Player Matchup

Achilles
Achilles
BeheldOpossum99
Achilles
Level 47
God Stats
0W - 3L
1,207 SR
Queue Stats
73W - 66L
1,513 Elo+
Solo
Danzaburou
Danzaburou
ChronicleOfDerp
Danzaburou
Level 93
God Stats
18W - 10L
1,648 SR
Queue Stats
126W - 129L
1,600 Elo+
Solo
Tiamat
Tiamat
FeistyFae_26
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,293 Elo+
Solo
Team Averages
Level 63
1,452 SR
1,468 Elo+

VS

Team Averages
Level 72
1,470 SR
1,430 Elo+
Ullr
Ullr
JayKae777
Ullr
Level 48
God Stats
25W - 21L
1,208 SR
Queue Stats
239W - 280L
1,113 Elo+
Solo
Kukulkan
Kukulkan
L0KI C
Kukulkan
Level 84
God Stats
20W - 12L
1,644 SR
Queue Stats
311W - 242L
1,641 Elo+
Party 1
Da Ji
Da Ji
Sulke
Da Ji
Level 85
God Stats
9W - 6L
1,557 SR
Queue Stats
62W - 57L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 3 / 4
8,080
622
3,048
9,156
9,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ChronicleOfDerp
Danzaburou
12
3 / 5 / 1
8,698
669
8,801
9,674
2,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
1 / 6 / 2
7,671
590
5,345
10,269
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 3 / 7
8,541
657
4,159
7,223
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
L0KI C
Kukulkan
13
4 / 2 / 7
9,521
732
9,116
4,959
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Sulke
Da Ji
14
9 / 0 / 5
10,277
791
10,188
9,594
3,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
14
14
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
4
1
L
Danzaburou
ChronicleOfDerp
Danzaburou
3
5
1
0.7
L
Tiamat
1
6
2
0.33
W
Ullr
1
3
7
1.5
W
Kukulkan
L0KI C
Kukulkan
4
2
7
3.75
W
Da Ji
Sulke
Da Ji
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,194
Damage
23,463
29,099
Taken
21,776
16,701
Mitigated
7,801
4,910
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,048
698
0
208
9,156
9,228
0
3,755
5,401
0
10,911
L
Danzaburou
ChronicleOfDerp
Danzaburou
8,801
2,408
0
2,654
9,674
2,916
0
2,223
7,451
0
32,478
L
Tiamat
5,345
382
0
2,048
10,269
4,557
0
3,198
7,071
22,631
0
W
Ullr
4,159
967
0
38
7,223
2,377
0
1,397
5,578
0
23,979
W
Kukulkan
L0KI C
Kukulkan
9,116
363
0
446
4,959
1,732
660
1,008
3,711
60,986
0
W
Da Ji
Sulke
Da Ji
10,188
1,888
0
1,410
9,594
3,692
0
2,320
7,030
0
24,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
28,339
114
Minions Killed
185
0
Camps Cleared
0
681,780
Distance Traveled
710,190
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,080
622
21
2
0
232,598
0
L
Danzaburou
8,698
669
50
4
0
229,881
1
L
Tiamat
7,671
590
43
3
0
219,301
1
W
Ullr
8,541
657
41
3
0
225,212
4
W
Kukulkan
9,521
732
106
8
0
233,044
5
W
Da Ji
10,277
791
38
3
0
251,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role