Player Matchup

Bacchus
Bacchus
Hellwarx
Bacchus
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MaksHollen
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TheBlackSmith007
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Yulioh0x
Artemis
Level 28
God Stats
18W - 29L
1,456 SR
Queue Stats
38W - 57L
1,351 Elo+
Solo
Thor
Thor
sahsa845
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,491 SR
1,470 Elo+

VS

Team Averages
Level 20
1,562 SR
1,371 Elo+
Nemesis
Nemesis
BlaxialAcrux
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 155L
1,311 Elo+
Solo
Cupid
Cupid
KITKETMED
Cupid
Level 8
God Stats
19W - 10L
1,808 SR
Queue Stats
109W - 93L
1,311 Elo+
Solo
Tyr
Tyr
ryujiinjaaka
Tyr
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 19L
1,469 Elo+
Solo
Hercules
Hercules
tapok174ygfjega
Hercules
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Nu Wa
Nu Wa
清清清丶
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hellwarx
Bacchus
11
3 / 9 / 0
7,699
428
6,317
21,968
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MaksHollen
Kukulkan
11
1 / 10 / 2
7,448
414
4,498
11,363
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 3 / 1
5,732
318
1,127
5,445
2,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Yulioh0x
Artemis
14
1 / 8 / 2
8,068
448
6,348
18,577
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
6
0 / 12 / 0
5,548
308
1,514
11,914
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlaxialAcrux
Nemesis
12
2 / 2 / 9
8,783
488
4,749
9,285
3,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
KITKETMED
Cupid
15
18 / 0 / 6
10,982
610
20,060
12,507
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 1 / 8
10,348
575
11,247
12,613
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
14
4 / 2 / 15
9,401
522
6,384
10,734
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 0 / 10
9,936
552
12,192
5,729
1,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
5
Kills
41
42
Deaths
5
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BlaxialAcrux
Nemesis
2
2
9
3.25
L
Bacchus
Hellwarx
Bacchus
3
9
0
0.33
W
Cupid
KITKETMED
Cupid
18
0
6
21
L
Kukulkan
MaksHollen
Kukulkan
1
10
2
0.2
L
0
3
1
0.17
L
Artemis
Yulioh0x
Artemis
1
8
2
0.25
W
9
1
8
13
L
Thor
0
12
0
0
W
Hercules
4
2
15
5.75
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
54,632
69,267
Taken
50,868
34,057
Mitigated
31,675
6,114
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BlaxialAcrux
Nemesis
4,749
2,129
585
2,560
9,285
3,405
188
1,278
8,007
0
48,212
L
Bacchus
Hellwarx
Bacchus
6,317
2,314
122
1,845
21,968
18,862
0
1,583
20,040
19,961
0
W
Cupid
KITKETMED
Cupid
20,060
10,330
229
8,420
12,507
4,607
5,824
4,251
8,256
0
66,668
L
Kukulkan
MaksHollen
Kukulkan
4,498
1,066
0
60
11,363
3,701
168
3,186
8,052
27,323
0
L
1,127
234
0
430
5,445
2,508
0
1,423
3,847
0
6,206
L
Artemis
Yulioh0x
Artemis
6,348
2,821
0
3,320
18,577
5,943
220
3,118
15,259
0
45,799
W
11,247
1,822
0
5,277
12,613
13,180
1,119
2,430
10,008
0
51,211
L
Thor
1,514
232
0
337
11,914
3,043
20
2,882
8,932
0
10,130
W
Hercules
6,384
1,179
950
1,594
10,734
8,621
618
1,506
9,228
0
30,488
W
12,192
2,309
0
1,173
5,729
1,862
4,153
1,350
4,379
41,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,495
Gold Earned
49,450
178
Minions Killed
378
0
Camps Cleared
0
1,045,423
Distance Traveled
1,547,378
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,783
488
87
5
0
328,117
0
L
Bacchus
7,699
428
29
2
0
309,139
2
W
Cupid
10,982
610
84
5
0
272,796
4
L
Kukulkan
7,448
414
50
3
0
213,770
4
L
Guan Yu
5,732
318
17
1
0
108,014
1
L
Artemis
8,068
448
69
4
0
251,985
0
W
Tyr
10,348
575
78
4
0
337,282
0
L
Thor
5,548
308
13
1
0
162,515
2
W
Hercules
9,401
522
50
3
0
334,228
4
W
Nu Wa
9,936
552
79
4
0
274,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role