Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DanielaNicole10
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 210L
1,365 Elo+
Party 2
Khepri
Khepri
Under_Attack_
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,438 Elo+
Party 2
Vamana
Vamana
ecu_yibambe
Vamana
Level 26
God Stats
52W - 47L
1,481 SR
Queue Stats
250W - 298L
1,343 Elo+
Party 2
Neith
Neith
neochevrolet1
Neith
Level 24
God Stats
24W - 23L
1,554 SR
Queue Stats
107W - 153L
1,448 Elo+
Party 2
Team Averages
Level 66
1,507 SR
1,419 Elo+

VS

Team Averages
Level 53
1,553 SR
1,433 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArgusVane
Ah Muzen Cab
Level 48
God Stats
2W - 6L
1,769 SR
Queue Stats
90W - 102L
1,413 Elo+
Solo
Tiamat
Tiamat
FR_STi
Tiamat
Level 28
God Stats
2W - 0L
1,836 SR
Queue Stats
51W - 62L
1,380 Elo+
Party 1
Cabrakan
Cabrakan
LiT_x_GoD
Cabrakan
Level 29
God Stats
12W - 10L
1,487 SR
Queue Stats
115W - 131L
1,456 Elo+
Party 1
Sobek
Sobek
UxGOTxCAGED
Sobek
Level 60
God Stats
6W - 6L
1,463 SR
Queue Stats
102W - 104L
1,460 Elo+
Party 1
Bakasura
Bakasura
senior_guy3
Bakasura
Level 99
God Stats
1W - 2L
1,209 SR
Queue Stats
224W - 216L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 6 / 2
9,359
468
12,881
14,511
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 3
8,153
408
7,474
14,488
9,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 3
7,996
400
6,988
20,600
15,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
14
2 / 4 / 1
8,439
422
8,788
16,680
11,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 5 / 1
7,916
396
5,989
9,887
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArgusVane
Ah Muzen Cab
15
4 / 2 / 13
9,739
487
15,644
15,795
6,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
FR_STi
Tiamat
13
1 / 5 / 7
8,466
423
4,902
10,382
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
LiT_x_GoD
Cabrakan
15
5 / 2 / 5
9,683
484
10,296
10,494
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 13
9,344
467
7,883
14,958
15,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
senior_guy3
Bakasura
20
17 / 1 / 6
12,671
634
18,478
19,016
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
10
Kills
29
29
Deaths
10
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
6
2
0.83
W
Ah Muzen Cab
ArgusVane
Ah Muzen Cab
4
2
13
5.25
L
2
6
3
0.58
W
Tiamat
FR_STi
Tiamat
1
5
7
0.9
W
Cabrakan
LiT_x_GoD
Cabrakan
5
2
5
3.75
L
1
8
3
0.31
W
2
0
13
8.5
L
Vamana
2
4
1
0.63
L
1
5
1
0.3
W
Bakasura
senior_guy3
Bakasura
17
1
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
57,203
76,166
Taken
70,645
45,108
Mitigated
46,146
18,977
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,881
1,453
0
3,336
14,511
5,086
0
2,672
10,726
62,966
0
W
Ah Muzen Cab
ArgusVane
Ah Muzen Cab
15,644
8,148
1,048
8,560
15,795
6,110
1,932
7,372
8,230
0
66,630
L
7,474
64
94
3,909
14,488
9,477
0
6,003
7,932
39,963
0
W
Tiamat
FR_STi
Tiamat
4,902
234
0
1,864
10,382
5,845
45
6,369
3,662
34,319
0
W
Cabrakan
LiT_x_GoD
Cabrakan
10,296
1,408
0
3,661
10,494
9,398
348
2,305
7,765
35,820
0
L
6,988
979
0
2,507
20,600
15,701
0
3,234
15,970
31,959
0
W
7,883
566
0
6,798
14,958
15,090
363
5,149
9,605
25,145
0
L
Vamana
8,788
2,894
0
6,919
16,680
11,924
234
8,663
6,897
0
43,580
L
5,989
3,153
0
2,212
9,887
2,920
0
1,154
7,996
0
33,295
W
Bakasura
senior_guy3
Bakasura
18,478
12,793
0
4,563
19,016
9,703
294
5,408
13,309
0
109,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
49,903
394
Minions Killed
425
0
Camps Cleared
0
1,752,827
Distance Traveled
1,855,762
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,359
468
128
6
0
359,137
8
W
Ah Muzen Cab
9,739
487
105
5
0
330,523
2
L
Tiamat
8,153
408
68
3
0
337,575
1
W
Tiamat
8,466
423
76
4
0
324,250
1
W
Cabrakan
9,683
484
46
2
0
316,121
0
L
Khepri
7,996
400
39
2
0
356,096
1
W
Sobek
9,344
467
25
1
0
408,591
1
L
Vamana
8,439
422
76
4
0
379,474
2
L
Neith
7,916
396
83
4
0
320,545
2
W
Bakasura
12,671
634
173
9
0
476,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role