Player Matchup

Freya
Freya
DragonStalin
Freya
Level 25
God Stats
2W - 2L
1,557 SR
Queue Stats
157W - 133L
1,442 Elo+
Party 2
Artemis
Artemis
FIRAUNE
Artemis
Level 22
God Stats
6W - 2L
1,743 SR
Queue Stats
12W - 6L
1,636 Elo+
Party 2
Mulan
Mulan
killClown456
Mulan
Level 53
God Stats
10W - 10L
1,429 SR
Queue Stats
136W - 104L
1,470 Elo+
Party 2
Team Averages
Level 33
1,576 SR
1,516 Elo+

VS

Team Averages
Level 59
1,575 SR
1,590 Elo+
Hercules
Hercules
AesthisiakoKos
Hercules
Level 101
God Stats
15W - 26L
1,508 SR
Queue Stats
154W - 148L
1,770 Elo+
Party 1
Ullr
Ullr
Jourin
Ullr
Level 16
God Stats
29W - 27L
1,488 SR
Queue Stats
114W - 104L
1,387 Elo+
Party 1
Persephone
Persephone
dansaf
Persephone
Level 60
God Stats
5W - 2L
1,729 SR
Queue Stats
51W - 35L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 13
12,005
632
14,601
17,717
8,350
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
FIRAUNE
Artemis
16
6 / 6 / 9
12,643
665
18,398
13,152
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 3 / 6
13,876
730
16,884
22,020
23,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
3 / 5 / 7
12,377
651
10,266
27,068
23,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
Jourin
Ullr
14
5 / 9 / 6
12,021
633
10,886
20,471
7,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
dansaf
Persephone
18
6 / 6 / 7
13,327
701
23,067
11,953
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
20
Kills
14
14
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
7
1.3
W
2
5
13
1.7
W
Artemis
FIRAUNE
Artemis
6
6
9
1.75
L
Ullr
Jourin
Ullr
5
9
6
0.89
L
Persephone
dansaf
Persephone
6
6
7
1.58
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,883
Damage
44,219
52,889
Taken
59,492
37,570
Mitigated
35,331
10,942
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,266
3,101
462
10,361
27,068
23,942
238
7,684
19,097
1,376
19,864
W
14,601
5,824
0
5,307
17,717
8,350
1,100
8,951
8,766
60,115
0
W
Artemis
FIRAUNE
Artemis
18,398
9,454
0
2,073
13,152
5,486
875
5,635
7,517
0
57,988
L
Ullr
Jourin
Ullr
10,886
4,175
1,073
3,319
20,471
7,394
1,382
3,877
16,294
0
37,040
L
Persephone
dansaf
Persephone
23,067
1,505
279
3,453
11,953
3,995
334
3,124
8,698
78,164
0
W
16,884
1,606
621
2,941
22,020
23,734
843
9,355
12,665
0
53,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
37,725
194
Minions Killed
176
0
Camps Cleared
0
988,578
Distance Traveled
897,056
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,377
651
19
1
0
341,568
6
W
Freya
12,005
632
77
4
0
326,727
6
W
Artemis
12,643
665
60
3
0
300,492
0
L
Ullr
12,021
633
44
2
0
270,732
2
L
Persephone
13,327
701
113
6
0
284,756
0
W
Mulan
13,876
730
57
3
0
361,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role