Player Matchup

Aphrodite
Aphrodite
Gold I
Adrihockey
Aphrodite
Gold I
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 216L
1,592 MMR
Solo
Tyr
Tyr
Gold III
Ibizashot
Tyr
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
StremtanS
Artemis
Bronze III
Level 34
God Stats
0W - 1L
1,844 SR
Queue Stats
4W - 6L
1,554 MMR
Solo
Apollo
Apollo
Gold II
XxEirikxX
Apollo
Gold II
Level 88
God Stats
3W - 6L
1,347 SR
Queue Stats
276W - 260L
1,573 MMR
Solo
Cerberus
Cerberus
Gold III
maxosthegreat
Cerberus
Gold III
Level 136
God Stats
5W - 7L
1,570 SR
Queue Stats
158W - 159L
1,561 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,552 SR
1,556 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,546 SR
1,549 MMR
Rama
Rama
Gold I
BrutusMan
Rama
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
HellishTurrba
Terra
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
Horuspocus
Fenrir
Silver I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,590 MMR
Solo
Vulcan
Vulcan
Gold V
PurpleToga
Vulcan
Gold V
Level 43
God Stats
14W - 7L
1,739 SR
Queue Stats
71W - 69L
1,596 MMR
Solo
Chaac
Chaac
Silver I
xTheor
Chaac
Silver I
Level 120
God Stats
2W - 1L
1,493 SR
Queue Stats
17W - 16L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Adrihockey
Aphrodite
17
4 / 5 / 3
11,162
507
9,934
17,752
8,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 8 / 2
10,843
493
13,482
23,527
22,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
StremtanS
Artemis
15
0 / 7 / 1
9,264
421
7,150
16,345
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
XxEirikxX
Apollo
18
6 / 5 / 4
11,438
520
16,163
20,113
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
maxosthegreat
Cerberus
12
0 / 7 / 4
8,428
383
6,434
23,256
19,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetPersephoneScyllaTsukuyomi

VS

Bans
DanzaburouGuan YuSobekVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
12 / 2 / 8
13,907
632
18,115
17,658
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 22
11,723
533
8,279
19,411
24,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Horuspocus
Fenrir
20
11 / 6 / 7
13,629
620
19,235
24,649
11,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
PurpleToga
Vulcan
20
5 / 1 / 12
13,188
599
19,980
9,890
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
xTheor
Chaac
20
3 / 3 / 8
13,061
594
13,973
19,205
25,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
14
Kills
32
32
Deaths
14
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Adrihockey
Aphrodite
4
5
3
1.1
W
Rama
12
2
8
8
W
1
2
22
6
W
Fenrir
Horuspocus
Fenrir
11
6
7
2.42
L
4
8
2
0.63
W
Vulcan
PurpleToga
Vulcan
5
1
12
11
L
Artemis
StremtanS
Artemis
0
7
1
0.07
L
Apollo
XxEirikxX
Apollo
6
5
4
1.6
L
Cerberus
maxosthegreat
Cerberus
0
7
4
0.29
W
Chaac
xTheor
Chaac
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,163
Damage
79,582
100,993
Taken
90,813
65,310
Mitigated
74,155
32,067
Healing
36,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Adrihockey
Aphrodite
9,934
527
4,664
9,877
17,752
8,901
0
7,588
9,890
73,181
0
W
Rama
18,115
15,583
0
11,542
17,658
7,206
7,598
3,158
14,500
0
101,655
W
8,279
686
2,705
5,795
19,411
24,932
266
3,417
15,994
20,723
0
W
Fenrir
Horuspocus
Fenrir
19,235
8,160
0
6,131
24,649
11,984
1,143
4,492
20,157
0
96,343
L
13,482
2,332
0
6,210
23,527
22,922
0
5,435
17,968
0
69,537
W
Vulcan
PurpleToga
Vulcan
19,980
5,301
0
1,209
9,890
4,831
1,892
2,629
7,261
111,199
0
L
Artemis
StremtanS
Artemis
7,150
3,306
0
4,092
16,345
5,910
1,197
2,336
13,969
0
60,857
L
Apollo
XxEirikxX
Apollo
16,163
9,331
0
2,519
20,113
8,036
0
5,722
14,155
0
89,748
L
Cerberus
maxosthegreat
Cerberus
6,434
670
0
4,705
23,256
19,541
0
6,304
16,752
26,282
0
W
Chaac
xTheor
Chaac
13,973
2,795
0
8,792
19,205
25,202
2,523
2,672
16,354
0
92,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,135
Gold Earned
65,508
584
Minions Killed
650
0
Camps Cleared
0
1,928,799
Distance Traveled
2,112,675
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,162
507
150
7
0
375,699
7
W
Rama
13,907
632
150
7
0
366,653
6
W
Terra
11,723
533
17
1
0
443,680
4
W
Fenrir
13,629
620
132
6
0
411,932
3
L
Tyr
10,843
493
138
6
0
405,482
5
W
Vulcan
13,188
599
187
9
0
470,523
8
L
Artemis
9,264
421
111
5
0
336,077
4
L
Apollo
11,438
520
143
7
0
422,659
0
L
Cerberus
8,428
383
42
2
0
388,882
9
W
Chaac
13,061
594
164
7
0
419,887
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role