Player Matchup

Nemesis
Nemesis
DanFromHR
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,673 Elo+
Party 1
Izanami
Izanami
Luiton2656
Izanami
Level 89
God Stats
1W - 1L
1,724 SR
Queue Stats
289W - 264L
1,519 Elo+
Party 1
Ares
Ares
Prabhav69
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,112 Elo+
Solo
Tiamat
Tiamat
Tessarak1
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,556 Elo+
Solo
Thor
Thor
forsakenzor
Thor
Level 29
God Stats
2W - 2L
1,434 SR
Queue Stats
199W - 220L
1,541 Elo+
Solo
Team Averages
Level 33
1,532 SR
1,480 Elo+

VS

Team Averages
Level 25
1,617 SR
1,497 Elo+
Hades
Hades
CrazyGoobis
Hades
Level 29
God Stats
4W - 2L
1,554 SR
Queue Stats
15W - 19L
1,549 Elo+
Solo
Artemis
Artemis
HolyLighto
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,213 Elo+
Solo
Cu Chulainn
Cu Chulainn
SHadow2344xd
Cu Chulainn
Level 29
God Stats
3W - 1L
1,721 SR
Queue Stats
120W - 106L
1,597 Elo+
Solo
Mercury
Mercury
jímm
Mercury
Level 25
God Stats
7W - 4L
1,749 SR
Queue Stats
243W - 160L
1,704 Elo+
Solo
Ymir
Ymir
pjmiks
Ymir
Level 25
God Stats
51W - 31L
1,561 SR
Queue Stats
241W - 235L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanFromHR
Nemesis
8
1 / 5 / 0
5,009
501
4,977
8,425
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Luiton2656
Izanami
7
0 / 8 / 0
4,499
450
2,765
8,514
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
7
0 / 7 / 2
4,781
478
2,585
7,427
2,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Tessarak1
Tiamat
9
0 / 4 / 0
5,069
507
2,344
5,043
1,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 4 / 0
5,968
597
3,238
7,067
2,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
6,783
678
6,561
7,855
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
HolyLighto
Artemis
11
7 / 1 / 7
6,927
693
5,518
5,015
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
SHadow2344xd
Cu Chulainn
12
5 / 1 / 0
6,766
677
6,037
5,429
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
jímm
Mercury
11
3 / 0 / 3
6,150
615
2,123
4,158
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
pjmiks
Ymir
11
6 / 1 / 8
6,743
674
6,755
9,342
4,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
28
28
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Nemesis
DanFromHR
Nemesis
1
5
0
0.2
W
Artemis
HolyLighto
Artemis
7
1
7
10.5
L
Izanami
Luiton2656
Izanami
0
8
0
0
L
Ares
0
7
2
0.14
W
Cu Chulainn
SHadow2344xd
Cu Chulainn
5
1
0
5
L
Tiamat
Tessarak1
Tiamat
0
4
0
0
L
3
4
0
0.75
W
Mercury
jímm
Mercury
3
0
3
4.5
W
Ymir
pjmiks
Ymir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,909
Damage
26,994
36,476
Taken
31,799
11,062
Mitigated
15,491
5,684
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,561
1,187
490
4,341
7,855
4,250
1,464
2,020
5,835
32,800
0
L
Nemesis
DanFromHR
Nemesis
4,977
2,292
0
2,298
8,425
2,363
0
2,564
5,861
0
25,342
W
Artemis
HolyLighto
Artemis
5,518
2,456
0
2,539
5,015
1,554
539
703
4,312
0
27,755
L
Izanami
Luiton2656
Izanami
2,765
1,463
0
1,017
8,514
2,103
699
3,790
4,724
0
22,510
L
Ares
2,585
646
198
159
7,427
2,356
347
2,402
5,025
7,667
0
W
Cu Chulainn
SHadow2344xd
Cu Chulainn
6,037
1,519
0
1,376
5,429
4,306
109
0
5,429
2,622
36,874
L
Tiamat
Tessarak1
Tiamat
2,344
721
0
1,032
5,043
1,964
52
3,386
1,657
21,601
0
L
3,238
1,231
0
980
7,067
2,276
0
1,549
5,518
0
16,323
W
Mercury
jímm
Mercury
2,123
1,434
0
482
4,158
1,235
0
342
3,816
0
34,131
W
Ymir
pjmiks
Ymir
6,755
2,345
118
3,158
9,342
4,146
92
1,864
7,478
33,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
33,369
184
Minions Killed
309
0
Camps Cleared
0
938,880
Distance Traveled
979,406
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,783
678
69
7
0
194,632
0
L
Nemesis
5,009
501
50
5
0
208,889
2
W
Artemis
6,927
693
50
5
0
173,824
0
L
Izanami
4,499
450
41
4
0
159,226
2
L
Ares
4,781
478
4
0
0
203,039
2
W
Cu Chulainn
6,766
677
77
8
0
193,152
2
L
Tiamat
5,069
507
60
6
0
164,295
1
L
Thor
5,968
597
29
3
0
203,431
4
W
Mercury
6,150
615
65
7
0
216,545
2
W
Ymir
6,743
674
48
5
0
201,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role