Player Matchup

Kali
Kali
Gold II
FAİRYTALE
Kali
Gold II
Level 115
God Stats
1W - 3L
1,531 SR
Queue Stats
34W - 44L
1,579 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
GVSchadowlord
Cu Chulainn
Silver I
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
182W - 156L
1,598 MMR
Solo
Ymir
Ymir
Bronze III
Ghos1Face
Ymir
Bronze III
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 38L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
RinaRay
Kukulkan
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 228L
1,514 MMR
Solo
Anhur
Anhur
Gold IV
TylerNavarro
Anhur
Gold IV
Level 69
God Stats
10W - 7L
1,551 SR
Queue Stats
111W - 106L
1,514 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,516 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,545 SR
1,525 MMR
Apollo
Apollo
Gold I
Bardoc777
Apollo
Gold I
Level 121
God Stats
15W - 8L
1,724 SR
Queue Stats
262W - 256L
1,617 MMR
Solo
Cerberus
Cerberus
Gold IV
BlancaVarg
Cerberus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
Dracxit
Janus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
Horuspocus
Arachne
Bronze III
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
29W - 29L
1,505 MMR
Solo
Tyr
Tyr
Gold III
Thorpedo83
Tyr
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,085
509
938
6,912
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
GVSchadowlord
Cu Chulainn
10
3 / 4 / 0
6,049
605
9,432
10,771
5,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
0 / 5 / 2
4,645
465
1,842
8,372
2,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
RinaRay
Kukulkan
8
0 / 3 / 1
4,738
474
2,909
4,383
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 2 / 0
5,187
519
4,387
6,518
1,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneScyllaNu WaDanzaburouSet

VS

Bans
NemesisSobekChang'eAresHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bardoc777
Apollo
11
4 / 0 / 4
6,578
658
6,445
4,107
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
BlancaVarg
Cerberus
10
5 / 1 / 5
6,229
623
5,530
8,890
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Dracxit
Janus
11
1 / 1 / 6
6,502
650
3,313
3,570
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Horuspocus
Arachne
11
5 / 1 / 0
6,451
645
4,887
6,810
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 1
5,643
564
4,732
10,486
6,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
16
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bardoc777
Apollo
4
0
4
6
W
Cerberus
BlancaVarg
Cerberus
5
1
5
7.5
W
Janus
Dracxit
Janus
1
1
6
4
L
0
2
0
0
L
Cu Chulainn
GVSchadowlord
Cu Chulainn
3
4
0
0.75
L
Ymir
0
5
2
0.2
W
Arachne
Horuspocus
Arachne
5
1
0
5
L
Kukulkan
RinaRay
Kukulkan
0
3
1
0.17
W
1
2
1
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,508
Damage
24,907
36,956
Taken
33,863
12,779
Mitigated
16,719
7,724
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bardoc777
Apollo
6,445
3,726
0
3,136
4,107
1,161
78
596
3,511
0
38,527
W
Cerberus
BlancaVarg
Cerberus
5,530
681
0
4,269
8,890
3,857
0
1,824
7,066
22,500
0
W
Janus
Dracxit
Janus
3,313
668
0
1,144
3,570
887
0
1,388
2,182
37,844
0
L
938
432
0
1,520
6,912
2,035
0
1,160
5,702
0
31,002
L
Cu Chulainn
GVSchadowlord
Cu Chulainn
9,432
3,042
0
2,968
10,771
5,478
62
355
10,141
0
38,071
L
Ymir
1,842
483
0
449
8,372
2,464
0
3,493
4,819
7,710
0
W
Arachne
Horuspocus
Arachne
4,887
2,505
0
2,418
6,810
3,881
0
221
6,589
0
34,962
L
Kukulkan
RinaRay
Kukulkan
2,909
400
0
370
4,383
1,311
0
1,574
2,688
22,777
0
W
4,732
1,053
0
5,182
10,486
6,933
0
722
9,764
0
26,796
L
4,387
2,442
0
2,417
6,518
1,491
0
2,055
4,463
0
28,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
31,403
247
Minions Killed
311
0
Camps Cleared
0
870,080
Distance Traveled
972,701
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,578
658
79
8
0
179,316
3
W
Cerberus
6,229
623
44
4
0
204,244
2
W
Janus
6,502
650
77
8
0
188,311
2
L
Kali
5,085
509
64
6
0
192,374
2
L
Cu Chulainn
6,049
605
73
7
0
168,857
2
L
Ymir
4,645
465
9
1
0
173,778
4
W
Arachne
6,451
645
61
6
0
206,370
2
L
Kukulkan
4,738
474
48
5
0
167,970
4
W
Tyr
5,643
564
50
5
0
194,460
0
L
Anhur
5,187
519
53
5
0
167,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role