Player Matchup

He Bo
He Bo
CrunchyCho1959
He Bo
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 124L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Jackyboy1959
Danzaburou
Level 42
God Stats
27W - 53L
1,359 SR
Queue Stats
27W - 56L
1,370 Elo+
Party 1
Tiamat
Tiamat
ZandaClaus
Tiamat
Level 65
God Stats
10W - 13L
1,221 SR
Queue Stats
79W - 136L
1,405 Elo+
Party 1
Sobek
Sobek
benny662
Sobek
Level 29
God Stats
5W - 17L
1,386 SR
Queue Stats
27W - 50L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
lazer cam
Cthulhu
Level 27
God Stats
8W - 14L
1,313 SR
Queue Stats
8W - 21L
1,194 Elo+
Party 1
Team Averages
Level 53
1,356 SR
1,350 Elo+

VS

Team Averages
Level 84
1,492 SR
1,464 Elo+
Hachiman
Hachiman
 
Hachiman
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlbertoRex_14
Cthulhu
Level 59
God Stats
6W - 5L
1,358 SR
Queue Stats
184W - 212L
1,376 Elo+
Solo
Agni
Agni
Imbued_
Agni
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 328L
1,521 Elo+
Solo
Thanatos
Thanatos
K155moiA55
Thanatos
Level 63
God Stats
9W - 14L
1,600 SR
Queue Stats
34W - 34L
1,494 Elo+
Solo
Fenrir
Fenrir
Wiqzu
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
9,270
488
7,495
8,419
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Jackyboy1959
Danzaburou
17
2 / 1 / 4
10,566
556
9,719
12,646
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
ZandaClaus
Tiamat
17
5 / 3 / 5
10,402
547
10,329
12,768
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
benny662
Sobek
14
3 / 1 / 5
9,488
499
3,486
13,124
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
lazer cam
Cthulhu
8
0 / 1 / 0
6,790
357
2,277
2,680
1,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 3 / 0
8,839
465
2,887
10,757
3,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
11
0 / 3 / 4
7,574
399
4,820
10,813
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Imbued_
Agni
17
1 / 3 / 5
10,154
534
12,144
9,740
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
K155moiA55
Thanatos
15
5 / 2 / 2
9,600
505
6,997
11,504
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Wiqzu
Fenrir
17
0 / 2 / 3
9,976
525
4,931
14,325
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
7
7
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
L
Cthulhu
0
3
4
0.67
W
3
1
4
5
L
Agni
Imbued_
Agni
1
3
5
1.17
W
Danzaburou
Jackyboy1959
Danzaburou
2
1
4
4
L
Thanatos
K155moiA55
Thanatos
5
2
2
3
L
Fenrir
Wiqzu
Fenrir
0
2
3
0.75
W
Tiamat
ZandaClaus
Tiamat
5
3
5
2.5
W
Sobek
benny662
Sobek
3
1
5
5.5
W
Cthulhu
lazer cam
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,306
Damage
31,779
49,637
Taken
57,139
28,669
Mitigated
31,209
17,478
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,887
668
0
4,589
10,757
3,447
726
1,411
9,318
0
58,009
L
Cthulhu
4,820
121
408
1,425
10,813
6,606
0
5,055
5,401
21,654
0
W
7,495
464
0
2,243
8,419
2,790
120
2,265
5,946
49,815
0
L
Agni
Imbued_
Agni
12,144
642
0
3,386
9,740
3,292
0
4,182
5,210
86,454
0
W
Danzaburou
Jackyboy1959
Danzaburou
9,719
3,850
0
5,762
12,646
4,543
2,711
4,425
8,053
0
85,249
L
Thanatos
K155moiA55
Thanatos
6,997
951
0
8,348
11,504
6,469
0
4,562
6,620
0
58,761
L
Fenrir
Wiqzu
Fenrir
4,931
1,660
0
6,884
14,325
11,395
1,616
6,635
7,003
0
66,009
W
Tiamat
ZandaClaus
Tiamat
10,329
971
0
4,075
12,768
6,695
1,548
4,444
8,039
59,760
0
W
Sobek
benny662
Sobek
3,486
400
0
4,334
13,124
13,099
611
5,025
7,759
24,315
0
W
Cthulhu
lazer cam
Cthulhu
2,277
431
87
977
2,680
1,542
0
0
2,550
15,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,516
Gold Earned
46,143
427
Minions Killed
567
0
Camps Cleared
0
1,563,748
Distance Traveled
1,892,144
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,839
465
118
6
0
314,183
0
L
Cthulhu
7,574
399
31
2
0
405,696
0
W
He Bo
9,270
488
93
5
0
356,789
2
L
Agni
10,154
534
178
9
0
384,135
5
W
Danzaburou
10,566
556
151
8
0
346,768
4
L
Thanatos
9,600
505
94
5
0
407,113
0
L
Fenrir
9,976
525
146
8
0
381,017
1
W
Tiamat
10,402
547
121
6
0
355,013
5
W
Sobek
9,488
499
35
2
0
386,413
8
W
Cthulhu
6,790
357
27
1
0
118,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role