Player Matchup

Thanatos
Thanatos
Gold II
FAİRYTALE
Thanatos
Gold II
Level 115
God Stats
3W - 0L
1,795 SR
Queue Stats
34W - 44L
1,541 MMR
Solo
Chang'e
Chang'e
Silver I
Horuspocus
Chang'e
Silver I
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,544 MMR
Solo
Heimdallr
Heimdallr
Gold V
Inquisitorxq
Heimdallr
Gold V
Level 108
God Stats
14W - 9L
1,791 SR
Queue Stats
266W - 267L
1,241 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Loshmi99
Sun Wukong
Silver I
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 59L
1,280 MMR
Solo
Khepri
Khepri
Silver II
Paladin745
Khepri
Silver II
Level 65
God Stats
1W - 0L
1,555 SR
Queue Stats
48W - 56L
1,202 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,628 SR
1,361 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,579 SR
1,363 MMR
Persephone
Persephone
Gold IV
ABYSSSTACKER
Persephone
Gold IV
Level 121
God Stats
41W - 36L
1,549 SR
Queue Stats
294W - 305L
1,479 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
GeoBz34
Kumbhakarna
Silver I
Level 127
God Stats
15W - 16L
1,511 SR
Queue Stats
96W - 109L
1,195 MMR
Solo
Osiris
Osiris
Gold III
Koqh
Osiris
Gold III
Level 100
God Stats
0W - 1L
1,616 SR
Queue Stats
120W - 97L
1,539 MMR
Solo
Medusa
Medusa
Gold III
RinaRay
Medusa
Gold III
Level 146
God Stats
4W - 8L
1,625 SR
Queue Stats
216W - 228L
1,475 MMR
Solo
Nemesis
Nemesis
Silver I
Звезданутый
Nemesis
Silver I
Level 154
God Stats
11W - 11L
1,593 SR
Queue Stats
296W - 296L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FAİRYTALE
Thanatos
20
8 / 3 / 12
15,889
548
17,310
25,311
12,577
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Horuspocus
Chang'e
20
7 / 4 / 9
16,368
564
20,441
22,802
10,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Inquisitorxq
Heimdallr
20
5 / 4 / 9
15,733
543
20,164
21,884
13,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Loshmi99
Sun Wukong
19
3 / 4 / 10
13,263
457
13,167
27,318
28,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Paladin745
Khepri
17
1 / 7 / 14
12,639
436
7,080
24,844
32,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetJanusTsukuyomiScyllaNu Wa

VS

Bans
ApolloTyrDanzaburouRamaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ABYSSSTACKER
Persephone
20
8 / 5 / 5
14,826
511
16,448
14,083
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
GeoBz34
Kumbhakarna
17
1 / 4 / 8
12,634
436
8,482
25,906
33,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Koqh
Osiris
20
6 / 6 / 9
15,492
534
18,714
27,648
17,549
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
RinaRay
Medusa
20
5 / 3 / 3
14,636
505
14,899
22,247
9,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 3
15,266
526
16,918
23,652
17,586
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
24
Kills
22
22
Deaths
24
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
ABYSSSTACKER
Persephone
8
5
5
2.1
W
Thanatos
FAİRYTALE
Thanatos
8
3
12
4.67
L
Kumbhakarna
GeoBz34
Kumbhakarna
1
4
8
1.25
W
Chang'e
Horuspocus
Chang'e
7
4
9
2.88
W
Heimdallr
Inquisitorxq
Heimdallr
5
4
9
2.38
L
Osiris
Koqh
Osiris
6
6
9
1.75
W
Sun Wukong
Loshmi99
Sun Wukong
3
4
10
2
W
Khepri
Paladin745
Khepri
1
7
14
1.14
L
Medusa
RinaRay
Medusa
5
3
3
2.17
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,162
Damage
75,461
122,159
Taken
113,536
96,969
Mitigated
83,145
60,653
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ABYSSSTACKER
Persephone
16,448
511
0
1,989
14,083
5,069
1,006
4,196
9,632
100,103
0
W
Thanatos
FAİRYTALE
Thanatos
17,310
5,541
0
23,504
25,311
12,577
475
3,722
21,589
0
108,616
L
Kumbhakarna
GeoBz34
Kumbhakarna
8,482
637
0
2,710
25,906
33,761
34
6,949
18,547
29,129
0
W
Chang'e
Horuspocus
Chang'e
20,441
2,052
6,445
12,414
22,802
10,165
2,389
8,240
14,562
121,960
0
W
Heimdallr
Inquisitorxq
Heimdallr
20,164
9,811
0
9,055
21,884
13,079
5,949
5,048
16,836
0
119,857
L
Osiris
Koqh
Osiris
18,714
9,009
0
1,422
27,648
17,549
0
8,264
18,990
0
155,576
W
Sun Wukong
Loshmi99
Sun Wukong
13,167
1,688
0
7,345
27,318
28,653
385
7,312
20,006
8,765
54,280
W
Khepri
Paladin745
Khepri
7,080
1,203
0
1,890
24,844
32,495
739
7,146
17,698
33,886
0
L
Medusa
RinaRay
Medusa
14,899
8,146
0
3,322
22,247
9,180
4,277
4,653
17,488
0
120,993
L
16,918
6,758
0
6,555
23,652
17,586
1,892
4,886
18,319
0
120,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,892
Gold Earned
72,854
666
Minions Killed
767
0
Camps Cleared
0
2,735,455
Distance Traveled
2,801,215
31
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,826
511
150
5
0
587,588
13
W
Thanatos
15,889
548
134
5
0
560,579
4
L
Kumbhakarna
12,634
436
26
1
0
553,344
10
W
Chang'e
16,368
564
199
7
0
532,967
4
W
Heimdallr
15,733
543
199
7
0
541,276
6
L
Osiris
15,492
534
192
7
0
509,189
6
W
Sun Wukong
13,263
457
98
3
0
551,665
13
W
Khepri
12,639
436
36
1
0
548,968
4
L
Medusa
14,636
505
187
6
0
541,226
12
L
Nemesis
15,266
526
212
7
0
609,868
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role