Player Matchup

Artemis
Artemis
Abu_HadiD88
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo
Tiamat
Tiamat
OozyElephant274
Tiamat
Level 24
God Stats
23W - 18L
1,696 SR
Queue Stats
52W - 47L
1,700 Elo+
Solo
Chaac
Chaac
R2__Bebop
Chaac
Level 27
God Stats
2W - 11L
1,127 SR
Queue Stats
257W - 290L
1,453 Elo+
Solo
Ares
Ares
RS UNDER
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
muzzaboy67
Thanatos
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
46W - 65L
1,439 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,549 Elo+

VS

Team Averages
Level 25
1,523 SR
1,575 Elo+
Cupid
Cupid
DeaDshoT_MM
Cupid
Level 24
God Stats
20W - 11L
1,881 SR
Queue Stats
101W - 100L
1,622 Elo+
Solo
Arachne
Arachne
Freeshy-6
Arachne
Level 29
God Stats
36W - 25L
1,477 SR
Queue Stats
188W - 177L
1,584 Elo+
Solo
Achilles
Achilles
Okami410
Achilles
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 17L
1,577 Elo+
Solo
Olorun
Olorun
creeping898stage
Olorun
Level 25
God Stats
1W - 0L
1,258 SR
Queue Stats
73W - 70L
1,585 Elo+
Solo
Discordia
Discordia
xXSUAREZXx11
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abu_HadiD88
Artemis
10
3 / 8 / 1
6,543
409
3,815
10,283
3,126
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 3
7,097
444
9,124
9,357
4,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
R2__Bebop
Chaac
13
2 / 3 / 1
8,156
510
8,351
15,663
12,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
10
3 / 5 / 2
7,255
453
4,686
14,710
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
muzzaboy67
Thanatos
10
0 / 7 / 2
6,577
411
4,538
10,374
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
8,881
555
8,034
11,126
3,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Freeshy-6
Arachne
17
12 / 2 / 5
10,657
666
14,898
19,635
7,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Okami410
Achilles
15
4 / 0 / 5
8,895
556
8,065
9,529
7,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 1 / 8
10,462
654
8,137
11,961
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
xXSUAREZXx11
Discordia
13
1 / 3 / 6
8,105
507
7,009
6,270
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
26
26
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abu_HadiD88
Artemis
3
8
1
0.44
W
4
3
10
3
W
Arachne
Freeshy-6
Arachne
12
2
5
7.25
W
Achilles
Okami410
Achilles
4
0
5
6.5
L
1
3
3
0.83
L
Chaac
R2__Bebop
Chaac
2
3
1
0.83
L
Ares
3
5
2
0.8
W
5
1
8
9
L
Thanatos
muzzaboy67
Thanatos
0
7
2
0.14
W
Discordia
xXSUAREZXx11
Discordia
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
46,143
60,387
Taken
58,521
32,948
Mitigated
26,017
16,046
Healing
32,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abu_HadiD88
Artemis
3,815
1,590
0
1,227
10,283
3,126
286
2,488
7,387
0
17,080
W
8,034
4,205
933
6,496
11,126
3,717
1,543
3,046
8,080
0
42,470
W
Arachne
Freeshy-6
Arachne
14,898
11,085
0
11,815
19,635
7,967
1,292
4,124
15,511
0
80,969
W
Achilles
Okami410
Achilles
8,065
2,163
0
4,142
9,529
7,076
1,480
724
8,805
0
33,245
L
9,124
1,584
0
2,356
9,357
4,472
0
3,048
6,097
34,842
0
L
Chaac
R2__Bebop
Chaac
8,351
1,655
0
5,457
15,663
12,088
0
1,585
13,623
0
42,560
L
Ares
4,686
157
0
908
14,710
9,792
29
4,835
9,369
22,902
0
W
8,137
6,850
471
8,400
11,961
5,159
3,418
2,961
9,000
71,530
0
L
Thanatos
muzzaboy67
Thanatos
4,538
1,718
0
6,098
10,374
3,470
0
2,087
8,237
0
28,352
W
Discordia
xXSUAREZXx11
Discordia
7,009
185
0
620
6,270
2,098
946
2,955
3,315
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
47,000
271
Minions Killed
451
0
Camps Cleared
0
1,331,209
Distance Traveled
1,569,808
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,543
409
28
2
0
253,425
1
W
Cupid
8,881
555
80
5
0
308,612
3
W
Arachne
10,657
666
114
7
0
358,684
0
W
Achilles
8,895
556
59
4
0
314,132
0
L
Tiamat
7,097
444
66
4
0
324,033
2
L
Chaac
8,156
510
85
5
0
204,359
3
L
Ares
7,255
453
29
2
0
286,189
4
W
Olorun
10,462
654
138
9
0
299,035
0
L
Thanatos
6,577
411
63
4
0
263,203
2
W
Discordia
8,105
507
60
4
0
289,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role