Player Matchup

Neith
Neith
Eric-Killer-DKS
Neith
Level 7
God Stats
9W - 17L
1,488 SR
Queue Stats
29W - 35L
1,440 Elo+
Solo
Loki
Loki
PEPITO vks
Loki
Level 17
God Stats
5W - 6L
1,374 SR
Queue Stats
13W - 26L
1,414 Elo+
Solo
Yemoja
Yemoja
WinterUpsi
Yemoja
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 23L
1,394 Elo+
Solo
Awilix
Awilix
aivil0
Awilix
Level 22
God Stats
0W - 3L
1,308 SR
Queue Stats
35W - 50L
1,409 Elo+
Solo
Poseidon
Poseidon
raphaaah
Poseidon
Level 29
God Stats
15W - 24L
1,489 SR
Queue Stats
75W - 89L
1,530 Elo+
Solo
Team Averages
Level 20
1,432 SR
1,437 Elo+

VS

Team Averages
Level 22
1,597 SR
1,464 Elo+
Danzaburou
Danzaburou
B1gNastyBas-tard
Danzaburou
Level 8
God Stats
102W - 90L
1,568 SR
Queue Stats
426W - 448L
1,423 Elo+
Solo
Tiamat
Tiamat
Boosh_420
Tiamat
Level 19
God Stats
48W - 32L
1,707 SR
Queue Stats
114W - 85L
1,632 Elo+
Solo
Mercury
Mercury
SSJXIl
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,358 Elo+
Solo
Arachne
Arachne
loltorrent357
Arachne
Level 28
God Stats
48W - 28L
1,708 SR
Queue Stats
66W - 43L
1,597 Elo+
Solo
Hades
Hades
xSEPxDijTall
Hades
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
7,862
393
10,329
16,574
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 4 / 2
9,110
456
8,338
12,280
3,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
WinterUpsi
Yemoja
12
0 / 3 / 5
7,966
398
3,023
8,848
5,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
aivil0
Awilix
15
2 / 8 / 1
8,761
438
5,736
18,154
8,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
raphaaah
Poseidon
14
2 / 2 / 3
8,536
427
7,701
7,175
2,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B1gNastyBas-tard
Danzaburou
14
3 / 4 / 5
9,917
496
5,087
13,470
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Boosh_420
Tiamat
17
3 / 4 / 2
10,852
543
9,328
10,797
7,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SSJXIl
Mercury
8
1 / 0 / 1
7,683
384
835
3,040
777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
20
14 / 2 / 2
14,090
705
19,361
16,725
12,579
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 5 / 0
9,227
461
10,766
16,144
8,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
15
Kills
24
24
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B1gNastyBas-tard
Danzaburou
3
4
5
1.38
W
Tiamat
Boosh_420
Tiamat
3
4
2
1
L
4
7
2
0.71
L
7
4
2
2
W
Mercury
SSJXIl
Mercury
1
0
1
1.5
L
Yemoja
WinterUpsi
Yemoja
0
3
5
0.83
L
Awilix
aivil0
Awilix
2
8
1
0.31
W
Arachne
14
2
2
7.5
L
Poseidon
raphaaah
Poseidon
2
2
3
1.75
W
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,127
Damage
45,377
63,031
Taken
60,176
25,717
Mitigated
33,387
15,396
Healing
23,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B1gNastyBas-tard
Danzaburou
5,087
2,005
0
4,197
13,470
4,811
3,563
2,843
10,627
0
36,771
W
Tiamat
Boosh_420
Tiamat
9,328
1,768
0
3,468
10,797
7,122
2,754
3,765
7,032
64,584
0
L
10,329
5,533
0
3,702
16,574
5,652
320
6,792
9,670
0
37,188
L
8,338
3,501
0
2,302
12,280
3,628
0
4,392
7,647
0
38,022
W
Mercury
SSJXIl
Mercury
835
418
0
1,387
3,040
777
0
721
2,319
0
14,457
L
Yemoja
WinterUpsi
Yemoja
3,023
210
784
1,219
8,848
5,768
21
2,959
5,879
26,241
0
L
Awilix
aivil0
Awilix
5,736
2,307
0
4,800
18,154
8,444
0
2,490
15,554
0
60,775
W
Arachne
19,361
12,838
0
10,214
16,725
12,579
7,997
1,572
15,153
0
103,434
L
Poseidon
raphaaah
Poseidon
7,701
946
93
2,496
7,175
2,225
0
2,786
4,187
42,559
0
W
10,766
252
0
4,260
16,144
8,098
1,549
1,823
14,321
43,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
51,769
375
Minions Killed
485
0
Camps Cleared
0
1,718,930
Distance Traveled
1,508,673
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,917
496
68
3
0
333,975
0
W
Tiamat
10,852
543
126
6
0
308,690
9
L
Neith
7,862
393
45
2
0
315,683
0
L
Loki
9,110
456
63
3
0
357,568
2
W
Mercury
7,683
384
40
2
0
104,701
2
L
Yemoja
7,966
398
56
3
0
343,122
3
L
Awilix
8,761
438
108
5
0
349,718
2
W
Arachne
14,090
705
187
9
0
398,590
4
L
Poseidon
8,536
427
103
5
0
352,839
0
W
Hades
9,227
461
64
3
0
362,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role