Player Matchup

Tiamat
Tiamat
Lentum
Tiamat
Level 106
God Stats
23W - 38L
1,268 SR
Queue Stats
357W - 444L
1,459 Elo+
Party 1
Neith
Neith
Overkill2k
Neith
Level 58
God Stats
11W - 20L
1,370 SR
Queue Stats
306W - 376L
1,508 Elo+
Party 1
Khepri
Khepri
SFManhuah
Khepri
Level 125
God Stats
39W - 48L
1,537 SR
Queue Stats
460W - 618L
1,458 Elo+
Party 1
Team Averages
Level 96
1,392 SR
1,475 Elo+

VS

Team Averages
Level 94
1,463 SR
1,474 Elo+
Apollo
Apollo
Blackmagic1992Z
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,438 Elo+
Party 2
Hel
Hel
I KUxMA I
Hel
Level 105
God Stats
1W - 2L
1,223 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 2
Cerberus
Cerberus
Tragic TW
Cerberus
Level 88
God Stats
2W - 3L
1,665 SR
Queue Stats
128W - 97L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lentum
Tiamat
9
1 / 4 / 0
7,938
567
6,290
7,696
4,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
10
0 / 5 / 1
7,850
561
6,762
10,430
3,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
SFManhuah
Khepri
11
0 / 6 / 1
8,404
600
4,997
13,256
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 6
10,550
754
13,267
12,334
5,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 12
9,695
693
7,693
7,857
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Tragic TW
Cerberus
13
3 / 1 / 9
9,458
676
6,680
13,176
10,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
W
3
0
12
9
L
Tiamat
Lentum
Tiamat
1
4
0
0.25
L
Neith
0
5
1
0.1
L
Khepri
SFManhuah
Khepri
0
6
1
0.08
W
Cerberus
Tragic TW
Cerberus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,049
Damage
27,640
31,382
Taken
33,367
17,880
Mitigated
18,886
4,751
Healing
22,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,267
7,944
0
4,697
12,334
5,125
160
3,860
8,474
0
47,668
W
7,693
197
8,893
6,724
7,857
3,445
373
3,692
4,165
39,638
0
L
Tiamat
Lentum
Tiamat
6,290
419
101
1,778
7,696
4,090
0
4,702
2,994
24,865
0
L
Neith
6,762
2,794
391
1,146
10,430
3,481
0
4,309
6,121
0
27,568
L
Khepri
SFManhuah
Khepri
4,997
254
209
1,126
13,256
10,309
0
5,390
7,866
20,279
0
W
Cerberus
Tragic TW
Cerberus
6,680
378
177
2,116
13,176
10,316
1,063
3,865
9,311
29,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
29,703
103
Minions Killed
175
0
Camps Cleared
0
683,217
Distance Traveled
766,750
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,550
754
57
4
0
255,215
6
W
Hel
9,695
693
50
4
0
251,031
1
L
Tiamat
7,938
567
46
3
0
218,702
0
L
Neith
7,850
561
37
3
0
233,435
2
L
Khepri
8,404
600
20
1
0
231,080
5
W
Cerberus
9,458
676
68
5
0
260,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role