Player Matchup

Scylla
Scylla
DeadRabbit69
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,490 Elo+
Party 1
Tyr
Tyr
GAINGENERAL58
Tyr
Level 23
God Stats
1W - 1L
1,341 SR
Queue Stats
27W - 20L
1,565 Elo+
Party 2
Susano
Susano
KykyNeVar
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,580 Elo+
Party 1
Cupid
Cupid
MarkapSins
Cupid
Level 22
God Stats
5W - 4L
1,341 SR
Queue Stats
44W - 37L
1,568 Elo+
Party 2
Izanami
Izanami
fenixazado
Izanami
Level 5
God Stats
38W - 31L
1,511 SR
Queue Stats
46W - 42L
1,456 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,532 Elo+

VS

Team Averages
Level 14
1,655 SR
1,503 Elo+
Odin
Odin
Cranckkk
Odin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
HankTheYoung
Thanatos
Level 16
God Stats
4W - 3L
1,967 SR
Queue Stats
12W - 16L
1,474 Elo+
Party 3
Tiamat
Tiamat
Robinss
Tiamat
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 70L
1,573 Elo+
Party 4
Jing Wei
Jing Wei
Sepiks
Jing Wei
Level 14
God Stats
2W - 2L
1,811 SR
Queue Stats
19W - 21L
1,520 Elo+
Party 4
He Bo
He Bo
daveperquin
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 194L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 4 / 4
10,786
599
9,325
9,551
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 5
8,780
488
1,048
8,859
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
KykyNeVar
Susano
15
6 / 4 / 6
10,166
565
6,731
10,464
3,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
15
3 / 1 / 6
9,631
535
9,652
9,107
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
fenixazado
Izanami
18
12 / 2 / 2
12,045
669
13,197
14,583
5,560
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 7 / 0
7,343
408
2,298
11,823
10,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
HankTheYoung
Thanatos
17
6 / 2 / 3
10,188
566
6,898
13,498
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Robinss
Tiamat
14
2 / 6 / 2
8,510
473
6,728
12,464
9,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
Sepiks
Jing Wei
12
0 / 3 / 4
7,676
426
4,143
9,190
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 9 / 3
8,508
473
7,696
10,630
3,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
27
Kills
11
12
Deaths
27
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
0
7
0
0
W
Scylla
6
4
4
2
W
0
1
5
2.5
L
Thanatos
HankTheYoung
Thanatos
6
2
3
3.75
W
Susano
KykyNeVar
Susano
6
4
6
2.25
W
Cupid
3
1
6
6
L
Tiamat
Robinss
Tiamat
2
6
2
0.5
L
Jing Wei
Sepiks
Jing Wei
0
3
4
0.67
L
3
9
3
0.5
W
Izanami
fenixazado
Izanami
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,953
Damage
27,763
52,564
Taken
57,605
22,625
Mitigated
30,227
18,265
Healing
21,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,298
1,535
0
353
11,823
10,468
0
316
11,507
0
33,864
W
Scylla
9,325
1,709
0
1,404
9,551
3,247
767
4,315
4,945
53,017
0
W
1,048
526
0
2,801
8,859
6,503
0
649
8,190
0
44,183
L
Thanatos
HankTheYoung
Thanatos
6,898
2,136
0
14,232
13,498
4,381
0
2,022
11,401
0
52,363
W
Susano
KykyNeVar
Susano
6,731
1,818
0
2,186
10,464
3,747
1,021
2,679
7,551
0
44,571
W
Cupid
9,652
4,610
176
6,079
9,107
3,568
1,472
3,346
5,719
0
49,059
L
Tiamat
Robinss
Tiamat
6,728
997
690
3,240
12,464
9,747
0
2,613
9,851
40,017
0
L
Jing Wei
Sepiks
Jing Wei
4,143
3,599
684
981
9,190
2,365
0
617
8,523
0
30,803
L
7,696
104
0
842
10,630
3,266
125
3,757
6,873
40,849
0
W
Izanami
fenixazado
Izanami
13,197
10,003
0
5,619
14,583
5,560
8,760
2,831
11,535
0
90,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,408
Gold Earned
42,225
494
Minions Killed
386
0
Camps Cleared
0
1,602,349
Distance Traveled
1,635,331
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,343
408
73
4
0
324,096
1
W
Scylla
10,786
599
110
6
0
331,306
2
W
Tyr
8,780
488
66
4
0
302,393
0
L
Thanatos
10,188
566
110
6
0
369,447
0
W
Susano
10,166
565
74
4
0
360,923
1
W
Cupid
9,631
535
81
5
0
317,047
0
L
Tiamat
8,510
473
57
3
0
316,907
3
L
Jing Wei
7,676
426
76
4
0
329,538
4
L
He Bo
8,508
473
70
4
0
295,343
3
W
Izanami
12,045
669
163
9
0
290,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role