Player Matchup

Baron Samedi
Baron Samedi
DrexsalXsong
Baron Samedi
Level 128
God Stats
9W - 6L
1,759 SR
Queue Stats
259W - 258L
1,531 Elo+
Solo
Ullr
Ullr
EleventhFlyer35
Ullr
Level 89
God Stats
194W - 157L
1,461 SR
Queue Stats
484W - 420L
1,478 Elo+
Solo
Tiamat
Tiamat
Jaylinjrockevans
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
doyles3
Cthulhu
Level 156
God Stats
28W - 37L
1,521 SR
Queue Stats
54W - 54L
1,460 Elo+
Solo
Rama
Rama
mojotyson
Rama
Level 63
God Stats
4W - 7L
1,500 SR
Queue Stats
220W - 194L
1,463 Elo+
Solo
Team Averages
Level 109
1,548 SR
1,486 Elo+

VS

Team Averages
Level 123
1,617 SR
1,604 Elo+
Ullr
Ullr
CannonMcSplooge
Ullr
Level 144
God Stats
10W - 8L
1,806 SR
Queue Stats
224W - 234L
1,515 Elo+
Solo
Chronos
Chronos
Kratos_GOS3473
Chronos
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 16L
1,539 Elo+
Party 1
Cerberus
Cerberus
archangel-3473
Cerberus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,524 Elo+
Party 1
Tiamat
Tiamat
inlight10
Tiamat
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 48L
1,579 Elo+
Party 2
Fenrir
Fenrir
mark_04_
Fenrir
Level 123
God Stats
2W - 0L
1,780 SR
Queue Stats
13W - 3L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrexsalXsong
Baron Samedi
12
0 / 2 / 2
7,325
488
4,584
7,004
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 3 / 1
7,699
513
6,025
12,188
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,856
190
0
0
0
Cthulhu
doyles3
Cthulhu
12
1 / 5 / 3
7,465
498
7,561
21,341
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
12
2 / 4 / 1
7,204
480
5,989
10,939
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 1
8,381
559
5,258
9,630
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 0 / 4
8,386
559
9,420
7,768
2,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
13
1 / 1 / 4
8,225
548
5,823
12,954
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
inlight10
Tiamat
14
1 / 2 / 1
7,910
527
8,185
9,902
8,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
mark_04_
Fenrir
14
3 / 3 / 6
8,180
545
8,367
11,413
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
14
14
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
Baron Samedi
DrexsalXsong
Baron Samedi
0
2
2
0.5
L
5
3
1
1.83
L
0
0
0
0
W
2
0
4
4
W
Cerberus
1
1
4
3
L
Cthulhu
doyles3
Cthulhu
1
5
3
0.5
W
Tiamat
inlight10
Tiamat
1
2
1
0.75
W
Fenrir
mark_04_
Fenrir
3
3
6
2
L
Rama
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
37,053
51,472
Taken
51,667
20,975
Mitigated
26,798
15,999
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,258
1,454
0
856
9,630
3,384
282
613
8,997
0
47,292
L
Baron Samedi
DrexsalXsong
Baron Samedi
4,584
443
634
2,573
7,004
2,867
0
4,179
2,825
42,351
0
L
6,025
2,180
0
2,654
12,188
3,631
232
3,258
8,930
0
35,537
L
0
0
0
0
0
0
0
0
0
0
0
W
9,420
2,192
0
2,528
7,768
2,769
854
3,271
4,295
59,900
0
W
Cerberus
5,823
482
0
5,530
12,954
7,718
902
576
12,378
50,300
0
L
Cthulhu
doyles3
Cthulhu
7,561
994
94
5,872
21,341
11,487
0
12,339
9,002
38,723
0
W
Tiamat
inlight10
Tiamat
8,185
1,420
46
5,378
9,902
8,676
1,095
5,351
4,522
46,894
0
W
Fenrir
mark_04_
Fenrir
8,367
1,284
0
4,571
11,413
4,251
0
1,993
9,330
0
45,651
L
Rama
5,989
5,256
0
4,172
10,939
2,990
238
3,652
7,287
0
32,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,549
Gold Earned
41,082
307
Minions Killed
456
0
Camps Cleared
0
1,027,390
Distance Traveled
1,370,564
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,381
559
78
5
0
245,088
0
L
Baron Samedi
7,325
488
93
6
0
259,803
1
L
Ullr
7,699
513
66
4
0
252,359
0
L
Tiamat
2,856
190
0
0
0
0
0
W
Chronos
8,386
559
102
7
0
305,175
2
W
Cerberus
8,225
548
102
7
0
247,222
3
L
Cthulhu
7,465
498
94
6
0
281,470
0
W
Tiamat
7,910
527
93
6
0
238,110
1
W
Fenrir
8,180
545
81
5
0
334,969
0
L
Rama
7,204
480
54
4
0
233,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role