Player Matchup

Fenrir
Fenrir
MoneyKiss
Fenrir
Level 27
God Stats
2W - 0L
1,683 SR
Queue Stats
61W - 58L
1,471 Elo+
Party 2
Tyr
Tyr
SpectrumGG
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Vayloo
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
cxslove
Geb
Level 27
God Stats
46W - 31L
1,594 SR
Queue Stats
64W - 67L
1,441 Elo+
Party 2
Xbalanque
Xbalanque
Шпигуняка
Xbalanque
Level 27
God Stats
6W - 10L
1,482 SR
Queue Stats
172W - 219L
1,291 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,440 Elo+

VS

Team Averages
Level 8
1,458 SR
1,443 Elo+
Ymir
Ymir
Gwishin_
Ymir
Level 29
God Stats
8W - 4L
1,469 SR
Queue Stats
200W - 217L
1,461 Elo+
Solo
Hel
Hel
Solorieta
Hel
Level 2
God Stats
1W - 3L
1,320 SR
Queue Stats
3W - 5L
1,254 Elo+
Solo
Artemis
Artemis
ihsansG
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
sadiyah5
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
shehnaaz
Cupid
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MoneyKiss
Fenrir
10
7 / 1 / 3
6,449
645
3,799
5,361
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 1 / 6
5,783
578
2,645
4,763
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Vayloo
Neith
11
5 / 0 / 2
6,203
620
3,872
4,324
1,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
8
3 / 0 / 4
5,542
554
2,270
5,223
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 4
5,001
500
3,474
3,799
1,030
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 0
4,948
495
2,523
6,810
2,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 5 / 1
4,797
480
1,770
5,314
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ihsansG
Artemis
8
0 / 3 / 1
4,549
455
3,309
5,275
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
sadiyah5
Neith
7
0 / 5 / 0
4,227
423
1,182
4,775
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
shehnaaz
Cupid
5
0 / 4 / 1
4,000
400
434
3,946
794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
2
3
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
0
0.25
W
Fenrir
MoneyKiss
Fenrir
7
1
3
8.5
L
1
5
1
0.3
W
3
1
6
6
W
Neith
Vayloo
Neith
5
0
2
6
W
Geb
3
0
4
5
L
Artemis
ihsansG
Artemis
0
3
1
0.17
L
Neith
sadiyah5
Neith
0
5
0
0
L
Cupid
shehnaaz
Cupid
0
4
1
0.13
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,060
Damage
9,218
23,470
Taken
26,120
9,156
Mitigated
7,391
5,511
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,523
424
0
980
6,810
2,591
69
1,396
5,414
19,489
0
W
Fenrir
MoneyKiss
Fenrir
3,799
999
0
2,528
5,361
1,845
0
260
5,101
0
28,339
L
1,770
338
48
1,446
5,314
1,437
180
0
5,289
14,521
0
W
2,645
1,051
0
225
4,763
2,848
302
971
3,792
0
15,513
W
Neith
Vayloo
Neith
3,872
2,108
0
1,920
4,324
1,508
974
651
3,673
0
30,754
W
Geb
2,270
420
0
588
5,223
1,925
0
1,516
3,707
12,571
0
L
Artemis
ihsansG
Artemis
3,309
1,788
0
1,829
5,275
1,242
403
874
4,401
0
15,741
L
Neith
sadiyah5
Neith
1,182
887
0
355
4,775
1,327
524
0
4,725
0
9,487
L
Cupid
shehnaaz
Cupid
434
195
0
620
3,946
794
60
0
3,821
0
6,095
W
3,474
1,582
0
250
3,799
1,030
0
895
2,904
0
21,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,978
Gold Earned
22,521
226
Minions Killed
126
0
Camps Cleared
0
901,689
Distance Traveled
675,552
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,948
495
38
4
0
182,563
2
W
Fenrir
6,449
645
68
7
0
200,766
1
L
Hel
4,797
480
27
3
0
155,150
0
W
Tyr
5,783
578
39
4
0
183,762
0
W
Neith
6,203
620
59
6
0
179,839
2
W
Geb
5,542
554
14
1
0
188,783
1
L
Artemis
4,549
455
28
3
0
142,426
1
L
Neith
4,227
423
20
2
0
100,965
0
L
Cupid
4,000
400
13
1
0
94,448
0
W
Xbalanque
5,001
500
46
5
0
148,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role