Player Matchup

Set
Set
DKOBY10
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 181L
1,444 Elo+
Solo
Cabrakan
Cabrakan
Jbernardo14
Cabrakan
Level 15
God Stats
18W - 14L
1,445 SR
Queue Stats
385W - 410L
1,401 Elo+
Party 2
Izanami
Izanami
Magnati69
Izanami
Level 27
God Stats
136W - 96L
1,734 SR
Queue Stats
560W - 498L
1,525 Elo+
Solo
Discordia
Discordia
Msfitness
Discordia
Level 29
God Stats
21W - 16L
1,688 SR
Queue Stats
47W - 53L
1,484 Elo+
Party 2
Apollo
Apollo
YmirIsAlwaysHere
Apollo
Level 28
God Stats
75W - 60L
1,550 SR
Queue Stats
156W - 144L
1,543 Elo+
Party 2
Team Averages
Level 25
1,583 SR
1,479 Elo+

VS

Team Averages
Level 19
1,477 SR
1,390 Elo+
Apollo
Apollo
ELEMENT280
Apollo
Level 36
God Stats
7W - 7L
1,538 SR
Queue Stats
63W - 67L
1,518 Elo+
Party 1
Tyr
Tyr
RKAPS
Tyr
Level 7
God Stats
1W - 2L
1,482 SR
Queue Stats
5W - 12L
1,397 Elo+
Party 1
Hun Batz
Hun Batz
TUM4M43SW30N4
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
baduzxz
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Solo
Tiamat
Tiamat
ykkaor
Tiamat
Level 28
God Stats
24W - 18L
1,368 SR
Queue Stats
184W - 198L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
2 / 6 / 5
10,276
541
3,621
13,935
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Jbernardo14
Cabrakan
13
0 / 2 / 6
8,877
467
2,932
11,637
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Magnati69
Izanami
17
0 / 2 / 2
10,442
550
2,367
8,922
3,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Msfitness
Discordia
15
1 / 2 / 4
9,128
480
4,770
6,577
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 2 / 0
12,833
675
12,762
12,102
5,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ELEMENT280
Apollo
18
4 / 2 / 4
10,661
561
5,808
10,946
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
RKAPS
Tyr
12
3 / 8 / 2
7,985
420
3,370
14,111
13,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
TUM4M43SW30N4
Hun Batz
13
0 / 4 / 4
7,969
419
1,674
11,315
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
baduzxz
Ares
3
0 / 2 / 0
5,501
290
0
1,624
406
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
ykkaor
Tiamat
19
7 / 2 / 4
11,884
625
16,206
8,885
8,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
15
Kills
14
14
Deaths
18
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
2
6
5
0.75
L
Apollo
ELEMENT280
Apollo
4
2
4
3
W
Cabrakan
Jbernardo14
Cabrakan
0
2
6
1.5
W
Izanami
Magnati69
Izanami
0
2
2
0.5
W
Discordia
Msfitness
Discordia
1
2
4
1.5
L
Tyr
RKAPS
Tyr
3
8
2
0.5
L
Hun Batz
TUM4M43SW30N4
Hun Batz
0
4
4
0.5
W
12
2
0
6
L
Ares
baduzxz
Ares
0
2
0
0
L
Tiamat
ykkaor
Tiamat
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
27,058
53,173
Taken
46,881
29,223
Mitigated
30,529
13,555
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
3,621
2,006
0
4,449
13,935
5,717
0
4,473
9,186
0
65,795
L
Apollo
ELEMENT280
Apollo
5,808
2,832
0
2,578
10,946
4,395
0
3,701
7,163
0
69,335
W
Cabrakan
Jbernardo14
Cabrakan
2,932
166
0
761
11,637
12,128
44
4,130
7,355
19,876
0
W
Izanami
Magnati69
Izanami
2,367
767
0
2,343
8,922
3,893
2,986
2,141
6,722
0
92,168
W
Discordia
Msfitness
Discordia
4,770
742
0
888
6,577
2,189
264
2,770
3,703
52,355
0
L
Tyr
RKAPS
Tyr
3,370
880
0
694
14,111
13,907
738
3,013
11,044
0
31,203
L
Hun Batz
TUM4M43SW30N4
Hun Batz
1,674
261
0
2,844
11,315
3,590
0
2,350
8,873
0
40,352
W
12,762
6,770
0
5,114
12,102
5,296
1,142
2,751
9,114
0
83,953
L
Ares
baduzxz
Ares
0
0
0
0
1,624
406
0
0
1,624
752
0
L
Tiamat
ykkaor
Tiamat
16,206
1,837
0
2,605
8,885
8,231
342
3,153
5,561
78,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
44,000
578
Minions Killed
416
0
Camps Cleared
0
1,778,412
Distance Traveled
1,538,027
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,276
541
111
6
0
363,034
1
L
Apollo
10,661
561
133
7
0
400,881
0
W
Cabrakan
8,877
467
37
2
0
358,923
1
W
Izanami
10,442
550
169
9
0
337,494
2
W
Discordia
9,128
480
113
6
0
338,993
2
L
Tyr
7,985
420
44
2
0
325,372
0
L
Hun Batz
7,969
419
76
4
0
358,184
1
W
Apollo
12,833
675
148
8
0
379,968
9
L
Ares
5,501
290
2
0
0
47,066
1
L
Tiamat
11,884
625
161
8
0
406,524
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role