Player Matchup

Yemoja
Yemoja
DOSEMAN2227
Yemoja
Level 16
God Stats
62W - 50L
1,553 SR
Queue Stats
66W - 62L
1,417 Elo+
Solo
Artemis
Artemis
Davey_Joanes
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,350 Elo+
Party 1
Tiamat
Tiamat
ExUninstallLife
Tiamat
Level 29
God Stats
0W - 3L
1,317 SR
Queue Stats
13W - 23L
1,373 Elo+
Solo
Achilles
Achilles
Tony_Gunkk
Achilles
Level 21
God Stats
8W - 6L
1,689 SR
Queue Stats
47W - 62L
1,314 Elo+
Party 1
Set
Set
brownieboy1225
Set
Level 17
God Stats
3W - 2L
1,488 SR
Queue Stats
133W - 131L
1,418 Elo+
Party 1
Team Averages
Level 20
1,510 SR
1,374 Elo+

VS

Team Averages
Level 23
1,554 SR
1,532 Elo+
Bellona
Bellona
HollowFox95
Bellona
Level 18
God Stats
11W - 10L
1,781 SR
Queue Stats
37W - 27L
1,730 Elo+
Party 2
Kali
Kali
JuSTxCodfather
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,397 Elo+
Solo
Ra
Ra
Kyuubi_Kutie123
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,632 Elo+
Party 2
Cernunnos
Cernunnos
OneGhostpro14
Cernunnos
Level 29
God Stats
6W - 5L
1,491 SR
Queue Stats
18W - 22L
1,415 Elo+
Solo
Anubis
Anubis
Tjsnake147
Anubis
Level 49
God Stats
14W - 6L
1,500 SR
Queue Stats
148W - 111L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 5 / 10
11,396
1,036
6,497
16,441
6,321
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Artemis
Davey_Joanes
Artemis
18
3 / 9 / 10
11,367
1,033
14,188
20,223
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 8 / 8
11,564
1,051
16,270
19,326
8,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Tony_Gunkk
Achilles
17
6 / 15 / 9
12,112
1,101
19,441
27,251
10,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 8 / 6
11,762
1,069
11,782
19,647
9,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HollowFox95
Bellona
20
12 / 4 / 16
14,093
1,281
20,117
16,083
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 6 / 12
11,832
1,076
16,932
17,650
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 7 / 12
10,362
942
2,825
9,412
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OneGhostpro14
Cernunnos
20
8 / 3 / 22
13,413
1,219
21,895
16,702
6,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Tjsnake147
Anubis
20
18 / 3 / 20
16,455
1,496
32,809
15,035
8,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
126
23
Kills
44
45
Deaths
23
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
5
10
1.6
L
Artemis
Davey_Joanes
Artemis
3
9
10
0.89
L
5
8
8
1.13
W
Bellona
HollowFox95
Bellona
12
4
16
5
W
5
6
12
1.83
W
1
7
12
1
W
Cernunnos
OneGhostpro14
Cernunnos
8
3
22
6.33
W
Anubis
Tjsnake147
Anubis
18
3
20
9.33
L
Achilles
Tony_Gunkk
Achilles
6
15
9
0.7
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,178
Damage
94,578
102,888
Taken
74,882
40,527
Mitigated
40,028
8,193
Healing
23,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,497
2,007
1,714
288
16,441
6,321
0
4,432
11,834
26,290
0
L
Artemis
Davey_Joanes
Artemis
14,188
7,240
0
3,189
20,223
5,873
0
6,122
13,926
0
35,968
L
16,270
949
0
2,215
19,326
8,417
0
6,837
12,354
26,900
0
W
Bellona
HollowFox95
Bellona
20,117
7,020
0
898
16,083
14,049
0
5,213
10,870
0
43,852
W
16,932
10,373
0
4,304
17,650
8,277
0
3,671
13,979
0
25,028
W
2,825
956
0
0
9,412
3,384
0
2,682
6,730
7,798
0
W
Cernunnos
OneGhostpro14
Cernunnos
21,895
14,134
777
7,100
16,702
6,118
0
8,634
8,068
0
52,225
W
Anubis
Tjsnake147
Anubis
32,809
4,237
335
9,934
15,035
8,200
0
2,567
12,468
63,902
0
L
Achilles
Tony_Gunkk
Achilles
19,441
7,457
0
787
27,251
10,602
0
13,229
13,922
0
34,608
L
11,782
6,694
0
0
19,647
9,314
0
5,014
14,483
0
35,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
66,155
181
Minions Killed
239
7
Camps Cleared
7
984,636
Distance Traveled
974,435
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,396
1,036
46
4
0
150,827
1
L
Artemis
11,367
1,033
55
5
1
160,522
0
L
Tiamat
11,564
1,051
19
2
2
226,481
0
W
Bellona
14,093
1,281
51
5
0
231,496
0
W
Kali
11,832
1,076
15
1
2
215,119
0
W
Ra
10,362
942
12
1
0
169,586
0
W
Cernunnos
13,413
1,219
66
6
3
175,977
0
W
Anubis
16,455
1,496
95
9
2
182,257
2
L
Achilles
12,112
1,101
29
3
0
209,813
0
L
Set
11,762
1,069
32
3
4
236,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role