Player Matchup

Janus
Janus
Dashiwae
Janus
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 266L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
OCPandaz
Cthulhu
Level 4
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
OutcastWulff
Danzaburou
Level 66
God Stats
4W - 2L
1,629 SR
Queue Stats
140W - 114L
1,455 Elo+
Party 3
Zhong Kui
Zhong Kui
goshohgosh
Zhong Kui
Level 58
God Stats
6W - 4L
1,292 SR
Queue Stats
274W - 252L
1,519 Elo+
Party 2
Thanatos
Thanatos
monkeyman1011
Thanatos
Level 32
God Stats
23W - 18L
1,618 SR
Queue Stats
222W - 213L
1,518 Elo+
Party 2
Team Averages
Level 52
1,516 SR
1,491 Elo+

VS

Team Averages
Level 75
1,554 SR
1,527 Elo+
Sobek
Sobek
Erzengel
Sobek
Level 85
God Stats
3W - 5L
1,484 SR
Queue Stats
168W - 128L
1,568 Elo+
Party 1
Janus
Janus
GrizzlyDipGod
Janus
Level 95
God Stats
13W - 11L
1,500 SR
Queue Stats
35W - 29L
1,480 Elo+
Solo
Nemesis
Nemesis
MrDeadpool62
Nemesis
Level 66
God Stats
99W - 57L
1,547 SR
Queue Stats
225W - 161L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
nan1ac
Jing Wei
Level 106
God Stats
3W - 3L
1,715 SR
Queue Stats
377W - 365L
1,556 Elo+
Party 1
King Arthur
King Arthur
puppydog
King Arthur
Level 22
God Stats
31W - 21L
1,523 SR
Queue Stats
198W - 128L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dashiwae
Janus
10
3 / 3 / 1
6,171
686
2,838
5,170
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
OCPandaz
Cthulhu
6
0 / 9 / 1
4,378
486
1,420
7,845
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
OutcastWulff
Danzaburou
2
0 / 1 / 0
3,414
379
80
699
94
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
goshohgosh
Zhong Kui
10
3 / 4 / 1
5,940
660
6,077
7,556
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
monkeyman1011
Thanatos
9
4 / 5 / 2
5,692
632
4,075
8,080
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Erzengel
Sobek
9
3 / 1 / 8
6,324
703
3,145
7,664
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 2
6,730
748
3,664
5,094
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MrDeadpool62
Nemesis
10
2 / 4 / 3
5,779
642
2,706
7,171
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
nan1ac
Jing Wei
11
8 / 2 / 3
6,834
759
6,488
5,823
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
puppydog
King Arthur
11
3 / 2 / 3
6,103
678
3,529
8,666
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
10
Kills
21
22
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
Dashiwae
Janus
3
3
1
1.17
W
Sobek
Erzengel
Sobek
3
1
8
7
W
5
2
2
3
W
Nemesis
MrDeadpool62
Nemesis
2
4
3
0.88
L
Cthulhu
OCPandaz
Cthulhu
0
9
1
0.06
L
Danzaburou
OutcastWulff
Danzaburou
0
1
0
0
L
Zhong Kui
goshohgosh
Zhong Kui
3
4
1
0.88
L
Thanatos
monkeyman1011
Thanatos
4
5
2
1
W
Jing Wei
nan1ac
Jing Wei
8
2
3
4.75
W
King Arthur
puppydog
King Arthur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
19,532
29,350
Taken
34,418
11,264
Mitigated
14,867
7,221
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dashiwae
Janus
2,838
442
0
500
5,170
1,302
0
1,884
3,202
28,282
0
W
Sobek
Erzengel
Sobek
3,145
540
0
3,716
7,664
4,547
291
1,707
5,850
14,574
0
W
3,664
683
0
800
5,094
1,359
616
763
4,249
31,049
0
W
Nemesis
MrDeadpool62
Nemesis
2,706
1,210
0
2,544
7,171
2,180
367
872
6,234
0
30,287
L
Cthulhu
OCPandaz
Cthulhu
1,420
393
0
72
7,845
2,471
0
299
7,546
8,187
0
L
Danzaburou
OutcastWulff
Danzaburou
80
0
0
60
699
94
0
245
454
0
2,156
L
Zhong Kui
goshohgosh
Zhong Kui
6,077
1,043
0
2,534
7,556
4,969
0
1,271
6,010
24,120
0
L
Thanatos
monkeyman1011
Thanatos
4,075
717
0
4,055
8,080
2,428
0
2,924
5,004
0
16,100
W
Jing Wei
nan1ac
Jing Wei
6,488
5,738
0
2,732
5,823
1,884
1,897
2,502
3,273
0
33,790
W
King Arthur
puppydog
King Arthur
3,529
791
0
2,783
8,666
4,897
233
3,843
4,477
0
21,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
31,770
152
Minions Killed
276
0
Camps Cleared
0
710,494
Distance Traveled
884,431
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,171
686
58
6
0
186,692
2
W
Sobek
6,324
703
25
3
0
184,136
1
W
Janus
6,730
748
89
10
0
196,109
5
W
Nemesis
5,779
642
60
7
0
188,644
0
L
Cthulhu
4,378
486
8
1
0
152,554
0
L
Danzaburou
3,414
379
6
1
0
20,882
0
L
Zhong Kui
5,940
660
47
5
0
160,893
0
L
Thanatos
5,692
632
33
4
0
189,473
0
W
Jing Wei
6,834
759
53
6
0
135,026
0
W
King Arthur
6,103
678
49
5
0
180,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role