Player Matchup

King Arthur
King Arthur
JustSin20
King Arthur
Level 87
God Stats
1W - 1L
1,772 SR
Queue Stats
59W - 63L
1,609 Elo+
Party 1
Tiamat
Tiamat
Kellz_inTheCut
Tiamat
Level 102
God Stats
16W - 27L
1,500 SR
Queue Stats
241W - 228L
1,626 Elo+
Party 2
Medusa
Medusa
YallHearSumn
Medusa
Level 128
God Stats
3W - 4L
1,660 SR
Queue Stats
28W - 31L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ernabrn
Tsukuyomi
Level 131
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 247L
1,522 Elo+
Solo
Bacchus
Bacchus
sunshine081224
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,550 Elo+
Party 1
Team Averages
Level 103
1,586 SR
1,585 Elo+

VS

Team Averages
Level 122
1,515 SR
1,478 Elo+
Cthulhu
Cthulhu
CookieFBC
Cthulhu
Level 141
God Stats
4W - 2L
1,570 SR
Queue Stats
196W - 153L
1,521 Elo+
Solo
Arachne
Arachne
Keryr
Arachne
Level 98
God Stats
10W - 3L
1,500 SR
Queue Stats
274W - 253L
1,497 Elo+
Solo
Tiamat
Tiamat
fazejacko666
Tiamat
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
196W - 186L
1,301 Elo+
Solo
Neith
Neith
frifoangel2013
Neith
Level 118
God Stats
16W - 10L
1,423 SR
Queue Stats
94W - 109L
1,487 Elo+
Solo
Kukulkan
Kukulkan
oOCarter A259Oo
Kukulkan
Level 144
God Stats
253W - 218L
1,580 SR
Queue Stats
622W - 597L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JustSin20
King Arthur
13
2 / 1 / 1
7,498
536
5,209
11,043
5,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
6,393
457
2,990
5,449
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
4 / 3 / 0
6,952
497
5,376
10,503
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ernabrn
Tsukuyomi
10
5 / 8 / 1
6,844
489
8,678
11,588
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 2
5,994
428
4,699
11,468
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CookieFBC
Cthulhu
12
4 / 1 / 9
7,694
550
8,206
11,061
6,104
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Keryr
Arachne
14
6 / 2 / 2
8,590
614
8,449
11,065
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
1 / 3 / 6
6,800
486
4,900
8,793
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 2
8,358
597
6,255
7,857
4,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
4 / 2 / 4
7,918
566
4,765
8,816
3,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
12
Kills
18
18
Deaths
12
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CookieFBC
Cthulhu
4
1
9
8.5
L
King Arthur
JustSin20
King Arthur
2
1
1
2.5
L
1
2
0
0.5
W
Arachne
Keryr
Arachne
6
2
2
3.5
L
Medusa
4
3
0
1.33
L
Tsukuyomi
ernabrn
Tsukuyomi
5
8
1
0.69
W
Tiamat
1
3
6
1.33
W
3
4
2
1
W
Kukulkan
4
2
4
3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,952
Damage
32,575
50,051
Taken
47,592
25,993
Mitigated
21,452
14,994
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CookieFBC
Cthulhu
8,206
1,055
1,686
2,262
11,061
6,104
143
2,347
8,666
28,840
0
L
King Arthur
JustSin20
King Arthur
5,209
910
0
3,406
11,043
5,394
0
1,480
9,524
0
50,942
L
2,990
367
0
1,664
5,449
3,055
0
1,755
3,650
30,453
0
W
Arachne
Keryr
Arachne
8,449
6,212
0
3,743
11,065
3,979
0
843
10,204
0
66,431
L
Medusa
5,376
1,760
0
4,820
10,503
3,519
0
4,432
5,903
0
37,304
L
Tsukuyomi
ernabrn
Tsukuyomi
8,678
2,305
0
2,925
11,588
4,195
0
3,741
7,783
0
36,785
W
Tiamat
4,900
1,037
0
2,931
8,793
3,768
201
1,332
7,421
24,606
0
W
6,255
2,219
0
1,824
7,857
4,557
952
273
7,579
0
49,523
W
Kukulkan
4,765
889
738
3,892
8,816
3,044
902
2,565
6,033
46,547
0
L
4,699
1,232
0
2,179
11,468
9,830
0
5,958
5,320
14,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
39,360
320
Minions Killed
412
0
Camps Cleared
0
1,235,842
Distance Traveled
1,306,185
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,694
550
52
4
0
287,406
5
L
King Arthur
7,498
536
106
8
0
289,593
6
L
Tiamat
6,393
457
63
5
0
206,651
3
W
Arachne
8,590
614
101
7
0
307,714
3
L
Medusa
6,952
497
60
4
0
226,672
3
L
Tsukuyomi
6,844
489
67
5
0
260,332
4
W
Tiamat
6,800
486
53
4
0
218,808
1
W
Neith
8,358
597
112
8
0
220,546
0
W
Kukulkan
7,918
566
94
7
0
271,711
1
L
Bacchus
5,994
428
24
2
0
252,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role