Player Matchup

Olorun
Olorun
CapitanPrince
Olorun
Level 157
God Stats
6W - 3L
1,493 SR
Queue Stats
982W - 684L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Kern18
Danzaburou
Level 158
God Stats
2W - 2L
1,714 SR
Queue Stats
21W - 16L
1,494 Elo+
Party 1
Ymir
Ymir
niv13KCTUDO
Ymir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 150
1,569 SR
1,533 Elo+

VS

Team Averages
Level 83
1,313 SR
1,526 Elo+
Tiamat
Tiamat
Geoten28
Tiamat
Level 138
God Stats
12W - 22L
1,369 SR
Queue Stats
76W - 94L
1,490 Elo+
Solo
Chaac
Chaac
Hänzö
Chaac
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
171W - 140L
1,658 Elo+
Solo
Cupid
Cupid
Kirckelion
Cupid
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 8L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
9,878
760
12,857
12,805
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Kern18
Danzaburou
14
4 / 2 / 5
9,883
760
8,739
9,738
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 3 / 8
9,488
730
7,675
11,968
9,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Geoten28
Tiamat
13
5 / 5 / 3
9,537
734
14,530
11,095
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Hänzö
Chaac
12
1 / 2 / 7
8,448
650
9,427
15,405
11,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
10
2 / 6 / 3
7,988
614
4,847
9,959
3,421
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
8
8
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Tiamat
Geoten28
Tiamat
5
5
3
1.3
L
Chaac
Hänzö
Chaac
1
2
7
2.25
W
Danzaburou
Kern18
Danzaburou
4
2
5
3.25
L
Cupid
2
6
3
0.58
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
28,804
34,511
Taken
36,459
18,648
Mitigated
22,440
16,035
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,857
6,978
1,762
8,222
12,805
4,745
2,023
4,129
8,432
45,483
0
L
Tiamat
Geoten28
Tiamat
14,530
2,246
0
2,770
11,095
7,079
456
6,079
5,016
46,596
0
L
Chaac
Hänzö
Chaac
9,427
2,568
434
6,883
15,405
11,940
0
9,376
6,029
0
28,227
W
Danzaburou
Kern18
Danzaburou
8,739
2,931
0
3,086
9,738
4,692
575
3,839
5,738
0
46,099
L
Cupid
4,847
2,290
261
2,193
9,959
3,421
0
5,213
4,746
0
16,909
W
7,675
1,730
0
2,965
11,968
9,211
718
6,095
5,503
21,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
25,973
160
Minions Killed
127
0
Camps Cleared
0
678,234
Distance Traveled
673,181
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,878
760
65
5
0
233,469
0
L
Tiamat
9,537
734
74
6
0
232,787
4
L
Chaac
8,448
650
26
2
0
242,185
4
W
Danzaburou
9,883
760
72
6
0
216,601
4
L
Cupid
7,988
614
27
2
0
198,209
1
W
Ymir
9,488
730
23
2
0
228,164
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role