Mulan
15
4 / 9 / 3
9,557
455
11,827
18,613
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
stangysemans
Danzaburou
15
2 / 7 / 2
9,802
467
17,486
18,839
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
40
Kills
13
13
Deaths
40
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CIRCULAR丶
Poseidon
3
4
2
1
L
Ne Zha
4
9
4
0.67
W
Cupid
Edijz
Cupid
13
2
5
7.75
W
6
2
9
5.25
L
Ymir
0
11
3
0.14
W
Kumbhakarna
Pandor21
Kumbhakarna
2
1
24
14
L
Mulan
Src641
Mulan
4
9
3
0.61
W
Hercules
TriezV2
Hercules
4
4
3
1.38
W
Fenrir
arbuser
Fenrir
15
4
7
4.63
L
Danzaburou
stangysemans
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,061
Damage
62,781
92,789
Taken
86,630
58,831
Mitigated
54,965
46,844
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CIRCULAR丶
Poseidon
13,352
1,202
0
3,398
11,866
4,404
67
2,231
9,635
80,822
0
L
Ne Zha
15,161
4,201
243
3,868
17,953
6,993
0
4,902
12,951
0
52,477
W
Cupid
Edijz
Cupid
21,204
12,712
1,944
7,678
16,062
6,284
1,869
2,182
13,855
0
82,015
W
9,560
956
7,987
8,254
14,003
7,658
1,114
3,705
10,273
84,198
0
L
Ymir
4,955
1,076
0
303
19,359
18,703
72
3,772
15,587
15,351
0
W
Kumbhakarna
Pandor21
Kumbhakarna
9,979
1,302
0
3,114
20,590
19,651
0
5,956
14,609
21,546
0
L
Mulan
Src641
Mulan
11,827
3,343
510
2,580
18,613
17,325
228
3,626
14,537
0
35,342
W
Hercules
TriezV2
Hercules
9,750
4,227
0
5,510
17,290
12,963
218
0
16,890
0
57,855
W
Fenrir
arbuser
Fenrir
17,568
8,277
750
11,607
24,844
12,275
0
6,464
18,180
0
79,717
L
Danzaburou
stangysemans
Danzaburou
17,486
5,384
0
5,586
18,839
7,540
196
5,008
13,831
0
66,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
47,735
520
Minions Killed
389
0
Camps Cleared
0
2,058,113
Distance Traveled
1,775,357
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,721
511
135
6
0
420,854
2
L
Ne Zha
10,206
486
72
3
0
369,111
0
W
Cupid
12,110
577
134
6
0
415,255
4
W
Hel
11,820
563
161
8
0
431,353
4
L
Ymir
7,449
355
17
1
0
300,024
0
W
Kumbhakarna
10,789
514
15
1
0
422,489
9
L
Mulan
9,557
455
55
3
0
346,549
2
W
Hercules
10,733
511
95
5
0
399,340
6
W
Fenrir
12,095
576
115
5
0
389,676
1
L
Danzaburou
9,802
467
110
5
0
338,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role