Player Matchup

Geb
Geb
DINGuhLING
Geb
Level 129
God Stats
3W - 2L
1,266 SR
Queue Stats
56W - 53L
1,413 Elo+
Solo
Sylvanus
Sylvanus
DrTomeo
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Manfromsky
Ares
Level 67
God Stats
0W - 6L
1,283 SR
Queue Stats
339W - 325L
1,549 Elo+
Solo
Medusa
Medusa
MastecCZ
Medusa
Level 73
God Stats
8W - 12L
1,910 SR
Queue Stats
360W - 339L
1,519 Elo+
Solo
Persephone
Persephone
hskbtb1
Persephone
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
286W - 334L
1,324 Elo+
Solo
Team Averages
Level 88
1,492 SR
1,461 Elo+

VS

Team Averages
Level 62
1,500 SR
1,368 Elo+
Heimdallr
Heimdallr
AnnSI
Heimdallr
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 143L
1,698 Elo+
Solo
Eset
Eset
Matteo3089
Eset
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,230 Elo+
Solo
Jormungandr
Jormungandr
Otz3LoTT
Jormungandr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 31L
1,295 Elo+
Solo
Olorun
Olorun
R2MG
Olorun
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 55L
1,379 Elo+
Solo
Chang'e
Chang'e
annigilat
Chang'e
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 16
12,136
674
18,573
24,608
30,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
DrTomeo
Sylvanus
19
4 / 9 / 14
12,174
676
16,951
27,577
32,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 8 / 10
11,083
616
13,076
28,345
30,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
MastecCZ
Medusa
20
12 / 6 / 11
14,077
782
49,276
26,423
15,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
hskbtb1
Persephone
19
4 / 5 / 16
12,608
700
17,683
15,440
7,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnnSI
Heimdallr
20
11 / 7 / 17
14,837
824
30,740
31,663
14,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 6 / 13
11,486
638
16,486
19,078
7,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Otz3LoTT
Jormungandr
20
9 / 5 / 19
14,501
806
23,080
28,779
27,943
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
R2MG
Olorun
19
4 / 4 / 17
11,793
655
18,534
28,911
14,560
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
annigilat
Chang'e
20
6 / 2 / 14
12,606
700
12,796
23,292
11,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
113
24
Kills
33
33
Deaths
24
67
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AnnSI
Heimdallr
11
7
17
2.79
L
3
5
16
2.2
L
Sylvanus
DrTomeo
Sylvanus
4
9
14
1.22
L
1
8
10
0.75
L
Medusa
MastecCZ
Medusa
12
6
11
2.92
W
3
6
13
1.58
W
Jormungandr
Otz3LoTT
Jormungandr
9
5
19
3.7
W
Olorun
R2MG
Olorun
4
4
17
3.13
W
Chang'e
annigilat
Chang'e
6
2
14
6.5
L
Persephone
hskbtb1
Persephone
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,559
Damage
101,636
122,393
Taken
131,723
117,213
Mitigated
76,481
49,679
Healing
75,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AnnSI
Heimdallr
30,740
12,515
2,973
6,512
31,663
14,320
1,924
15,149
16,514
0
55,098
L
18,573
872
2,134
3,129
24,608
30,994
351
12,362
11,996
49,040
0
L
Sylvanus
DrTomeo
Sylvanus
16,951
3,201
16,085
9,702
27,577
32,719
59
17,703
9,512
26,633
0
L
13,076
632
238
2,859
28,345
30,609
357
15,126
12,965
22,383
0
L
Medusa
MastecCZ
Medusa
49,276
22,407
3,197
10,214
26,423
15,577
883
14,525
11,630
0
84,903
W
16,486
901
5,659
2,962
19,078
7,939
445
10,862
8,216
31,225
0
W
Jormungandr
Otz3LoTT
Jormungandr
23,080
3,716
1,462
2,731
28,779
27,943
675
11,190
17,589
52,591
0
W
Olorun
R2MG
Olorun
18,534
9,912
12,295
13,044
28,911
14,560
2,604
16,457
12,454
31,846
0
W
Chang'e
annigilat
Chang'e
12,796
1,108
17,944
10,145
23,292
11,719
1,199
12,625
10,667
24,691
0
L
Persephone
hskbtb1
Persephone
17,683
2,455
0
2,121
15,440
7,314
525
9,796
5,394
28,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,078
Gold Earned
65,223
167
Minions Killed
187
0
Camps Cleared
0
1,467,417
Distance Traveled
1,515,208
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,837
824
60
3
0
291,066
0
L
Geb
12,136
674
31
2
0
361,966
3
L
Sylvanus
12,174
676
19
1
0
271,830
9
L
Ares
11,083
616
18
1
0
292,193
0
L
Medusa
14,077
782
75
4
0
302,631
0
W
Eset
11,486
638
23
1
0
305,711
1
W
Jormungandr
14,501
806
46
3
0
296,775
0
W
Olorun
11,793
655
28
2
0
246,189
0
W
Chang'e
12,606
700
30
2
0
375,467
0
L
Persephone
12,608
700
24
1
0
238,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role