Player Matchup

Chaac
Chaac
Bronze III
BlazerHero
Chaac
Bronze III
Level 85
God Stats
4W - 5L
1,602 SR
Queue Stats
8W - 21L
1,553 MMR
Solo
Bacchus
Bacchus
Bronze III
LazkopatKalk
Bacchus
Bronze III
Level 108
God Stats
1W - 2L
1,750 SR
Queue Stats
58W - 53L
1,541 MMR
Party 2
Agni
Agni
Gold I
Monfe_19
Agni
Gold I
Level 133
God Stats
2W - 2L
1,294 SR
Queue Stats
276W - 270L
1,583 MMR
Solo
Neith
Neith
Gold II
Y-Meister
Neith
Gold II
Level 118
God Stats
25W - 25L
1,720 SR
Queue Stats
576W - 596L
1,589 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
emin_40
Cu Chulainn
Bronze III
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,600 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,573 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,461 SR
1,556 MMR
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
InfiniteRegress-
Apollo
Gold I
Level 109
God Stats
12W - 10L
1,617 SR
Queue Stats
747W - 739L
1,606 MMR
Solo
Chronos
Chronos
Gold II
Ionut_C99
Chronos
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 115L
1,625 MMR
Party 1
Ares
Ares
Gold II
KurlyTom
Ares
Gold II
Level 160
God Stats
13W - 11L
1,247 SR
Queue Stats
512W - 503L
1,518 MMR
Solo
Chang'e
Chang'e
Gold III
Victor_Bc17
Chang'e
Gold III
Level 123
God Stats
2W - 5L
1,443 SR
Queue Stats
114W - 116L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 4 / 1
8,694
458
10,047
15,628
12,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
LazkopatKalk
Bacchus
10
1 / 8 / 3
7,043
371
6,676
18,529
11,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
2 / 5 / 4
8,523
449
8,219
13,061
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Y-Meister
Neith
16
4 / 3 / 4
9,922
522
10,893
13,242
5,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
emin_40
Cu Chulainn
10
1 / 9 / 4
6,937
365
3,656
12,965
5,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetPersephoneDanzaburouBakasuraNu Wa

VS

Bans
CthulhuArachneScyllaKumbhakarnaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 3 / 12
9,919
522
8,755
13,488
11,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 1 / 9
11,811
622
18,657
14,649
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Ionut_C99
Chronos
15
6 / 3 / 9
10,319
543
10,780
13,452
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
14
3 / 1 / 13
10,613
559
7,374
19,164
17,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Victor_Bc17
Chang'e
17
10 / 3 / 6
11,528
607
10,681
16,093
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
11
Kills
29
29
Deaths
11
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
12
2.33
L
Chaac
3
4
1
0.88
W
9
1
9
13.5
W
Chronos
Ionut_C99
Chronos
6
3
9
3.5
W
Ares
3
1
13
9.5
L
Bacchus
LazkopatKalk
Bacchus
1
8
3
0.31
L
Agni
2
5
4
0.8
W
Chang'e
Victor_Bc17
Chang'e
10
3
6
4.33
L
Neith
Y-Meister
Neith
4
3
4
2
L
Cu Chulainn
emin_40
Cu Chulainn
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
56,247
73,425
Taken
76,846
38,863
Mitigated
48,106
14,584
Healing
29,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,755
1,175
0
1,164
13,488
11,953
0
2,112
10,892
0
41,713
L
Chaac
10,047
1,413
0
3,325
15,628
12,108
1,730
4,058
11,193
50
52,412
W
18,657
11,432
0
4,126
14,649
7,564
5,597
2,449
11,967
0
91,583
W
Chronos
Ionut_C99
Chronos
10,780
3,574
0
4,176
13,452
4,421
3,942
2,059
11,159
59,932
0
W
Ares
7,374
720
0
4,468
19,164
17,951
135
4,033
14,910
29,975
0
L
Bacchus
LazkopatKalk
Bacchus
6,676
519
613
3,328
18,529
11,791
0
8,788
9,511
17,802
0
L
Agni
8,219
639
120
1,180
13,061
4,584
0
6,339
6,402
55,011
0
W
Chang'e
Victor_Bc17
Chang'e
10,681
792
6,924
8,954
16,093
6,217
1,630
3,231
12,414
68,617
0
L
Neith
Y-Meister
Neith
10,893
5,676
0
4,905
13,242
5,024
0
5,362
7,774
0
75,233
L
Cu Chulainn
emin_40
Cu Chulainn
3,656
674
489
624
12,965
5,356
246
3,642
9,138
0
24,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,119
Gold Earned
54,190
417
Minions Killed
408
0
Camps Cleared
0
1,780,281
Distance Traveled
1,870,224
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,919
522
58
3
0
359,472
0
L
Chaac
8,694
458
103
5
0
340,223
1
W
Apollo
11,811
622
141
7
0
395,984
3
W
Chronos
10,319
543
83
4
0
363,108
5
W
Ares
10,613
559
24
1
0
399,143
4
L
Bacchus
7,043
371
20
1
0
374,432
0
L
Agni
8,523
449
118
6
0
345,193
3
W
Chang'e
11,528
607
102
5
0
352,517
1
L
Neith
9,922
522
122
6
0
341,048
4
L
Cu Chulainn
6,937
365
54
3
0
379,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role