Player Matchup

Poseidon
Poseidon
Halister
Poseidon
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,741 Elo+
Solo
Achilles
Achilles
J422
Achilles
Level 89
God Stats
8W - 9L
1,604 SR
Queue Stats
150W - 179L
1,566 Elo+
Party 1
Tiamat
Tiamat
elimac
Tiamat
Level 69
God Stats
13W - 11L
1,340 SR
Queue Stats
51W - 49L
1,510 Elo+
Party 1
Team Averages
Level 75
1,482 SR
1,606 Elo+

VS

Team Averages
Level 111
1,475 SR
1,592 Elo+
Cupid
Cupid
Phobic_Plays
Cupid
Level 117
God Stats
3W - 3L
1,679 SR
Queue Stats
370W - 380L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
chingo1997
Cthulhu
Level 88
God Stats
12W - 10L
1,559 SR
Queue Stats
21W - 20L
1,524 Elo+
Solo
Tiamat
Tiamat
xSkaarf
Tiamat
Level 129
God Stats
1W - 3L
1,187 SR
Queue Stats
29W - 29L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Halister
Poseidon
12
4 / 3 / 4
8,774
731
7,500
5,919
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
J422
Achilles
12
5 / 0 / 5
9,029
752
4,905
6,850
4,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
elimac
Tiamat
11
2 / 3 / 7
8,228
686
8,119
8,223
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,915
660
4,216
10,044
3,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
chingo1997
Cthulhu
10
0 / 2 / 3
7,519
627
3,516
6,132
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
xSkaarf
Tiamat
12
3 / 4 / 3
8,223
685
7,346
8,143
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Halister
Poseidon
4
3
4
2
W
Achilles
J422
Achilles
5
0
5
7.5
L
3
5
2
0.8
L
Cthulhu
chingo1997
Cthulhu
0
2
3
0.75
W
Tiamat
elimac
Tiamat
2
3
7
1.83
L
Tiamat
xSkaarf
Tiamat
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,524
Damage
15,078
20,992
Taken
24,319
12,035
Mitigated
12,141
5,535
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Halister
Poseidon
7,500
666
0
1,414
5,919
1,982
368
3,517
2,402
38,889
0
W
Achilles
J422
Achilles
4,905
1,017
377
1,603
6,850
4,459
250
4,100
2,750
0
15,706
L
4,216
1,211
46
2,116
10,044
3,435
33
6,074
3,648
0
24,812
L
Cthulhu
chingo1997
Cthulhu
3,516
0
61
600
6,132
3,332
0
4,008
1,781
18,601
0
W
Tiamat
elimac
Tiamat
8,119
293
0
2,141
8,223
5,594
0
3,327
4,896
34,149
0
L
Tiamat
xSkaarf
Tiamat
7,346
812
0
1,151
8,143
5,374
0
4,757
3,255
23,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,031
Gold Earned
23,657
173
Minions Killed
113
0
Camps Cleared
0
701,224
Distance Traveled
627,898
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,774
731
69
6
0
212,132
2
W
Achilles
9,029
752
38
3
0
256,880
2
L
Cupid
7,915
660
55
5
0
217,900
1
L
Cthulhu
7,519
627
18
2
0
196,187
1
W
Tiamat
8,228
686
66
6
0
232,212
0
L
Tiamat
8,223
685
40
3
0
213,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role