Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
BengTiger
Scylla
Silver I
Level 104
God Stats
1W - 2L
1,325 SR
Queue Stats
563W - 582L
1,259 MMR
Solo
Bastet
Bastet
Silver I
HuZie-9MM
Bastet
Silver I
Level 52
God Stats
13W - 11L
1,467 SR
Queue Stats
97W - 112L
1,390 MMR
Solo
Skadi
Skadi
Silver IV
ZackSherman
Skadi
Silver IV
Level 106
God Stats
11W - 6L
1,929 SR
Queue Stats
59W - 52L
1,376 MMR
Solo
Tyr
Tyr
Silver II
pepe23f
Tyr
Silver II
Level 103
God Stats
1W - 3L
1,794 SR
Queue Stats
46W - 71L
1,182 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,603 SR
1,341 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,472 SR
1,318 MMR
Nu Wa
Nu Wa
Gold V
Cjj19977
Nu Wa
Gold V
Level 127
God Stats
9W - 5L
1,626 SR
Queue Stats
262W - 261L
1,321 MMR
Solo
Chiron
Chiron
Gold V
KuramaKemono
Chiron
Gold V
Level 106
God Stats
2W - 3L
1,294 SR
Queue Stats
302W - 281L
1,281 MMR
Solo
Cthulhu
Cthulhu
Gold V
SHQ1PT4R030
Cthulhu
Gold V
Level 136
God Stats
7W - 2L
1,558 SR
Queue Stats
210W - 213L
1,259 MMR
Solo
Osiris
Osiris
Bronze III
Vapor1999
Osiris
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Thanatos
Thanatos
Silver IV
jdfort94
Thanatos
Silver IV
Level 63
God Stats
5W - 5L
1,382 SR
Queue Stats
189W - 185L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 7 / 9
10,087
439
7,490
24,583
23,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
BengTiger
Scylla
16
3 / 10 / 6
10,140
441
10,830
14,851
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
HuZie-9MM
Bastet
16
3 / 5 / 3
10,125
440
9,835
21,249
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 5 / 1
11,642
506
12,568
14,303
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
19
3 / 3 / 5
12,058
524
8,404
18,094
16,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
LokiAnhurDanzaburouNemesisChaac

VS

Bans
JanusPeleSetArachneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cjj19977
Nu Wa
20
9 / 2 / 13
13,267
577
24,675
12,451
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
5 / 2 / 5
12,938
563
11,655
16,865
7,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
SHQ1PT4R030
Cthulhu
15
0 / 7 / 21
9,919
431
10,676
19,768
15,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Osiris
Vapor1999
Osiris
19
4 / 0 / 6
11,862
516
6,362
13,063
9,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
jdfort94
Thanatos
20
11 / 5 / 8
13,130
571
14,445
19,323
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
15
Kills
29
30
Deaths
16
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
9
0.79
L
Scylla
BengTiger
Scylla
3
10
6
0.6
W
Nu Wa
Cjj19977
Nu Wa
9
2
13
7.75
L
Bastet
HuZie-9MM
Bastet
3
5
3
0.9
W
Chiron
5
2
5
3.75
W
Cthulhu
SHQ1PT4R030
Cthulhu
0
7
21
1.5
W
Osiris
Vapor1999
Osiris
4
0
6
7
L
5
5
1
1.1
W
Thanatos
jdfort94
Thanatos
11
5
8
3
L
Tyr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,127
Damage
67,813
93,080
Taken
81,470
56,579
Mitigated
45,770
24,991
Healing
37,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,490
591
624
6,603
24,583
23,736
0
10,113
14,056
32,242
0
L
Scylla
BengTiger
Scylla
10,830
1,615
0
2,134
14,851
4,746
0
6,321
8,138
67,730
0
W
Nu Wa
Cjj19977
Nu Wa
24,675
3,048
0
2,628
12,451
4,583
587
4,040
8,336
95,493
0
L
Bastet
HuZie-9MM
Bastet
9,835
3,331
0
6,666
21,249
6,773
0
6,618
14,243
0
72,313
W
Chiron
11,655
3,966
1,022
5,475
16,865
7,076
3,895
2,367
14,363
0
103,544
W
Cthulhu
SHQ1PT4R030
Cthulhu
10,676
364
1,365
2,211
19,768
15,721
54
6,983
12,695
27,896
0
W
Osiris
Vapor1999
Osiris
6,362
2,120
0
6,170
13,063
9,233
862
1,956
10,815
0
62,379
L
12,568
5,415
0
3,124
14,303
4,706
0
5,075
9,048
0
84,313
W
Thanatos
jdfort94
Thanatos
14,445
4,115
0
18,153
19,323
9,157
667
4,569
14,729
0
81,134
L
Tyr
8,404
999
0
5,840
18,094
16,618
265
5,636
12,244
12,471
72,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,052
Gold Earned
61,116
582
Minions Killed
601
0
Camps Cleared
0
1,955,693
Distance Traveled
2,144,686
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,087
439
46
2
0
427,907
4
L
Scylla
10,140
441
115
5
0
331,965
4
W
Nu Wa
13,267
577
150
7
0
438,472
4
L
Bastet
10,125
440
112
5
0
408,567
6
W
Chiron
12,938
563
182
8
0
398,709
8
W
Cthulhu
9,919
431
32
1
0
402,471
8
W
Osiris
11,862
516
114
5
0
465,309
2
L
Skadi
11,642
506
144
6
0
400,426
5
W
Thanatos
13,130
571
123
5
0
439,725
1
L
Tyr
12,058
524
165
7
0
386,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role