Player Matchup

Thor
Thor
Brownn-Mamba
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,770 Elo+
Party 1
Arachne
Arachne
Hype_Radio
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 63L
1,643 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LJ-Capo
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,646 Elo+
Party 1
Cerberus
Cerberus
Polo Wax
Cerberus
Level 36
God Stats
23W - 18L
1,686 SR
Queue Stats
368W - 352L
1,474 Elo+
Party 2
Apollo
Apollo
Vihtz
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 138L
1,561 Elo+
Party 2
Team Averages
Level 23
1,537 SR
1,619 Elo+

VS

Team Averages
Level 22
1,605 SR
1,543 Elo+
Tiamat
Tiamat
Haan Wavy
Tiamat
Level 28
God Stats
3W - 0L
1,736 SR
Queue Stats
56W - 47L
1,571 Elo+
Solo
Hachiman
Hachiman
HealingBots
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,635 Elo+
Solo
Nemesis
Nemesis
JorgeHdzX
Nemesis
Level 28
God Stats
6W - 3L
1,848 SR
Queue Stats
62W - 49L
1,533 Elo+
Solo
Anubis
Anubis
PoisenPepper
Anubis
Level 23
God Stats
16W - 19L
1,442 SR
Queue Stats
54W - 56L
1,432 Elo+
Solo
Ymir
Ymir
maestroshifu758
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,782
338
2,706
13,794
5,542
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Hype_Radio
Arachne
17
5 / 5 / 1
11,616
447
8,952
31,670
11,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
LJ-Capo
Cu Chulainn
20
4 / 4 / 3
12,937
498
9,411
26,621
19,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Polo Wax
Cerberus
12
0 / 5 / 2
8,395
323
6,962
17,022
12,770
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Vihtz
Apollo
14
1 / 11 / 3
9,829
378
8,763
23,513
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Haan Wavy
Tiamat
19
5 / 1 / 12
13,886
534
19,427
8,375
10,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
HealingBots
Hachiman
20
6 / 4 / 5
14,268
549
10,045
20,279
8,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
JorgeHdzX
Nemesis
20
12 / 1 / 8
15,119
582
21,287
14,710
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
4 / 5 / 5
14,001
539
16,582
21,176
13,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 0 / 15
13,815
531
12,149
20,940
29,302
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
77
10
Kills
32
32
Deaths
11
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Tiamat
Haan Wavy
Tiamat
5
1
12
11
W
Hachiman
HealingBots
Hachiman
6
4
5
2.13
L
Arachne
Hype_Radio
Arachne
5
5
1
1.1
W
Nemesis
JorgeHdzX
Nemesis
12
1
8
16
L
Cu Chulainn
LJ-Capo
Cu Chulainn
4
4
3
1.38
W
Anubis
4
5
5
1.3
L
Cerberus
Polo Wax
Cerberus
0
5
2
0.2
L
Apollo
Vihtz
Apollo
1
11
3
0.23
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
79,490
112,620
Taken
85,480
56,978
Mitigated
70,130
31,059
Healing
35,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,706
821
0
0
13,794
5,542
0
7,746
5,586
0
31,776
W
Tiamat
Haan Wavy
Tiamat
19,427
1,009
0
2,565
8,375
10,664
1,443
723
7,602
67,159
0
W
Hachiman
HealingBots
Hachiman
10,045
6,162
0
7,478
20,279
8,644
976
2,617
17,662
0
125,807
L
Arachne
Hype_Radio
Arachne
8,952
6,587
0
14,117
31,670
11,033
38
10,232
21,090
0
65,340
W
Nemesis
JorgeHdzX
Nemesis
21,287
10,880
0
7,744
14,710
7,909
3,917
1,217
13,372
0
103,063
L
Cu Chulainn
LJ-Capo
Cu Chulainn
9,411
2,092
0
8,100
26,621
19,659
2,070
13,187
13,319
4,023
75,405
W
Anubis
16,582
1,475
0
12,207
21,176
13,611
2,195
1,264
19,541
95,940
0
L
Cerberus
Polo Wax
Cerberus
6,962
338
636
2,877
17,022
12,770
0
6,540
10,294
30,336
0
L
Apollo
Vihtz
Apollo
8,763
4,462
0
5,329
23,513
7,974
916
9,435
13,814
0
50,777
W
12,149
3,483
0
5,200
20,940
29,302
752
3,874
16,924
63,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
71,089
435
Minions Killed
598
0
Camps Cleared
0
2,130,688
Distance Traveled
2,293,621
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,782
338
43
2
0
359,991
0
W
Tiamat
13,886
534
101
4
0
465,133
0
W
Hachiman
14,268
549
128
5
0
404,737
2
L
Arachne
11,616
447
95
4
0
504,994
0
W
Nemesis
15,119
582
134
5
0
519,336
3
L
Cu Chulainn
12,937
498
164
6
0
444,046
1
W
Anubis
14,001
539
147
6
0
416,062
1
L
Cerberus
8,395
323
52
2
0
398,684
1
L
Apollo
9,829
378
81
3
0
422,973
0
W
Ymir
13,815
531
88
3
0
488,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role