Player Matchup

Ares
Ares
ChefLymphe95064
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 81L
1,297 Elo+
Solo
Tiamat
Tiamat
Hun_knight88
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 98L
1,395 Elo+
Solo
Kukulkan
Kukulkan
ZILLA2460
Kukulkan
Level 27
God Stats
43W - 29L
1,548 SR
Queue Stats
114W - 116L
1,517 Elo+
Solo
Neith
Neith
demonbomb11
Neith
Level 16
God Stats
3W - 2L
1,516 SR
Queue Stats
52W - 55L
1,419 Elo+
Solo
Medusa
Medusa
falley6
Medusa
Level 15
God Stats
10W - 4L
1,500 SR
Queue Stats
56W - 46L
1,121 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,350 Elo+

VS

Team Averages
Level 13
1,524 SR
1,336 Elo+
Tiamat
Tiamat
NightterrorBR
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,401 Elo+
Solo
Heimdallr
Heimdallr
OJ-_-Kush420
Heimdallr
Level 8
God Stats
2W - 4L
1,243 SR
Queue Stats
21W - 26L
1,181 Elo+
Solo
Jormungandr
Jormungandr
Tayler_MTZ
Jormungandr
Level 17
God Stats
9W - 8L
1,960 SR
Queue Stats
39W - 24L
1,565 Elo+
Solo
Vamana
Vamana
jlb-rzumkeller
Vamana
Level 6
God Stats
1W - 2L
1,418 SR
Queue Stats
3W - 15L
1,118 Elo+
Solo
Nemesis
Nemesis
whatburn
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 24
10,211
1,021
6,365
9,568
6,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
18
7 / 0 / 18
11,255
1,126
12,008
7,013
6,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
ZILLA2460
Kukulkan
19
16 / 0 / 15
12,747
1,275
28,980
5,478
2,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 4
8,776
878
2,074
2,138
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
falley6
Medusa
18
18 / 2 / 13
12,761
1,276
22,814
12,193
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
8,295
830
6,132
14,668
14,738
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
OJ-_-Kush420
Heimdallr
15
0 / 10 / 3
8,728
873
3,703
17,415
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Tayler_MTZ
Jormungandr
15
3 / 8 / 2
10,225
1,023
13,120
17,812
12,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 7 / 1
8,610
861
6,298
17,675
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
whatburn
Nemesis
14
1 / 10 / 3
8,795
880
2,765
17,084
5,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
15
43
Kills
5
5
Deaths
44
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
24
6
W
Tiamat
7
0
18
16
L
0
9
1
0.06
L
Heimdallr
OJ-_-Kush420
Heimdallr
0
10
3
0.15
L
Jormungandr
Tayler_MTZ
Jormungandr
3
8
2
0.5
W
Kukulkan
ZILLA2460
Kukulkan
16
0
15
23.5
W
2
1
4
4
W
Medusa
falley6
Medusa
18
2
13
12.25
L
1
7
1
0.21
L
Nemesis
whatburn
Nemesis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,241
Damage
32,018
36,390
Taken
84,654
22,266
Mitigated
53,037
7,964
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,365
1,303
0
50
9,568
6,838
0
6,066
3,377
16,373
0
W
Tiamat
12,008
2,938
0
2,174
7,013
6,700
0
3,438
3,465
27,786
0
L
6,132
1,131
0
747
14,668
14,738
0
11,115
3,543
13,898
0
L
Heimdallr
OJ-_-Kush420
Heimdallr
3,703
2,046
0
1,311
17,415
6,386
0
9,107
8,283
0
13,726
L
Jormungandr
Tayler_MTZ
Jormungandr
13,120
2,755
0
0
17,812
12,140
0
10,378
7,434
42,837
0
W
Kukulkan
ZILLA2460
Kukulkan
28,980
5,710
0
1,060
5,478
2,545
0
2,276
3,152
54,450
0
W
2,074
1,057
0
298
2,138
742
0
429
1,659
0
5,614
W
Medusa
falley6
Medusa
22,814
15,460
0
4,382
12,193
5,441
0
7,043
5,025
0
27,155
L
6,298
4,236
0
2,340
17,675
14,077
0
7,954
9,721
0
17,836
L
Nemesis
whatburn
Nemesis
2,765
786
0
1,609
17,084
5,696
0
8,739
8,320
0
6,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,750
Gold Earned
44,653
150
Minions Killed
144
4
Camps Cleared
4
833,274
Distance Traveled
787,039
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,211
1,021
23
2
0
190,929
3
W
Tiamat
11,255
1,126
34
3
3
192,278
1
L
Tiamat
8,295
830
14
1
1
156,142
0
L
Heimdallr
8,728
873
28
3
2
136,608
2
L
Jormungandr
10,225
1,023
76
8
0
172,762
0
W
Kukulkan
12,747
1,275
69
7
1
186,781
0
W
Neith
8,776
878
11
1
0
65,592
0
W
Medusa
12,761
1,276
13
1
0
197,694
0
L
Vamana
8,610
861
21
2
1
163,173
1
L
Nemesis
8,795
880
5
1
0
158,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role