Player Matchup

Hachiman
Hachiman
CondemnedAbyss0
Hachiman
Level 16
God Stats
6W - 16L
1,148 SR
Queue Stats
15W - 41L
1,174 Elo+
Solo
Xbalanque
Xbalanque
Jetblkheart
Xbalanque
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 98L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
RedWolfs99
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,332 Elo+
Solo
Amaterasu
Amaterasu
SetsukoSenpaii
Amaterasu
Level 27
God Stats
12W - 11L
1,607 SR
Queue Stats
140W - 140L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
missleng
Baron Samedi
Level 28
God Stats
3W - 0L
1,698 SR
Queue Stats
96W - 122L
1,389 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,353 Elo+

VS

Team Averages
Level 10
1,455 SR
1,336 Elo+
Ymir
Ymir
GreenNDragon
Ymir
Level 8
God Stats
6W - 4L
1,721 SR
Queue Stats
8W - 9L
1,468 Elo+
Solo
Nemesis
Nemesis
ItzAJ57
Nemesis
Level 11
God Stats
4W - 13L
1,283 SR
Queue Stats
11W - 28L
1,237 Elo+
Party 1
King Arthur
King Arthur
Kali2i
King Arthur
Level 12
God Stats
1W - 4L
1,270 SR
Queue Stats
7W - 42L
975 Elo+
Party 1
Sol
Sol
Kitorimatsu
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Mizukiii2
Jing Wei
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 2 / 19
9,943
1,105
7,737
8,603
4,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xbalanque
Jetblkheart
Xbalanque
20
18 / 0 / 29
12,980
1,442
38,309
10,855
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
RedWolfs99
Zhong Kui
17
5 / 2 / 29
10,584
1,176
18,807
11,843
9,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SetsukoSenpaii
Amaterasu
18
14 / 1 / 17
11,632
1,292
11,504
12,288
7,859
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
missleng
Baron Samedi
18
7 / 0 / 26
11,315
1,257
17,466
5,561
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 4
9,027
1,003
8,961
25,418
22,078
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ItzAJ57
Nemesis
14
0 / 7 / 2
8,308
923
4,079
18,262
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Kali2i
King Arthur
14
1 / 12 / 3
9,063
1,007
7,434
26,909
22,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 5 / 3
9,232
1,026
15,986
14,136
10,153
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Mizukiii2
Jing Wei
14
1 / 11 / 2
8,674
964
3,239
19,845
6,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
19
48
Kills
5
5
Deaths
48
120
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
2
19
6.75
L
1
13
4
0.23
L
Nemesis
ItzAJ57
Nemesis
0
7
2
0.14
W
Xbalanque
Jetblkheart
Xbalanque
18
0
29
32.5
L
King Arthur
Kali2i
King Arthur
1
12
3
0.21
L
2
5
3
0.7
L
Jing Wei
Mizukiii2
Jing Wei
1
11
2
0.18
W
Zhong Kui
RedWolfs99
Zhong Kui
5
2
29
9.75
W
Amaterasu
SetsukoSenpaii
Amaterasu
14
1
17
22.5
W
Baron Samedi
missleng
Baron Samedi
7
0
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,823
Damage
39,699
49,150
Taken
104,570
29,325
Mitigated
69,282
18,899
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
7,737
3,923
0
162
8,603
4,003
0
4,376
4,177
0
26,695
L
8,961
1,258
0
292
25,418
22,078
0
10,226
15,114
24,240
0
L
Nemesis
ItzAJ57
Nemesis
4,079
624
0
606
18,262
7,536
0
5,039
13,077
0
22,977
W
Xbalanque
Jetblkheart
Xbalanque
38,309
22,392
0
6,029
10,855
5,134
0
5,635
5,120
0
62,434
L
King Arthur
Kali2i
King Arthur
7,434
777
0
676
26,909
22,611
0
11,156
15,583
213
17,763
L
15,986
4,070
0
1,871
14,136
10,153
0
4,256
9,805
34,949
0
L
Jing Wei
Mizukiii2
Jing Wei
3,239
2,314
0
1,447
19,845
6,904
0
5,596
14,249
0
15,362
W
Zhong Kui
RedWolfs99
Zhong Kui
18,807
2,673
0
1,094
11,843
9,172
0
6,963
4,780
26,909
0
W
Amaterasu
SetsukoSenpaii
Amaterasu
11,504
4,917
0
5,171
12,288
7,859
0
5,848
6,344
0
20,791
W
Baron Samedi
missleng
Baron Samedi
17,466
2,863
3,766
2,677
5,561
3,157
0
2,265
3,271
26,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,454
Gold Earned
44,304
164
Minions Killed
143
5
Camps Cleared
3
740,004
Distance Traveled
700,744
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,943
1,105
38
4
2
138,855
4
L
Ymir
9,027
1,003
35
4
1
118,983
0
L
Nemesis
8,308
923
28
3
0
144,943
1
W
Xbalanque
12,980
1,442
72
8
0
150,599
0
L
King Arthur
9,063
1,007
24
3
1
159,644
3
L
Sol
9,232
1,026
32
4
0
138,286
0
L
Jing Wei
8,674
964
24
3
1
138,888
1
W
Zhong Kui
10,584
1,176
18
2
1
155,685
1
W
Amaterasu
11,632
1,292
15
2
1
169,263
3
W
Baron Samedi
11,315
1,257
21
2
1
125,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role