Player Matchup

Tiamat
Tiamat
Matixi_officiel
Tiamat
Level 136
God Stats
21W - 23L
1,683 SR
Queue Stats
993W - 1,122L
1,527 Elo+
Solo
Anhur
Anhur
OffenSieffmaul
Anhur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,276 Elo+
Solo
Osiris
Osiris
xXchristianiceXx
Osiris
Level 131
God Stats
6W - 3L
1,315 SR
Queue Stats
211W - 197L
1,577 Elo+
Solo
Team Averages
Level 102
1,499 SR
1,460 Elo+

VS

Team Averages
Level 109
1,585 SR
1,490 Elo+
Tiamat
Tiamat
HitTheHaze
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
X-Zeon
Da Ji
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
59W - 71L
1,479 Elo+
Solo
Ymir
Ymir
musiccaster
Ymir
Level 109
God Stats
0W - 1L
1,539 SR
Queue Stats
125W - 143L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
11,006
688
9,613
7,451
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 4
10,046
628
7,059
8,603
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 5
10,751
672
10,424
15,662
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HitTheHaze
Tiamat
13
2 / 2 / 4
9,542
596
12,680
8,373
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
X-Zeon
Da Ji
13
2 / 4 / 4
9,565
598
7,048
12,501
4,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 3
9,897
619
6,089
13,988
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
6
6
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
HitTheHaze
Tiamat
2
2
4
2
W
4
1
6
7
W
2
2
4
2
L
Da Ji
X-Zeon
Da Ji
2
4
4
1
L
2
4
3
0.88
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,096
Damage
25,817
31,716
Taken
34,862
16,745
Mitigated
23,402
8,046
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
HitTheHaze
Tiamat
12,680
559
0
2,590
8,373
5,141
0
2,103
6,078
48,622
0
W
9,613
497
0
2,134
7,451
4,768
681
4,191
3,260
43,795
0
W
7,059
4,099
0
2,255
8,603
2,757
1,161
4,804
3,799
0
55,540
L
Da Ji
X-Zeon
Da Ji
7,048
1,516
0
625
12,501
4,759
0
2,422
9,777
0
30,837
L
6,089
688
0
2,719
13,988
13,502
0
4,838
8,774
27,262
0
W
10,424
2,745
0
3,657
15,662
9,220
695
9,863
5,799
2,460
30,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
29,004
203
Minions Killed
158
0
Camps Cleared
0
879,888
Distance Traveled
844,494
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,542
596
63
4
0
290,379
2
W
Tiamat
11,006
688
49
3
0
318,124
0
W
Anhur
10,046
628
108
7
0
262,149
3
L
Da Ji
9,565
598
55
3
0
280,944
4
L
Ymir
9,897
619
40
3
0
273,171
3
W
Osiris
10,751
672
46
3
0
299,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role