Player Matchup

Yemoja
Yemoja
Dethkl0k0
Yemoja
Level 15
God Stats
8W - 9L
1,728 SR
Queue Stats
8W - 11L
1,712 Elo+
Party 3
Izanami
Izanami
PΛRTY
Izanami
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 31L
1,732 Elo+
Party 2
Tiamat
Tiamat
TheCɵɵk
Tiamat
Level 160
God Stats
8W - 11L
1,296 SR
Queue Stats
185W - 155L
1,666 Elo+
Party 2
Neith
Neith
lovedoll710
Neith
Level 47
God Stats
39W - 32L
1,871 SR
Queue Stats
65W - 55L
1,790 Elo+
Party 3
Ao Kuang
Ao Kuang
nikodrin2
Ao Kuang
Level 159
God Stats
3W - 2L
1,786 SR
Queue Stats
284W - 161L
1,800 Elo+
Party 2
Team Averages
Level 103
1,636 SR
1,740 Elo+

VS

Team Averages
Level 53
1,232 SR
1,191 Elo+
Baron Samedi
Baron Samedi
CreeperSmasher01
Baron Samedi
Level 45
God Stats
20W - 20L
1,033 SR
Queue Stats
66W - 51L
1,173 Elo+
Party 1
Heimdallr
Heimdallr
Kingcarlos12345
Heimdallr
Level 104
God Stats
0W - 2L
1,317 SR
Queue Stats
72W - 48L
1,173 Elo+
Party 1
Artemis
Artemis
ThatSaltyPotato
Artemis
Level 8
God Stats
6W - 7L
1,500 SR
Queue Stats
8W - 13L
1,173 Elo+
Party 1
Cthulhu
Cthulhu
apricotsage46
Cthulhu
Level 102
God Stats
4W - 4L
1,133 SR
Queue Stats
61W - 38L
1,173 Elo+
Party 1
Ymir
Ymir
madhulk25
Ymir
Level 8
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dethkl0k0
Yemoja
16
1 / 0 / 22
9,495
1,055
3,390
4,812
2,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
PΛRTY
Izanami
19
18 / 2 / 23
12,679
1,409
33,073
10,325
4,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
TheCɵɵk
Tiamat
19
13 / 2 / 30
12,285
1,365
27,451
13,685
14,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 17
10,060
1,118
10,886
10,608
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
nikodrin2
Ao Kuang
18
17 / 2 / 21
12,308
1,368
24,042
17,604
7,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreeperSmasher01
Baron Samedi
15
0 / 9 / 6
8,613
957
5,323
15,538
10,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Kingcarlos12345
Heimdallr
16
1 / 11 / 4
9,433
1,048
11,697
21,301
8,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 14 / 4
9,476
1,053
9,928
18,453
6,759
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
15
3 / 11 / 3
9,711
1,079
14,405
22,086
12,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
14
2 / 8 / 3
9,785
1,087
7,541
25,962
21,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
28
53
Kills
8
8
Deaths
53
113
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CreeperSmasher01
Baron Samedi
0
9
6
0.33
W
Yemoja
Dethkl0k0
Yemoja
1
0
22
12
L
Heimdallr
Kingcarlos12345
Heimdallr
1
11
4
0.27
W
Izanami
PΛRTY
Izanami
18
2
23
14.75
L
2
14
4
0.29
W
Tiamat
TheCɵɵk
Tiamat
13
2
30
14
L
Cthulhu
3
11
3
0.41
W
4
2
17
6.25
L
Ymir
2
8
3
0.44
W
Ao Kuang
nikodrin2
Ao Kuang
17
2
21
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,842
Damage
48,894
57,034
Taken
103,340
34,084
Mitigated
59,159
32,852
Healing
7,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CreeperSmasher01
Baron Samedi
5,323
658
1,524
1,193
15,538
10,438
0
7,622
7,916
16,794
0
W
Yemoja
Dethkl0k0
Yemoja
3,390
1,220
6,572
1,914
4,812
2,760
0
3,049
1,655
8,842
0
L
Heimdallr
Kingcarlos12345
Heimdallr
11,697
5,043
135
923
21,301
8,545
0
11,880
9,421
0
38,050
W
Izanami
PΛRTY
Izanami
33,073
27,451
0
3,182
10,325
4,742
0
5,361
4,882
0
54,186
L
9,928
7,194
0
87
18,453
6,759
0
13,020
5,433
0
14,588
W
Tiamat
TheCɵɵk
Tiamat
27,451
3,751
627
6,163
13,685
14,082
0
5,628
8,001
46,394
0
L
Cthulhu
14,405
809
965
1,941
22,086
12,362
0
9,864
12,222
39,137
0
W
10,886
6,553
662
2,841
10,608
4,686
0
6,115
4,385
0
22,288
L
Ymir
7,541
1,735
119
844
25,962
21,055
0
12,497
13,465
15,391
0
W
Ao Kuang
nikodrin2
Ao Kuang
24,042
6,864
0
10,891
17,604
7,814
0
6,688
10,842
37,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,827
Gold Earned
47,018
169
Minions Killed
146
10
Camps Cleared
3
853,720
Distance Traveled
752,116
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,613
957
29
3
2
138,719
0
W
Yemoja
9,495
1,055
16
2
0
162,880
0
L
Heimdallr
9,433
1,048
53
6
0
149,753
1
W
Izanami
12,679
1,409
52
6
3
156,268
0
L
Artemis
9,476
1,053
2
0
0
121,255
0
W
Tiamat
12,285
1,365
39
4
3
195,987
0
L
Cthulhu
9,711
1,079
38
4
0
172,796
0
W
Neith
10,060
1,118
27
3
1
142,170
2
L
Ymir
9,785
1,087
24
3
1
169,593
0
W
Ao Kuang
12,308
1,368
35
4
3
196,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role