Player Matchup

The Morrigan
The Morrigan
AdrianPark5
The Morrigan
Level 74
God Stats
23W - 27L
1,647 SR
Queue Stats
198W - 225L
1,492 Elo+
Party 2
Ymir
Ymir
BiroteBoy
Ymir
Level 87
God Stats
19W - 28L
1,478 SR
Queue Stats
88W - 121L
1,473 Elo+
Party 2
Medusa
Medusa
Manitto23
Medusa
Level 105
God Stats
10W - 6L
1,749 SR
Queue Stats
389W - 403L
1,471 Elo+
Party 2
Nemesis
Nemesis
ProvaMetal40
Nemesis
Level 104
God Stats
13W - 14L
1,695 SR
Queue Stats
604W - 569L
1,603 Elo+
Party 2
Nike
Nike
steezyasfvvcck
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,550 Elo+
Solo
Team Averages
Level 95
1,614 SR
1,518 Elo+

VS

Team Averages
Level 100
1,644 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
BDplays1532
Cu Chulainn
Level 105
God Stats
5W - 5L
1,580 SR
Queue Stats
223W - 216L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
Jaimenkumba
Baron Samedi
Level 125
God Stats
3W - 6L
1,491 SR
Queue Stats
128W - 115L
1,614 Elo+
Solo
Ymir
Ymir
McStabU
Ymir
Level 100
God Stats
39W - 46L
1,563 SR
Queue Stats
70W - 81L
1,418 Elo+
Party 1
Artemis
Artemis
Shankualll
Artemis
Level 50
God Stats
2W - 2L
1,732 SR
Queue Stats
17W - 18L
1,585 Elo+
Party 1
Tiamat
Tiamat
x7BoUNtyHuNter7x
Tiamat
Level 118
God Stats
5W - 0L
1,852 SR
Queue Stats
223W - 216L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdrianPark5
The Morrigan
15
3 / 8 / 4
9,692
485
6,339
12,810
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 4 / 14
10,534
527
9,098
16,764
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Manitto23
Medusa
16
1 / 4 / 7
9,716
486
9,446
11,719
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
ProvaMetal40
Nemesis
18
10 / 4 / 9
11,713
586
16,813
17,354
7,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
11 / 5 / 6
11,800
590
15,634
16,951
13,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BDplays1532
Cu Chulainn
15
3 / 6 / 9
9,317
466
10,237
24,178
14,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Jaimenkumba
Baron Samedi
17
10 / 4 / 9
11,538
577
17,537
12,260
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
McStabU
Ymir
13
2 / 6 / 13
8,781
439
6,898
15,284
9,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Shankualll
Artemis
15
1 / 6 / 6
9,224
461
8,748
14,112
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
9 / 5 / 11
11,334
567
14,162
14,920
13,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
73
27
Kills
25
25
Deaths
27
40
Assists
48
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AdrianPark5
The Morrigan
3
8
4
0.63
W
Cu Chulainn
BDplays1532
Cu Chulainn
3
6
9
1.25
L
Ymir
2
4
14
2.25
W
Baron Samedi
Jaimenkumba
Baron Samedi
10
4
9
3.63
L
Medusa
Manitto23
Medusa
1
4
7
1.13
W
Ymir
McStabU
Ymir
2
6
13
1.42
L
Nemesis
ProvaMetal40
Nemesis
10
4
9
3.63
W
Artemis
Shankualll
Artemis
1
6
6
0.67
L
11
5
6
2.8
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,330
Damage
57,582
75,598
Taken
80,754
46,483
Mitigated
48,455
7,266
Healing
25,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AdrianPark5
The Morrigan
6,339
969
0
598
12,810
4,986
0
7,365
5,095
55,658
0
W
Cu Chulainn
BDplays1532
Cu Chulainn
10,237
2,574
0
7,174
24,178
14,823
0
4,249
19,873
1,580
39,124
L
Ymir
9,098
1,136
0
1,435
16,764
15,170
540
10,205
6,302
41,556
0
W
Baron Samedi
Jaimenkumba
Baron Samedi
17,537
1,292
2,905
4,435
12,260
5,616
74
3,943
8,099
61,374
0
L
Medusa
Manitto23
Medusa
9,446
5,486
0
355
11,719
4,705
252
6,208
5,405
0
68,687
W
Ymir
McStabU
Ymir
6,898
468
0
2,649
15,284
9,789
0
1,990
13,192
18,099
0
L
Nemesis
ProvaMetal40
Nemesis
16,813
9,022
0
2,810
17,354
7,931
860
6,621
10,431
0
85,011
W
Artemis
Shankualll
Artemis
8,748
4,471
0
4,707
14,112
5,066
676
1,355
12,747
0
65,225
L
15,634
3,034
0
2,068
16,951
13,691
578
8,003
7,866
0
64,730
W
14,162
1,416
0
3,461
14,920
13,161
434
3,444
11,406
66,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,455
Gold Earned
50,194
525
Minions Killed
403
0
Camps Cleared
0
1,851,915
Distance Traveled
1,783,539
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,692
485
89
4
0
354,878
1
W
Cu Chulainn
9,317
466
61
3
0
366,490
3
L
Ymir
10,534
527
57
3
0
380,620
3
W
Baron Samedi
11,538
577
97
5
0
355,496
2
L
Medusa
9,716
486
125
6
0
376,623
6
W
Ymir
8,781
439
25
1
0
362,533
8
L
Nemesis
11,713
586
127
6
0
398,451
1
W
Artemis
9,224
461
116
6
0
318,307
8
L
Nike
11,800
590
127
6
0
341,343
5
W
Tiamat
11,334
567
104
5
0
380,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role