Player Matchup

Achilles
Achilles
ChangelingCowboy
Achilles
Level 27
God Stats
15W - 13L
1,533 SR
Queue Stats
44W - 49L
1,508 Elo+
Party 1
Freya
Freya
MagnusFrostpaw
Freya
Level 18
God Stats
1W - 1L
1,207 SR
Queue Stats
16W - 8L
1,123 Elo+
Party 2
Fenrir
Fenrir
SammiFawkes
Fenrir
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 9L
1,123 Elo+
Party 2
Izanami
Izanami
Zeldaxxlink93
Izanami
Level 29
God Stats
20W - 13L
1,531 SR
Queue Stats
49W - 40L
1,536 Elo+
Party 1
Scylla
Scylla
littleman25690
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,514 Elo+
Party 1
Team Averages
Level 30
1,454 SR
1,361 Elo+

VS

Team Averages
Level 16
1,398 SR
1,406 Elo+
Tiamat
Tiamat
DCMonster9
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 195L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nevada9887
Kumbhakarna
Level 10
God Stats
2W - 9L
1,500 SR
Queue Stats
26W - 34L
1,658 Elo+
Solo
Tyr
Tyr
Orichacos
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,043 Elo+
Party 3
Mercury
Mercury
TianZIE
Mercury
Level 18
God Stats
0W - 2L
1,243 SR
Queue Stats
60W - 48L
1,504 Elo+
Solo
Chernobog
Chernobog
recanary
Chernobog
Level 17
God Stats
0W - 2L
1,245 SR
Queue Stats
6W - 9L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 1
7,107
711
5,700
5,333
2,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 3
5,936
594
2,054
3,979
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
11
6 / 0 / 2
6,445
645
4,475
6,727
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
9
2 / 3 / 4
5,550
555
4,946
6,737
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 2 / 2
5,135
514
2,847
3,661
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DCMonster9
Tiamat
9
0 / 2 / 0
5,222
522
1,554
3,786
1,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Nevada9887
Kumbhakarna
8
3 / 4 / 1
5,343
534
4,131
9,790
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,900
490
1,045
6,886
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TianZIE
Mercury
6
1 / 4 / 2
4,665
467
1,600
6,015
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
recanary
Chernobog
7
0 / 4 / 3
4,551
455
3,070
5,813
1,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
18
Kills
4
5
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
L
Tiamat
DCMonster9
Tiamat
0
2
0
0
W
0
0
3
1.5
L
Kumbhakarna
Nevada9887
Kumbhakarna
3
4
1
0.88
L
0
4
0
0
W
Fenrir
6
0
2
7
L
Mercury
TianZIE
Mercury
1
4
2
0.5
W
Izanami
2
3
4
1.33
W
2
2
2
1.5
L
Chernobog
recanary
Chernobog
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
11,400
26,437
Taken
32,290
8,938
Mitigated
12,768
11,044
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,700
1,050
0
1,424
5,333
2,494
506
498
4,685
0
29,317
L
Tiamat
DCMonster9
Tiamat
1,554
64
0
824
3,786
1,659
0
1,229
2,557
22,012
0
W
2,054
685
0
3,332
3,979
1,259
239
1,542
2,437
22,413
0
L
Kumbhakarna
Nevada9887
Kumbhakarna
4,131
730
0
2,106
9,790
3,859
0
1,571
8,219
15,892
0
L
1,045
208
0
1,291
6,886
4,407
0
0
6,886
0
20,191
W
Fenrir
4,475
969
0
3,731
6,727
2,270
198
180
6,522
0
32,507
L
Mercury
TianZIE
Mercury
1,600
419
0
1,387
6,015
1,378
0
825
5,190
0
9,254
W
Izanami
4,946
3,155
0
1,947
6,737
1,958
543
2,225
4,512
0
21,635
W
2,847
478
0
610
3,661
957
368
1,240
2,421
12,908
0
L
Chernobog
recanary
Chernobog
3,070
2,106
0
856
5,813
1,465
68
1,276
4,537
0
14,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
24,681
235
Minions Killed
162
0
Camps Cleared
0
936,740
Distance Traveled
1,010,242
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,107
711
60
6
0
186,278
1
L
Tiamat
5,222
522
45
5
0
190,491
2
W
Freya
5,936
594
51
5
0
181,605
0
L
Kumbhakarna
5,343
534
14
1
0
176,795
1
L
Tyr
4,900
490
45
5
0
228,608
0
W
Fenrir
6,445
645
58
6
0
201,781
0
L
Mercury
4,665
467
25
3
0
223,867
2
W
Izanami
5,550
555
39
4
0
184,770
1
W
Scylla
5,135
514
27
3
0
182,306
0
L
Chernobog
4,551
455
33
3
0
190,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role