Player Matchup

Danzaburou
Danzaburou
DSunaKara
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
N1ckUwU
Aphrodite
Level 58
God Stats
27W - 14L
1,752 SR
Queue Stats
288W - 287L
1,533 Elo+
Party 2
Set
Set
jvnster
Set
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 217L
1,500 Elo+
Party 1
Camazotz
Camazotz
rdell
Camazotz
Level 65
God Stats
10W - 11L
1,523 SR
Queue Stats
369W - 355L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
thatibreak
Nu Wa
Level 61
God Stats
4W - 3L
1,495 SR
Queue Stats
230W - 245L
1,471 Elo+
Party 1
Team Averages
Level 75
1,554 SR
1,492 Elo+

VS

Team Averages
Level 109
1,566 SR
1,517 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Royalhigh99
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,675 Elo+
Solo
Tiamat
Tiamat
WhetDoiman
Tiamat
Level 64
God Stats
3W - 9L
1,744 SR
Queue Stats
78W - 74L
1,471 Elo+
Solo
Danzaburou
Danzaburou
cwmicheal
Danzaburou
Level 157
God Stats
10W - 7L
1,589 SR
Queue Stats
394W - 397L
1,494 Elo+
Solo
Cthulhu
Cthulhu
whoisdis7854
Cthulhu
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 160L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DSunaKara
Danzaburou
20
6 / 6 / 7
13,686
622
14,504
18,151
7,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
N1ckUwU
Aphrodite
16
4 / 5 / 13
10,975
499
14,449
18,378
8,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
16
5 / 6 / 8
10,822
492
9,075
16,851
10,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
rdell
Camazotz
20
11 / 3 / 5
12,733
579
16,139
27,084
13,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
18
5 / 2 / 7
11,667
530
19,262
11,129
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 9 / 3
9,938
452
18,486
21,761
18,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
15
5 / 6 / 4
9,625
438
7,199
18,394
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
WhetDoiman
Tiamat
17
5 / 4 / 5
11,002
500
19,270
15,706
12,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cwmicheal
Danzaburou
17
3 / 7 / 0
10,984
499
10,468
18,321
7,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
whoisdis7854
Cthulhu
15
3 / 5 / 12
10,070
458
12,563
22,251
19,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
31
Kills
20
22
Deaths
31
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
9
3
0.61
W
Danzaburou
DSunaKara
Danzaburou
6
6
7
1.58
W
Aphrodite
N1ckUwU
Aphrodite
4
5
13
2.1
L
Fenrir
5
6
4
1.17
L
Tiamat
WhetDoiman
Tiamat
5
4
5
1.88
L
Danzaburou
cwmicheal
Danzaburou
3
7
0
0.43
W
Set
5
6
8
1.5
W
Camazotz
rdell
Camazotz
11
3
5
4.5
W
Nu Wa
5
2
7
4.25
L
Cthulhu
whoisdis7854
Cthulhu
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,429
Damage
67,986
91,593
Taken
96,433
43,180
Mitigated
65,971
48,856
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
18,486
4,304
0
2,558
21,761
18,333
123
5,472
15,998
9,421
51,733
W
Danzaburou
DSunaKara
Danzaburou
14,504
8,206
0
8,090
18,151
7,013
2,554
3,449
14,562
0
82,685
W
Aphrodite
N1ckUwU
Aphrodite
14,449
1,705
7,320
11,657
18,378
8,939
753
8,410
9,760
52,166
0
L
Fenrir
7,199
1,495
0
6,104
18,394
7,568
0
5,777
12,274
0
52,236
L
Tiamat
WhetDoiman
Tiamat
19,270
2,097
0
4,114
15,706
12,524
0
7,305
7,982
71,382
0
L
Danzaburou
cwmicheal
Danzaburou
10,468
4,711
0
7,246
18,321
7,633
792
3,208
14,854
0
85,213
W
Set
9,075
3,603
0
1,020
16,851
10,442
1,664
8,550
8,102
0
61,036
W
Camazotz
rdell
Camazotz
16,139
6,482
0
17,310
27,084
13,310
2,450
6,555
20,433
0
68,245
W
Nu Wa
19,262
2,639
0
3,459
11,129
3,476
1,076
6,978
3,809
79,691
0
L
Cthulhu
whoisdis7854
Cthulhu
12,563
197
1,043
1,999
22,251
19,913
145
10,270
11,614
43,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,883
Gold Earned
51,619
588
Minions Killed
523
0
Camps Cleared
0
1,988,850
Distance Traveled
1,849,001
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,938
452
106
5
0
306,401
3
W
Danzaburou
13,686
622
136
6
0
361,218
0
W
Aphrodite
10,975
499
107
5
0
415,423
0
L
Fenrir
9,625
438
82
4
0
416,991
3
L
Tiamat
11,002
500
128
6
0
379,946
6
L
Danzaburou
10,984
499
149
7
0
323,542
3
W
Set
10,822
492
96
4
0
426,304
2
W
Camazotz
12,733
579
116
5
0
390,136
3
W
Nu Wa
11,667
530
133
6
0
395,769
7
L
Cthulhu
10,070
458
58
3
0
422,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role