Player Matchup

Danzaburou
Danzaburou
Lycariden
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Tiamat
Tiamat
RosiePanda
Tiamat
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 64L
1,500 Elo+
Party 1
Arachne
Arachne
helpimhigh
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,347 Elo+
Solo
Olorun
Olorun
milambrios
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,233 Elo+
Party 1
Neith
Neith
oldmasterk89
Neith
Level 29
God Stats
10W - 19L
1,487 SR
Queue Stats
12W - 30L
1,374 Elo+
Party 1
Team Averages
Level 14
1,497 SR
1,358 Elo+

VS

Team Averages
Level 18
1,499 SR
1,459 Elo+
Rama
Rama
GiveUsNoobs
Rama
Level 18
God Stats
8W - 9L
1,500 SR
Queue Stats
121W - 95L
1,469 Elo+
Solo
Horus
Horus
OddjobGod
Horus
Level 28
God Stats
10W - 7L
1,629 SR
Queue Stats
65W - 49L
1,515 Elo+
Solo
Tiamat
Tiamat
RandyBoBandy117
Tiamat
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,452 Elo+
Solo
Geb
Geb
jerempl
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
众神主宰
Kukulkan
Level 18
God Stats
371W - 354L
1,366 SR
Queue Stats
393W - 389L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lycariden
Danzaburou
14
0 / 7 / 3
9,036
821
10,075
16,666
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
RosiePanda
Tiamat
15
1 / 10 / 2
9,777
889
9,701
20,244
11,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
helpimhigh
Arachne
14
1 / 11 / 2
9,159
833
6,874
22,506
8,875
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
milambrios
Olorun
16
0 / 6 / 4
9,538
867
9,318
17,211
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 6 / 2
9,445
859
6,661
14,395
5,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

6

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 21
12,773
1,161
27,246
13,732
6,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
OddjobGod
Horus
19
11 / 0 / 24
12,169
1,106
13,673
11,275
15,288
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
5 / 1 / 23
10,847
986
11,486
8,040
6,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
16
0 / 3 / 20
10,413
947
6,630
11,200
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
众神主宰
Kukulkan
19
9 / 0 / 28
12,942
1,177
28,019
5,211
2,552
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
156
4
Kills
40
40
Deaths
4
13
Assists
116
Player
Kills
Deaths
Assists
KDA
W
15
0
21
25.5
L
Danzaburou
Lycariden
Danzaburou
0
7
3
0.21
W
Horus
OddjobGod
Horus
11
0
24
23
W
5
1
23
16.5
L
Tiamat
RosiePanda
Tiamat
1
10
2
0.2
L
Arachne
helpimhigh
Arachne
1
11
2
0.18
W
Geb
0
3
20
3.33
L
Olorun
milambrios
Olorun
0
6
4
0.33
L
2
6
2
0.5
W
Kukulkan
众神主宰
Kukulkan
9
0
28
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,629
Damage
87,054
91,022
Taken
49,458
40,588
Mitigated
39,416
14,089
Healing
24,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,246
23,924
1,767
9,141
13,732
6,417
0
4,243
9,317
0
40,057
L
Danzaburou
Lycariden
Danzaburou
10,075
3,714
0
2,500
16,666
7,121
0
7,501
9,065
0
22,641
W
Horus
OddjobGod
Horus
13,673
6,238
4,462
4,913
11,275
15,288
0
4,567
6,460
0
22,378
W
11,486
923
0
2,572
8,040
6,292
0
1,794
6,153
29,173
0
L
Tiamat
RosiePanda
Tiamat
9,701
695
0
1,608
20,244
11,606
0
9,696
10,433
34,373
0
L
Arachne
helpimhigh
Arachne
6,874
4,645
0
2,168
22,506
8,875
0
12,231
10,148
0
11,548
W
Geb
6,630
291
0
1,148
11,200
8,867
0
5,096
5,832
18,930
0
L
Olorun
milambrios
Olorun
9,318
5,218
240
6,035
17,211
7,312
0
9,279
7,832
31,813
0
L
6,661
3,816
0
1,538
14,395
5,674
0
7,428
6,892
0
16,861
W
Kukulkan
众神主宰
Kukulkan
28,019
1,498
0
0
5,211
2,552
0
2,468
2,677
65,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
59,144
189
Minions Killed
248
3
Camps Cleared
4
771,907
Distance Traveled
1,016,578
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,773
1,161
29
3
2
202,680
0
L
Danzaburou
9,036
821
21
2
0
132,781
0
W
Horus
12,169
1,106
16
1
0
223,038
0
W
Tiamat
10,847
986
37
3
1
182,709
0
L
Tiamat
9,777
889
54
5
0
193,620
0
L
Arachne
9,159
833
21
2
0
135,724
1
W
Geb
10,413
947
37
3
0
200,678
2
L
Olorun
9,538
867
62
6
0
151,062
0
L
Neith
9,445
859
31
3
3
158,720
0
W
Kukulkan
12,942
1,177
129
12
1
207,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role