Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DEB schlecki
Hou Yi
Level 95
God Stats
35W - 43L
1,451 SR
Queue Stats
670W - 764L
1,450 Elo+
Solo
Tyr
Tyr
Dennilox123
Tyr
Level 64
God Stats
3W - 5L
1,520 SR
Queue Stats
20W - 41L
1,307 Elo+
Solo
Team Averages
Level 93
1,490 SR
1,419 Elo+

VS

Team Averages
Level 113
1,530 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Optimus_Adrien
Tiamat
Level 68
God Stats
3W - 5L
1,589 SR
Queue Stats
17W - 16L
1,508 Elo+
Solo
Cupid
Cupid
juzlakalbdn
Cupid
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
545W - 691L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 0
5,209
651
2,799
4,522
3,407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
8
0 / 1 / 0
5,169
646
3,076
4,319
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 2 / 0
4,791
599
2,064
3,982
1,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 3
6,081
760
4,153
5,773
3,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 2
6,372
797
3,042
3,221
3,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 4
5,650
706
2,981
4,318
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Bellona
 
Bellona
2
0
3
3.5
L
Hou Yi
0
1
0
0
L
0
2
0
0
W
3
0
2
4
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,939
Damage
10,176
12,823
Taken
13,312
7,564
Mitigated
8,728
2,866
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,799
260
0
1,708
4,522
3,407
0
1,300
3,222
12,462
0
W
Bellona
 
Bellona
4,153
1,342
313
508
5,773
3,985
45
980
4,743
0
18,885
L
Hou Yi
3,076
1,203
0
630
4,319
2,160
0
991
3,328
0
19,229
L
2,064
372
103
425
3,982
1,997
0
784
3,198
0
4,505
W
3,042
386
405
1,484
3,221
3,510
262
745
2,460
22,659
0
W
2,981
1,977
916
1,885
4,318
1,233
670
1,128
3,090
0
13,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,169
Gold Earned
18,103
67
Minions Killed
102
0
Camps Cleared
0
356,024
Distance Traveled
449,551
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,209
651
26
3
0
133,497
0
W
Bellona
6,081
760
24
3
0
164,050
3
L
Hou Yi
5,169
646
37
5
0
134,336
1
L
Tyr
4,791
599
4
1
0
88,191
0
W
Tiamat
6,372
797
41
5
0
142,143
1
W
Cupid
5,650
706
37
5
0
143,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role