Player Matchup

Cthulhu
Cthulhu
Pugtato710
Cthulhu
Level 15
God Stats
16W - 15L
1,564 SR
Queue Stats
18W - 20L
1,503 Elo+
Party 1
Artemis
Artemis
Sgt_Drunky
Artemis
Level 7
God Stats
2W - 2L
1,402 SR
Queue Stats
6W - 4L
1,528 Elo+
Party 1
Tiamat
Tiamat
canni213
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,457 Elo+
Solo
Bellona
Bellona
danktank02
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
unchained_melopy
Fenrir
Level 17
God Stats
6W - 4L
1,649 SR
Queue Stats
42W - 54L
1,357 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,469 Elo+

VS

Team Averages
Level 25
1,437 SR
1,362 Elo+
Janus
Janus
BiggieVsPac4315
Janus
Level 29
God Stats
2W - 1L
1,483 SR
Queue Stats
71W - 63L
1,430 Elo+
Solo
Heimdallr
Heimdallr
BurnTheLGBT8082
Heimdallr
Level 28
God Stats
64W - 44L
1,546 SR
Queue Stats
169W - 202L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
GVG_Fruzz2x
Cu Chulainn
Level 27
God Stats
1W - 7L
1,113 SR
Queue Stats
12W - 24L
1,226 Elo+
Solo
Ymir
Ymir
HaoXoa-
Ymir
Level 13
God Stats
17W - 14L
1,545 SR
Queue Stats
38W - 40L
1,312 Elo+
Solo
Tyr
Tyr
denis_serzhan
Tyr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 96L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pugtato710
Cthulhu
13
3 / 7 / 2
9,146
366
12,711
29,547
25,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Sgt_Drunky
Artemis
8
0 / 4 / 1
6,912
276
3,253
7,919
2,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
canni213
Tiamat
15
4 / 8 / 3
10,105
404
8,550
15,481
10,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
danktank02
Bellona
11
1 / 14 / 5
8,306
332
4,487
20,389
13,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 4
9,694
388
10,497
23,887
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
10,752
430
14,409
8,017
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
BurnTheLGBT8082
Heimdallr
16
10 / 5 / 11
11,226
449
19,391
18,346
8,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
GVG_Fruzz2x
Cu Chulainn
17
9 / 0 / 7
11,647
466
14,959
12,932
12,530
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
HaoXoa-
Ymir
16
8 / 3 / 17
12,230
489
12,009
16,318
20,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 2 / 19
11,457
458
8,757
15,666
12,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
10
Kills
38
38
Deaths
12
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Heimdallr
BurnTheLGBT8082
Heimdallr
10
5
11
3.1
W
Cu Chulainn
GVG_Fruzz2x
Cu Chulainn
9
0
7
12.5
W
Ymir
HaoXoa-
Ymir
8
3
17
5.5
L
Cthulhu
Pugtato710
Cthulhu
3
7
2
0.57
L
Artemis
Sgt_Drunky
Artemis
0
4
1
0.13
L
Tiamat
canni213
Tiamat
4
8
3
0.69
L
Bellona
danktank02
Bellona
1
14
5
0.25
W
5
2
19
7.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,498
Damage
69,525
97,223
Taken
71,279
77,233
Mitigated
57,213
19,550
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,409
567
0
0
8,017
2,875
1,640
2,714
5,203
61,764
0
W
Heimdallr
BurnTheLGBT8082
Heimdallr
19,391
12,698
0
6,033
18,346
8,111
2,860
6,314
11,982
0
65,423
W
Cu Chulainn
GVG_Fruzz2x
Cu Chulainn
14,959
3,955
1,057
1,366
12,932
12,530
1,910
2,333
10,524
0
61,983
W
Ymir
HaoXoa-
Ymir
12,009
2,600
0
1,609
16,318
20,822
450
4,475
11,542
39,364
0
L
Cthulhu
Pugtato710
Cthulhu
12,711
609
894
9,843
29,547
25,161
0
9,441
19,941
39,730
0
L
Artemis
Sgt_Drunky
Artemis
3,253
989
0
746
7,919
2,450
50
986
6,933
0
13,198
L
Tiamat
canni213
Tiamat
8,550
389
0
1,686
15,481
10,356
188
4,327
11,154
29,983
0
L
Bellona
danktank02
Bellona
4,487
2,139
0
479
20,389
13,320
61
6,483
13,906
0
24,161
W
8,757
1,944
0
5,667
15,666
12,875
618
4,557
10,767
0
49,369
L
10,497
1,094
0
5,902
23,887
25,946
0
5,181
18,706
0
36,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
57,312
191
Minions Killed
424
0
Camps Cleared
0
1,985,810
Distance Traveled
2,175,549
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,752
430
83
3
0
396,064
0
W
Heimdallr
11,226
449
85
3
0
398,041
2
W
Cu Chulainn
11,647
466
109
4
0
492,834
1
W
Ymir
12,230
489
60
2
0
426,220
6
L
Cthulhu
9,146
366
54
2
0
391,420
2
L
Artemis
6,912
276
13
1
0
306,765
0
L
Tiamat
10,105
404
43
2
0
373,593
1
L
Bellona
8,306
332
34
1
0
357,548
0
W
Tyr
11,457
458
87
3
0
462,390
4
L
Fenrir
9,694
388
47
2
0
556,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role