Player Matchup

Tiamat
Tiamat
Daniel89650
Tiamat
Level 122
God Stats
1W - 0L
1,576 SR
Queue Stats
10W - 7L
1,574 Elo+
Party 2
Bellona
Bellona
ShadowHynter
Bellona
Level 29
God Stats
4W - 0L
1,959 SR
Queue Stats
10W - 6L
1,574 Elo+
Party 2
Arachne
Arachne
Shaphyrax
Arachne
Level 29
God Stats
10W - 5L
1,684 SR
Queue Stats
66W - 43L
1,663 Elo+
Solo
Ares
Ares
ShinraXensei
Ares
Level 11
God Stats
2W - 0L
1,755 SR
Queue Stats
7W - 3L
1,580 Elo+
Party 2
Chernobog
Chernobog
SmiteW4rr10r
Chernobog
Level 17
God Stats
5W - 4L
1,603 SR
Queue Stats
84W - 108L
1,475 Elo+
Solo
Team Averages
Level 42
1,715 SR
1,573 Elo+

VS

Team Averages
Level 17
1,616 SR
1,595 Elo+
Tiamat
Tiamat
Bunyinzz
Tiamat
Level 29
God Stats
8W - 5L
1,763 SR
Queue Stats
129W - 92L
1,844 Elo+
Solo
Apollo
Apollo
Fany丶小弟
Apollo
Level 25
God Stats
6W - 7L
1,579 SR
Queue Stats
325W - 323L
1,547 Elo+
Party 1
Ares
Ares
Nobbas
Ares
Level 24
God Stats
1W - 1L
1,759 SR
Queue Stats
6W - 1L
1,829 Elo+
Party 1
Athena
Athena
Çoinflip
Athena
Level 5
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo
Arachne
Arachne
年轻人不讲5德
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 3
8,276
460
6,739
9,354
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ShadowHynter
Bellona
14
5 / 3 / 4
9,251
514
9,692
12,107
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Shaphyrax
Arachne
16
7 / 0 / 4
9,866
548
17,007
15,714
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 3
7,992
444
4,511
9,736
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
SmiteW4rr10r
Chernobog
12
0 / 6 / 1
7,240
402
2,008
10,486
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bunyinzz
Tiamat
15
3 / 3 / 2
8,788
488
11,505
9,265
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 2
10,143
564
8,350
10,002
3,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
Nobbas
Ares
12
4 / 4 / 9
8,623
479
12,065
20,251
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
Çoinflip
Athena
11
2 / 4 / 3
7,606
423
6,469
14,943
9,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 2 / 1
5,588
310
630
2,585
566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
15
Kills
16
16
Deaths
15
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bunyinzz
Tiamat
3
3
2
1.33
W
Tiamat
1
4
3
0.63
L
7
2
2
4
L
Ares
Nobbas
Ares
4
4
9
2.13
W
Bellona
ShadowHynter
Bellona
5
3
4
2.33
W
Arachne
Shaphyrax
Arachne
7
0
4
9
W
2
3
3
1.17
W
Chernobog
SmiteW4rr10r
Chernobog
0
6
1
0.08
L
Athena
Çoinflip
Athena
2
4
3
0.88
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,957
Damage
39,019
57,397
Taken
57,046
35,581
Mitigated
38,715
13,093
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bunyinzz
Tiamat
11,505
135
0
2,410
9,265
5,530
238
2,686
6,179
62,253
0
W
Tiamat
6,739
134
0
2,125
9,354
7,191
78
5,068
4,286
43,635
0
L
8,350
4,544
0
2,703
10,002
3,357
346
1,309
8,602
0
69,490
L
Ares
Nobbas
Ares
12,065
998
0
5,327
20,251
19,729
0
5,073
14,695
27,399
0
W
Bellona
ShadowHynter
Bellona
9,692
1,147
0
1,449
12,107
8,287
784
7,193
4,914
6,029
34,733
W
Arachne
Shaphyrax
Arachne
17,007
11,306
0
6,370
15,714
9,584
0
9,182
6,532
0
82,333
W
4,511
294
0
1,058
9,736
6,957
483
4,704
5,032
17,703
0
W
Chernobog
SmiteW4rr10r
Chernobog
2,008
1,071
0
2,091
10,486
3,562
597
3,892
6,594
0
34,974
L
Athena
Çoinflip
Athena
6,469
1,652
0
3,935
14,943
9,533
0
3,334
11,321
38,649
0
L
630
473
0
476
2,585
566
0
0
2,460
0
6,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,625
Gold Earned
40,748
362
Minions Killed
373
0
Camps Cleared
0
1,741,277
Distance Traveled
1,428,012
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,788
488
113
6
0
323,508
2
W
Tiamat
8,276
460
85
5
0
348,388
6
L
Apollo
10,143
564
142
8
0
329,192
3
L
Ares
8,623
479
25
1
0
342,504
6
W
Bellona
9,251
514
85
5
0
354,883
0
W
Arachne
9,866
548
107
6
0
407,942
5
W
Ares
7,992
444
19
1
0
376,559
6
W
Chernobog
7,240
402
66
4
0
253,505
0
L
Athena
7,606
423
78
4
0
325,130
2
L
Arachne
5,588
310
15
1
0
107,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role