Player Matchup

Neith
Neith
Jakub Anersun
Neith
Level 25
God Stats
23W - 20L
1,462 SR
Queue Stats
165W - 162L
1,415 Elo+
Party 1
Tiamat
Tiamat
Jeff Probst7381
Tiamat
Level 88
God Stats
8W - 3L
1,806 SR
Queue Stats
173W - 123L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
Rock N Twins
Xing Tian
Level 57
God Stats
3W - 0L
1,729 SR
Queue Stats
40W - 17L
1,586 Elo+
Party 1
Team Averages
Level 57
1,666 SR
1,527 Elo+

VS

Team Averages
Level 49
1,513 SR
1,356 Elo+
Izanami
Izanami
G1V3M3TH4T
Izanami
Level 102
God Stats
6W - 10L
1,540 SR
Queue Stats
142W - 155L
1,538 Elo+
Party 2
Khepri
Khepri
GalaxyDragon55
Khepri
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 16L
1,271 Elo+
Party 2
Eset
Eset
SGG Reaper5663
Eset
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,722
672
3,625
3,397
1,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 6
7,284
728
6,692
4,687
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Rock N Twins
Xing Tian
11
4 / 0 / 4
8,060
806
4,151
7,706
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
G1V3M3TH4T
Izanami
10
0 / 2 / 0
6,286
629
3,043
6,828
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
5,993
599
895
4,647
3,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 6 / 0
5,577
558
2,595
5,843
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
G1V3M3TH4T
Izanami
0
2
0
0
L
0
1
0
0
W
2
0
6
5
W
3
0
6
6
W
Xing Tian
Rock N Twins
Xing Tian
4
0
4
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,468
Damage
6,533
15,790
Taken
17,318
9,609
Mitigated
8,133
5,962
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
G1V3M3TH4T
Izanami
3,043
2,163
0
2,286
6,828
2,324
0
4,225
2,435
0
30,947
L
895
0
0
576
4,647
3,157
0
2,628
1,849
3,004
0
W
3,625
1,572
0
623
3,397
1,163
260
1,604
1,793
0
19,120
W
6,692
480
0
2,548
4,687
3,838
601
561
4,126
27,882
0
W
Xing Tian
Rock N Twins
Xing Tian
4,151
661
0
2,791
7,706
4,608
150
1,319
6,387
15,533
0
L
2,595
469
0
499
5,843
2,652
0
3,438
2,191
13,436
398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,066
Gold Earned
17,856
104
Minions Killed
106
0
Camps Cleared
0
530,679
Distance Traveled
417,647
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,286
629
70
7
0
154,144
4
L
Khepri
5,993
599
8
1
0
130,884
0
W
Neith
6,722
672
47
5
0
156,684
0
W
Tiamat
7,284
728
34
3
0
182,090
0
W
Xing Tian
8,060
806
23
2
0
191,905
1
L
Eset
5,577
558
28
3
0
132,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role