Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
E2K MaRz
Ne Zha
Level 29
God Stats
2W - 0L
1,687 SR
Queue Stats
32W - 19L
1,688 Elo+
Party 2
Cerberus
Cerberus
Mute Baby Rich
Cerberus
Level 148
God Stats
4W - 4L
1,258 SR
Queue Stats
70W - 82L
1,555 Elo+
Party 2
Cupid
Cupid
crazysangheili
Cupid
Level 157
God Stats
13W - 9L
1,584 SR
Queue Stats
438W - 401L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yeboichipsahoi9
Cu Chulainn
Level 99
God Stats
5W - 4L
1,336 SR
Queue Stats
519W - 502L
1,561 Elo+
Party 2
Team Averages
Level 115
1,473 SR
1,580 Elo+

VS

Team Averages
Level 70
1,613 SR
1,540 Elo+
Ullr
Ullr
BSNCosmeticMOTE
Ullr
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 128L
1,399 Elo+
Party 1
Sobek
Sobek
Rohan2456
Sobek
Level 31
God Stats
13W - 15L
1,543 SR
Queue Stats
18W - 26L
1,433 Elo+
Party 1
Tiamat
Tiamat
ScubaDaSurfa
Tiamat
Level 154
God Stats
1W - 1L
1,780 SR
Queue Stats
79W - 57L
1,677 Elo+
Party 3
Da Ji
Da Ji
ScubaDaSurfah
Da Ji
Level 29
God Stats
10W - 7L
1,536 SR
Queue Stats
37W - 26L
1,682 Elo+
Party 3
Fenrir
Fenrir
Superchixn
Fenrir
Level 78
God Stats
4W - 3L
1,708 SR
Queue Stats
176W - 173L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 1 / 6
8,919
525
9,331
8,148
7,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
E2K MaRz
Ne Zha
15
7 / 5 / 4
9,028
531
11,531
12,619
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
15
7 / 2 / 6
10,293
605
9,063
13,000
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 2
9,461
557
7,203
9,962
3,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
yeboichipsahoi9
Cu Chulainn
15
2 / 5 / 7
8,606
506
7,765
13,667
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,617
448
2,688
11,530
3,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Rohan2456
Sobek
11
2 / 4 / 0
7,271
428
4,852
13,607
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
12
0 / 7 / 3
7,823
460
6,613
11,563
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 3
10,300
606
12,507
13,788
8,348
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Superchixn
Fenrir
15
6 / 6 / 0
9,310
548
8,541
13,411
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
22
Kills
14
15
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
6
4
L
0
4
2
0.25
W
Ne Zha
E2K MaRz
Ne Zha
7
5
4
1.8
W
Cerberus
7
2
6
5
L
Sobek
Rohan2456
Sobek
2
4
0
0.5
L
Tiamat
0
7
3
0.21
L
6
1
3
7.5
L
Fenrir
Superchixn
Fenrir
6
6
0
1
W
5
2
2
3
W
Cu Chulainn
yeboichipsahoi9
Cu Chulainn
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
35,201
57,396
Taken
63,899
34,454
Mitigated
30,989
20,026
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,331
1,189
0
5,156
8,148
7,517
180
901
7,226
61,993
0
L
2,688
1,449
0
4,960
11,530
3,525
0
4,587
6,943
0
51,264
W
Ne Zha
E2K MaRz
Ne Zha
11,531
3,825
0
4,255
12,619
4,589
284
1,578
10,931
0
55,915
W
Cerberus
9,063
361
0
4,109
13,000
9,579
115
4,300
8,524
27,802
0
L
Sobek
Rohan2456
Sobek
4,852
95
0
2,622
13,607
8,129
0
5,833
7,674
22,680
0
L
Tiamat
6,613
453
0
2,044
11,563
5,741
0
2,321
9,209
41,922
0
L
12,507
3,407
0
4,253
13,788
8,348
0
2,031
11,332
0
71,743
L
Fenrir
Superchixn
Fenrir
8,541
1,167
0
1,016
13,411
5,246
0
4,462
8,899
0
57,662
W
7,203
4,334
138
3,248
9,962
3,852
196
1,996
7,742
0
68,520
W
Cu Chulainn
yeboichipsahoi9
Cu Chulainn
7,765
1,150
0
3,120
13,667
8,917
230
2,091
11,508
3,024
38,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,307
Gold Earned
42,321
447
Minions Killed
459
0
Camps Cleared
0
1,567,373
Distance Traveled
1,536,477
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,919
525
107
6
0
282,223
5
L
Ullr
7,617
448
97
6
0
275,472
2
W
Ne Zha
9,028
531
87
5
0
319,917
3
W
Cerberus
10,293
605
47
3
0
329,414
3
L
Sobek
7,271
428
49
3
0
329,485
0
L
Tiamat
7,823
460
85
5
0
282,125
1
L
Da Ji
10,300
606
132
8
0
313,885
2
L
Fenrir
9,310
548
96
6
0
335,510
5
W
Cupid
9,461
557
131
8
0
303,281
5
W
Cu Chulainn
8,606
506
75
4
0
332,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role