Player Matchup

Yemoja
Yemoja
Alense27
Yemoja
Level 26
God Stats
3W - 2L
2,015 SR
Queue Stats
12W - 10L
1,350 Elo+
Party 1
Fenrir
Fenrir
Burmanboi
Fenrir
Level 21
God Stats
2W - 2L
1,739 SR
Queue Stats
33W - 34L
1,516 Elo+
Solo
Persephone
Persephone
Deathmuse
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,163 Elo+
Party 1
Loki
Loki
JJJeff2000
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
Nooops
Nu Wa
Level 29
God Stats
51W - 50L
1,525 SR
Queue Stats
144W - 131L
1,529 Elo+
Solo
Team Averages
Level 18
1,656 SR
1,380 Elo+

VS

Team Averages
Level 19
1,317 SR
1,380 Elo+
Nemesis
Nemesis
Eremyth
Nemesis
Level 23
God Stats
19W - 3L
1,500 SR
Queue Stats
33W - 31L
1,545 Elo+
Party 2
He Bo
He Bo
Rorindir
He Bo
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 58L
1,448 Elo+
Party 2
King Arthur
King Arthur
Viisk
King Arthur
Level 14
God Stats
3W - 6L
1,082 SR
Queue Stats
71W - 63L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
infamouschowda
Sun Wukong
Level 28
God Stats
1W - 4L
1,004 SR
Queue Stats
3W - 10L
1,100 Elo+
Solo
Yemoja
Yemoja
清风四月不如你
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alense27
Yemoja
14
2 / 10 / 6
9,065
412
7,532
19,473
7,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Burmanboi
Fenrir
20
13 / 4 / 2
13,154
598
13,473
16,053
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Deathmuse
Persephone
11
2 / 8 / 3
8,157
371
5,172
8,293
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 13 / 6
8,580
390
6,390
16,365
5,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Nooops
Nu Wa
20
8 / 5 / 6
12,755
580
16,411
9,629
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eremyth
Nemesis
20
19 / 8 / 4
13,996
636
18,083
19,415
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

He Bo
Rorindir
He Bo
20
9 / 4 / 6
13,474
612
16,188
12,988
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Viisk
King Arthur
17
3 / 6 / 10
11,055
503
8,042
20,082
16,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
infamouschowda
Sun Wukong
15
7 / 3 / 3
10,337
470
7,188
15,387
8,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 7
10,379
472
2,305
13,265
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
26
Kills
39
40
Deaths
26
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alense27
Yemoja
2
10
6
0.5
L
Fenrir
Burmanboi
Fenrir
13
4
2
3.5
L
Persephone
Deathmuse
Persephone
2
8
3
0.44
W
Nemesis
Eremyth
Nemesis
19
8
4
2.63
L
1
13
6
0.31
L
Nu Wa
Nooops
Nu Wa
8
5
6
2.2
W
He Bo
Rorindir
He Bo
9
4
6
3
W
King Arthur
Viisk
King Arthur
3
6
10
1.33
W
Sun Wukong
infamouschowda
Sun Wukong
7
3
3
2.83
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,978
Damage
51,806
69,813
Taken
81,137
27,389
Mitigated
47,713
11,418
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alense27
Yemoja
7,532
1,092
1,676
1,080
19,473
7,815
1,215
3,966
15,282
31,883
0
L
Fenrir
Burmanboi
Fenrir
13,473
3,661
99
6,307
16,053
8,829
0
4,109
11,819
0
92,608
L
Persephone
Deathmuse
Persephone
5,172
854
0
384
8,293
1,977
1,202
826
7,289
29,068
0
W
Nemesis
Eremyth
Nemesis
18,083
9,629
0
4,004
19,415
8,670
2,671
6,592
12,581
0
87,046
L
6,390
2,648
0
1,622
16,365
5,097
304
5,192
11,123
0
22,205
L
Nu Wa
Nooops
Nu Wa
16,411
3,970
0
250
9,629
3,671
663
4,400
5,179
81,783
0
W
He Bo
Rorindir
He Bo
16,188
915
0
5,325
12,988
4,348
1,897
4,012
8,782
89,753
0
W
King Arthur
Viisk
King Arthur
8,042
623
0
1,375
20,082
16,396
443
8,889
11,034
0
52,860
W
Sun Wukong
infamouschowda
Sun Wukong
7,188
1,799
0
3,420
15,387
8,658
3,592
4,097
11,092
0
54,145
W
2,305
502
1,176
972
13,265
9,641
1,246
4,518
8,533
26,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,711
Gold Earned
59,241
450
Minions Killed
478
0
Camps Cleared
0
1,835,913
Distance Traveled
1,877,745
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,065
412
44
2
0
363,928
2
L
Fenrir
13,154
598
163
7
0
452,532
5
L
Persephone
8,157
371
51
2
0
256,513
1
W
Nemesis
13,996
636
117
5
0
397,130
0
L
Loki
8,580
390
43
2
0
382,473
0
L
Nu Wa
12,755
580
149
7
0
380,467
2
W
He Bo
13,474
612
152
7
0
412,172
1
W
King Arthur
11,055
503
89
4
0
360,173
1
W
Sun Wukong
10,337
470
69
3
0
400,011
0
W
Yemoja
10,379
472
51
2
0
308,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role