Player Matchup

Guan Yu
Guan Yu
Platinum II
Casiss
Guan Yu
Platinum II
Level 160
God Stats
4W - 7L
1,412 SR
Queue Stats
45W - 35L
1,869 MMR
Party 1
Ganesha
Ganesha
Platinum V
ClemKaiser
Ganesha
Platinum V
Level 127
God Stats
12W - 15L
1,762 SR
Queue Stats
571W - 561L
1,820 MMR
Solo
Ra
Ra
Platinum V
Gavian
Ra
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
Smardhand
Ravana
Gold II
Level 149
God Stats
11W - 7L
1,652 SR
Queue Stats
117W - 113L
1,656 MMR
Party 1
Apollo
Apollo
Gold V
xstow
Apollo
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,715 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,565 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,664 SR
1,754 MMR
Skadi
Skadi
Platinum V
Dingaling010
Skadi
Platinum V
Level 148
God Stats
7W - 4L
1,746 SR
Queue Stats
139W - 138L
1,818 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
McTeetySwag
Sun Wukong
Platinum V
Level 160
God Stats
10W - 6L
1,656 SR
Queue Stats
339W - 316L
1,701 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Ragnarock7
Erlang Shen
Platinum III
Level 122
God Stats
4W - 4L
1,628 SR
Queue Stats
549W - 546L
1,767 MMR
Solo
Thoth
Thoth
Platinum V
olo2014pl
Thoth
Platinum V
Level 158
God Stats
9W - 9L
1,675 SR
Queue Stats
360W - 369L
1,788 MMR
Solo
Khepri
Khepri
Platinum V
vicen22
Khepri
Platinum V
Level 154
God Stats
48W - 28L
1,613 SR
Queue Stats
333W - 316L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Casiss
Guan Yu
19
1 / 4 / 6
11,949
498
14,294
27,139
31,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
ClemKaiser
Ganesha
15
0 / 4 / 5
9,948
415
6,295
17,085
17,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
17
4 / 8 / 2
11,677
487
14,660
15,630
6,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Smardhand
Ravana
18
3 / 5 / 5
11,805
492
12,782
13,967
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
xstow
Apollo
19
2 / 7 / 3
11,996
500
4,789
17,049
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Chang'eScyllaAphroditePersephoneDanzaburou

VS

Bans
SetCu ChulainnTsukuyomiVamanaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 8
14,827
618
17,808
13,524
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
McTeetySwag
Sun Wukong
20
1 / 2 / 9
13,760
573
14,744
22,971
18,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
Ragnarock7
Erlang Shen
20
12 / 2 / 6
15,240
635
14,903
20,242
14,856
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
olo2014pl
Thoth
19
4 / 2 / 9
12,798
533
17,577
14,068
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
vicen22
Khepri
18
2 / 2 / 14
13,272
553
6,505
17,398
25,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
10
Kills
28
28
Deaths
10
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Casiss
Guan Yu
1
4
6
1
L
Ganesha
ClemKaiser
Ganesha
0
4
5
0.63
W
9
2
8
6.5
L
Ra
4
8
2
0.63
W
Sun Wukong
McTeetySwag
Sun Wukong
1
2
9
2.75
W
Erlang Shen
Ragnarock7
Erlang Shen
12
2
6
7.5
L
Ravana
Smardhand
Ravana
3
5
5
1.1
W
Thoth
olo2014pl
Thoth
4
2
9
4.25
W
Khepri
vicen22
Khepri
2
2
14
4.5
L
Apollo
xstow
Apollo
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,820
Damage
71,537
90,870
Taken
88,203
70,405
Mitigated
69,945
25,992
Healing
32,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Casiss
Guan Yu
14,294
1,940
1,738
8,508
27,139
31,814
0
4,373
22,041
0
89,330
L
Ganesha
ClemKaiser
Ganesha
6,295
537
0
2,035
17,085
17,850
0
7,485
9,554
33,208
0
W
17,808
8,827
0
3,668
13,524
4,880
3,922
1,837
11,687
0
132,747
L
Ra
14,660
1,834
2,026
3,499
15,630
6,487
0
6,757
8,848
82,929
0
W
Sun Wukong
McTeetySwag
Sun Wukong
14,744
1,904
0
14,238
22,971
18,696
3,266
2,764
20,207
0
104,130
W
Erlang Shen
Ragnarock7
Erlang Shen
14,903
9,821
0
3,784
20,242
14,856
2,624
4,213
16,029
0
121,833
L
Ravana
Smardhand
Ravana
12,782
3,177
0
2,798
13,967
8,464
0
3,207
10,692
0
91,237
W
Thoth
olo2014pl
Thoth
17,577
601
0
3,251
14,068
5,663
1,807
7,564
6,504
92,838
0
W
Khepri
vicen22
Khepri
6,505
1,198
0
7,126
17,398
25,850
516
5,076
12,322
24,705
0
L
Apollo
xstow
Apollo
4,789
3,170
0
5,388
17,049
5,790
0
2,260
14,789
0
76,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,375
Gold Earned
69,897
666
Minions Killed
679
0
Camps Cleared
0
2,281,581
Distance Traveled
2,390,736
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,949
498
168
7
0
476,089
5
L
Ganesha
9,948
415
35
1
0
416,658
5
W
Skadi
14,827
618
173
7
0
481,923
7
L
Ra
11,677
487
153
6
0
439,773
4
W
Sun Wukong
13,760
573
179
7
0
506,659
9
W
Erlang Shen
15,240
635
163
7
0
511,099
6
L
Ravana
11,805
492
152
6
0
499,981
9
W
Thoth
12,798
533
152
6
0
456,897
8
W
Khepri
13,272
553
12
1
0
434,158
5
L
Apollo
11,996
500
158
7
0
449,080
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role