Player Matchup

Cupid
Cupid
KITKETMED
Cupid
Level 8
God Stats
19W - 10L
1,704 SR
Queue Stats
109W - 93L
1,273 Elo+
Solo
Kali
Kali
Leqendly
Kali
Level 25
God Stats
20W - 8L
1,667 SR
Queue Stats
68W - 58L
1,553 Elo+
Solo
Nemesis
Nemesis
Rowds97
Nemesis
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Olorun
Olorun
Songeneral
Olorun
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,486 Elo+
Solo
Cerberus
Cerberus
ZapSafE
Cerberus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Solo
Team Averages
Level 13
1,574 SR
1,404 Elo+

VS

Team Averages
Level 11
1,478 SR
1,385 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
K4WSON
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Khepri
Khepri
Loiro33
Khepri
Level 17
God Stats
1W - 2L
1,510 SR
Queue Stats
6W - 7L
1,441 Elo+
Solo
Neith
Neith
Utopsy
Neith
Level 16
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
清清清丶
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KITKETMED
Cupid
11
4 / 0 / 3
6,836
570
5,908
5,853
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
12
5 / 2 / 1
7,296
608
4,236
7,702
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Rowds97
Nemesis
10
2 / 1 / 2
6,708
559
2,509
7,530
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Songeneral
Olorun
12
5 / 3 / 1
7,377
615
4,477
6,007
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ZapSafE
Cerberus
9
0 / 1 / 4
6,068
506
3,644
7,624
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 6 / 1
5,545
462
2,952
8,029
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
K4WSON
Agni
8
2 / 5 / 1
5,485
457
4,232
5,779
1,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Loiro33
Khepri
8
1 / 1 / 1
5,346
446
2,531
8,006
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
Utopsy
Neith
9
2 / 1 / 3
6,147
512
2,299
4,414
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
清清清丶
Sun Wukong
10
2 / 3 / 0
6,017
501
5,255
8,520
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
7
7
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
6
1
0.08
L
Agni
K4WSON
Agni
2
5
1
0.5
W
Cupid
KITKETMED
Cupid
4
0
3
5.5
W
Kali
5
2
1
2.75
L
Khepri
Loiro33
Khepri
1
1
1
1.5
W
Nemesis
Rowds97
Nemesis
2
1
2
3
W
Olorun
Songeneral
Olorun
5
3
1
1.83
L
Neith
Utopsy
Neith
2
1
3
3.5
W
Cerberus
ZapSafE
Cerberus
0
1
4
2
L
Sun Wukong
清清清丶
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
17,269
34,716
Taken
34,748
12,448
Mitigated
13,748
12,105
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,952
931
0
2,150
8,029
2,462
485
1,195
6,834
0
26,039
L
Agni
K4WSON
Agni
4,232
897
0
0
5,779
1,450
168
2,603
3,176
15,264
0
W
Cupid
KITKETMED
Cupid
5,908
3,275
57
3,996
5,853
1,802
1,579
1,411
4,342
0
30,300
W
Kali
4,236
2,609
0
2,979
7,702
2,622
363
535
6,917
0
25,725
L
Khepri
Loiro33
Khepri
2,531
585
0
761
8,006
4,575
0
2,510
5,496
12,680
0
W
Nemesis
Rowds97
Nemesis
2,509
1,069
0
2,135
7,530
2,071
96
1,093
6,437
0
29,928
W
Olorun
Songeneral
Olorun
4,477
2,277
0
2,187
6,007
2,154
2,888
1,190
4,817
36,696
0
L
Neith
Utopsy
Neith
2,299
650
0
1,499
4,414
1,216
82
739
3,675
0
20,061
W
Cerberus
ZapSafE
Cerberus
3,644
687
0
751
7,624
3,799
204
2,534
5,040
22,342
0
L
Sun Wukong
清清清丶
Sun Wukong
5,255
1,768
0
664
8,520
4,045
69
1,074
7,446
0
19,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
28,540
282
Minions Killed
175
0
Camps Cleared
0
1,046,454
Distance Traveled
1,162,360
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,545
462
61
5
0
225,348
1
L
Agni
5,485
457
26
2
0
203,026
2
W
Cupid
6,836
570
46
4
0
199,469
1
W
Kali
7,296
608
53
4
0
208,043
2
L
Khepri
5,346
446
15
1
0
261,985
6
W
Nemesis
6,708
559
57
5
0
244,071
4
W
Olorun
7,377
615
74
6
0
186,008
0
L
Neith
6,147
512
37
3
0
257,202
2
W
Cerberus
6,068
506
52
4
0
208,863
1
L
Sun Wukong
6,017
501
36
3
0
214,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role