Player Matchup

Hercules
Hercules
Silver II
Hi_Rez_CORRUPT
Hercules
Silver II
Level 60
God Stats
16W - 16L
1,476 SR
Queue Stats
401W - 418L
1,125 MMR
Solo
Kukulkan
Kukulkan
Bronze II
Richardelyon
Kukulkan
Bronze II
Level 68
God Stats
3W - 9L
1,348 SR
Queue Stats
54W - 85L
311 MMR
Solo
Xing Tian
Xing Tian
Silver II
aster465
Xing Tian
Silver II
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
404W - 404L
1,005 MMR
Solo
Apollo
Apollo
Bronze I
xlTweezy39-
Apollo
Bronze I
Level 89
God Stats
5W - 2L
1,557 SR
Queue Stats
128W - 126L
1,039 MMR
Party 1
The Morrigan
The Morrigan
Silver III
zINoar-
The Morrigan
Silver III
Level 107
God Stats
4W - 3L
1,518 SR
Queue Stats
29W - 42L
1,241 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,480 SR
944 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,511 SR
932 MMR
Fenrir
Fenrir
Bronze I
David_mot
Fenrir
Bronze I
Level 67
God Stats
50W - 53L
1,476 SR
Queue Stats
257W - 286L
989 MMR
Party 2
Scylla
Scylla
Silver I
La_Saga_Mindolos
Scylla
Silver I
Level 131
God Stats
17W - 23L
1,409 SR
Queue Stats
249W - 242L
1,159 MMR
Solo
Skadi
Skadi
Silver I
STRAWBERYBROOKS
Skadi
Silver I
Level 109
God Stats
25W - 19L
1,690 SR
Queue Stats
360W - 364L
1,169 MMR
Solo
Ymir
Ymir
Silver V
ZastavaM70
Ymir
Silver V
Level 53
God Stats
18W - 10L
1,516 SR
Queue Stats
59W - 73L
575 MMR
Solo
Bellona
Bellona
Bronze V
rickybrosh
Bellona
Bronze V
Level 88
God Stats
18W - 26L
1,462 SR
Queue Stats
205W - 248L
769 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 6 / 1
8,808
489
8,472
17,030
14,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Richardelyon
Kukulkan
14
1 / 4 / 0
7,836
435
6,568
6,703
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
aster465
Xing Tian
12
2 / 4 / 1
7,773
432
7,631
15,002
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
13
1 / 6 / 2
8,586
477
6,354
11,906
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
zINoar-
The Morrigan
14
2 / 6 / 4
8,434
469
6,660
10,780
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArachneBakasuraKumbhakarnaDanzaburouChaac

VS

Bans
Cu ChulainnKing ArthurGuan YuCthulhuSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
David_mot
Fenrir
16
6 / 1 / 6
9,877
549
7,519
12,894
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 1
10,115
562
6,435
8,316
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 3
11,188
622
10,789
10,855
3,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 12
9,187
510
5,687
12,913
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
rickybrosh
Bellona
15
4 / 2 / 3
9,693
539
14,099
15,302
14,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
26
26
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
David_mot
Fenrir
6
1
6
9
L
Hercules
2
6
1
0.42
W
6
1
1
6.5
L
Kukulkan
Richardelyon
Kukulkan
1
4
0
0.25
W
8
2
3
4.75
W
2
2
12
4
L
Xing Tian
aster465
Xing Tian
2
4
1
0.63
W
Bellona
rickybrosh
Bellona
4
2
3
2.75
L
Apollo
1
6
2
0.33
L
The Morrigan
zINoar-
The Morrigan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
44,529
61,421
Taken
60,280
34,255
Mitigated
39,189
14,826
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
David_mot
Fenrir
7,519
1,919
159
7,400
12,894
5,917
77
4,112
8,661
0
61,163
L
Hercules
8,472
2,630
0
6,100
17,030
14,314
564
593
16,437
208
45,935
W
6,435
820
0
2,792
8,316
3,034
611
4,493
3,823
71,022
0
L
Kukulkan
Richardelyon
Kukulkan
6,568
322
354
1,261
6,703
1,924
0
3,349
3,116
43,559
0
W
10,789
4,371
0
1,838
10,855
3,940
2,872
3,024
7,831
0
83,427
W
5,687
1,127
0
2,569
12,913
11,344
31
6,755
6,158
24,024
0
L
Xing Tian
aster465
Xing Tian
7,631
707
0
822
15,002
11,229
0
3,781
11,169
26,503
0
W
Bellona
rickybrosh
Bellona
14,099
6,668
0
6,502
15,302
14,954
249
2,660
12,246
0
58,291
L
Apollo
6,354
3,609
0
2,298
11,906
3,654
0
480
11,426
0
52,071
L
The Morrigan
zINoar-
The Morrigan
6,660
1,066
0
3,991
10,780
3,134
0
2,804
7,125
50,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
50,060
383
Minions Killed
528
0
Camps Cleared
0
1,518,325
Distance Traveled
1,808,563
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,877
549
103
6
0
399,721
2
L
Hercules
8,808
489
100
6
0
225,982
0
W
Scylla
10,115
562
131
7
0
326,813
3
L
Kukulkan
7,836
435
80
4
0
294,848
2
W
Skadi
11,188
622
153
9
0
326,718
3
W
Ymir
9,187
510
30
2
0
367,918
4
L
Xing Tian
7,773
432
37
2
0
362,105
2
W
Bellona
9,693
539
111
6
0
387,393
5
L
Apollo
8,586
477
86
5
0
312,776
1
L
The Morrigan
8,434
469
80
4
0
322,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role