Player Matchup

Tiamat
Tiamat
BarbecueCrowbar
Tiamat
Level 74
God Stats
7W - 5L
1,547 SR
Queue Stats
260W - 259L
1,520 Elo+
Party 3
Hercules
Hercules
TaskforceDyl95
Hercules
Level 49
God Stats
0W - 2L
1,262 SR
Queue Stats
486W - 549L
1,460 Elo+
Party 1
Bastet
Bastet
WakeBurns
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,490 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
X3D_Sensei
Ah Muzen Cab
Level 127
God Stats
8W - 5L
1,419 SR
Queue Stats
416W - 410L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
fkaCorey
Cthulhu
Level 149
God Stats
6W - 9L
1,259 SR
Queue Stats
413W - 397L
1,599 Elo+
Party 1
Team Averages
Level 85
1,397 SR
1,524 Elo+

VS

Team Averages
Level 104
1,495 SR
1,519 Elo+
Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Aczino420
Ymir
Level 157
God Stats
12W - 17L
1,246 SR
Queue Stats
327W - 337L
1,291 Elo+
Solo
Sol
Sol
EvilTreeFish
Sol
Level 81
God Stats
27W - 18L
1,580 SR
Queue Stats
202W - 150L
1,663 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JusNuckingFuts
Cu Chulainn
Level 29
God Stats
57W - 31L
1,648 SR
Queue Stats
215W - 150L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
LongBeachRocky
Ne Zha
Level 128
God Stats
11W - 4L
1,500 SR
Queue Stats
203W - 181L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,887
444
2,100
4,040
1,353
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
7
0 / 2 / 0
4,291
390
1,999
6,316
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
WakeBurns
Bastet
8
0 / 3 / 1
4,948
450
691
7,167
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
X3D_Sensei
Ah Muzen Cab
10
0 / 2 / 0
5,628
512
2,226
4,628
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
fkaCorey
Cthulhu
12
3 / 0 / 0
6,870
625
4,029
6,269
5,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 0
6,470
588
3,589
6,884
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
10
2 / 0 / 3
5,707
519
1,599
5,982
2,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
2 / 0 / 3
6,304
573
4,830
5,717
1,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
JusNuckingFuts
Cu Chulainn
11
1 / 2 / 0
5,919
538
2,705
5,493
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 0 / 2
6,195
563
3,220
5,419
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
0
2
W
Ymir
2
0
3
3.5
L
0
3
0
0
W
2
0
3
3.5
W
Cu Chulainn
JusNuckingFuts
Cu Chulainn
1
2
0
0.5
W
3
0
2
4
L
Hercules
0
2
0
0
L
Bastet
WakeBurns
Bastet
0
3
1
0.17
L
Ah Muzen Cab
X3D_Sensei
Ah Muzen Cab
0
2
0
0
L
Cthulhu
fkaCorey
Cthulhu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,045
Damage
15,943
28,420
Taken
29,495
12,841
Mitigated
12,376
10,054
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,589
415
0
2,715
6,884
4,059
84
876
6,008
33,696
0
W
Ymir
1,599
685
99
2,204
5,982
2,207
116
694
5,113
20,637
0
L
2,100
93
111
499
4,040
1,353
0
2,790
1,250
22,609
0
W
4,830
2,452
0
2,599
5,717
1,446
296
1,406
4,236
37,991
0
W
Cu Chulainn
JusNuckingFuts
Cu Chulainn
2,705
287
0
2,000
5,493
3,082
480
2,900
2,593
0
28,545
W
3,220
703
0
944
5,419
1,582
524
253
5,166
0
39,684
L
Hercules
1,999
846
222
1,338
6,316
3,255
0
3,639
2,677
0
10,329
L
Bastet
WakeBurns
Bastet
691
284
0
2,896
7,167
1,811
247
798
6,293
0
15,919
L
Ah Muzen Cab
X3D_Sensei
Ah Muzen Cab
2,226
1,113
0
1,529
4,628
1,419
456
1,453
3,017
0
32,392
L
Cthulhu
fkaCorey
Cthulhu
4,029
431
65
3,394
6,269
5,003
0
1,041
5,165
39,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,624
Gold Earned
30,595
265
Minions Killed
343
0
Camps Cleared
0
1,017,186
Distance Traveled
1,043,413
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,470
588
84
8
0
193,647
1
W
Ymir
5,707
519
38
3
0
187,390
1
L
Tiamat
4,887
444
41
4
0
184,852
2
W
Sol
6,304
573
80
7
0
189,838
0
W
Cu Chulainn
5,919
538
59
5
0
226,227
3
W
Ne Zha
6,195
563
82
7
0
246,311
2
L
Hercules
4,291
390
16
1
0
215,978
2
L
Bastet
4,948
450
47
4
0
220,554
0
L
Ah Muzen Cab
5,628
512
68
6
0
185,053
0
L
Cthulhu
6,870
625
93
8
0
210,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role