Player Matchup

Ullr
Ullr
Blast WRLD
Ullr
Level 29
God Stats
5W - 6L
1,687 SR
Queue Stats
677W - 732L
1,387 Elo+
Party 1
Da Ji
Da Ji
ForJiraiya
Da Ji
Level 24
God Stats
12W - 18L
1,521 SR
Queue Stats
273W - 272L
1,356 Elo+
Solo
Cabrakan
Cabrakan
K0V1DPOSITIV
Cabrakan
Level 22
God Stats
2W - 0L
1,687 SR
Queue Stats
651W - 704L
1,390 Elo+
Party 1
Odin
Odin
turkiturki33
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 114L
1,085 Elo+
Solo
Bakasura
Bakasura
wowie_woah-
Bakasura
Level 27
God Stats
10W - 8L
1,500 SR
Queue Stats
313W - 302L
1,470 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,338 Elo+

VS

Team Averages
Level 16
1,430 SR
1,394 Elo+
Sun Wukong
Sun Wukong
Baki_Vinlen
Sun Wukong
Level 28
God Stats
21W - 12L
1,394 SR
Queue Stats
38W - 33L
1,380 Elo+
Solo
Chernobog
Chernobog
HopalopaX
Chernobog
Level 8
God Stats
0W - 1L
1,256 SR
Queue Stats
28W - 29L
1,243 Elo+
Solo
Ymir
Ymir
Lord_Of_Cringe69
Ymir
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 51L
1,382 Elo+
Solo
Tiamat
Tiamat
arteria-mia
Tiamat
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 8L
1,465 Elo+
Solo
Olorun
Olorun
boomboomman2990
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,708
482
7,138
9,705
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
13
3 / 2 / 2
7,916
495
8,502
11,484
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
K0V1DPOSITIV
Cabrakan
11
2 / 3 / 5
7,574
473
4,886
9,450
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 5
6,897
431
5,608
9,864
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
wowie_woah-
Bakasura
9
0 / 5 / 1
6,202
388
2,320
9,144
2,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baki_Vinlen
Sun Wukong
16
6 / 0 / 0
9,572
598
9,072
9,123
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
HopalopaX
Chernobog
12
2 / 5 / 2
7,474
467
5,668
12,500
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
4 / 2 / 0
6,569
411
5,319
9,707
8,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
7
2 / 2 / 2
6,158
385
1,660
3,628
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 3
6,427
402
5,224
9,133
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
14
15
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Baki_Vinlen
Sun Wukong
6
0
0
6
W
5
1
3
6.5
W
Da Ji
3
2
2
2
L
Chernobog
HopalopaX
Chernobog
2
5
2
0.6
W
Cabrakan
K0V1DPOSITIV
Cabrakan
2
3
5
1.5
L
4
2
0
2
L
Tiamat
2
2
2
1.5
L
0
5
3
0.3
W
3
4
5
1.38
W
Bakasura
wowie_woah-
Bakasura
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
26,943
49,647
Taken
44,091
28,185
Mitigated
24,163
11,569
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Baki_Vinlen
Sun Wukong
9,072
1,243
255
3,610
9,123
7,377
1,831
551
8,547
0
59,264
W
7,138
6,118
0
3,252
9,705
4,410
1,585
3,864
5,756
0
33,690
W
Da Ji
8,502
2,625
0
3,316
11,484
4,255
0
735
10,574
0
49,766
L
Chernobog
HopalopaX
Chernobog
5,668
4,344
0
3,767
12,500
4,552
1,285
765
11,460
0
28,914
W
Cabrakan
K0V1DPOSITIV
Cabrakan
4,886
859
0
1,642
9,450
9,197
104
4,323
5,103
24,096
0
L
5,319
1,724
156
342
9,707
8,034
0
1,974
7,561
22,086
0
L
Tiamat
1,660
384
0
182
3,628
1,575
33
0
3,524
10,497
0
L
5,224
2,788
344
2,503
9,133
2,625
156
1,596
7,462
20,780
0
W
5,608
2,792
0
533
9,864
7,334
832
1,870
7,801
0
21,362
W
Bakasura
wowie_woah-
Bakasura
2,320
2,108
171
2,655
9,144
2,989
852
1,149
7,888
0
21,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
36,200
258
Minions Killed
260
0
Camps Cleared
0
1,381,289
Distance Traveled
1,271,260
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,572
598
127
8
0
325,771
7
W
Ullr
7,708
482
65
4
0
259,572
0
W
Da Ji
7,916
495
91
6
0
318,846
3
L
Chernobog
7,474
467
56
4
0
246,786
1
W
Cabrakan
7,574
473
32
2
0
303,613
0
L
Ymir
6,569
411
25
2
0
251,904
1
L
Tiamat
6,158
385
13
1
0
154,544
0
L
Olorun
6,427
402
39
2
0
292,255
1
W
Odin
6,897
431
22
1
0
321,261
0
W
Bakasura
6,202
388
48
3
0
177,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role