Player Matchup

Danzaburou
Danzaburou
Baby G2X
Danzaburou
Level 149
God Stats
10W - 3L
1,833 SR
Queue Stats
43W - 35L
1,768 Elo+
Party 1
Nike
Nike
God of DMT
Nike
Level 44
God Stats
1W - 1L
1,673 SR
Queue Stats
10W - 11L
1,378 Elo+
Party 1
Tiamat
Tiamat
Sparadak
Tiamat
Level 160
God Stats
12W - 12L
1,517 SR
Queue Stats
86W - 81L
1,605 Elo+
Party 1
Team Averages
Level 118
1,674 SR
1,584 Elo+

VS

Team Averages
Level 94
1,586 SR
1,674 Elo+
Skadi
Skadi
AscendsRicky
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,697 Elo+
Solo
Odin
Odin
KonjikiN0Yami
Odin
Level 108
God Stats
6W - 3L
1,758 SR
Queue Stats
64W - 71L
1,565 Elo+
Solo
Tiamat
Tiamat
StellarCooochie
Tiamat
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 167L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baby G2X
Danzaburou
13
12 / 1 / 6
10,239
1,024
12,469
6,844
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 10
7,160
716
3,355
9,598
3,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Sparadak
Tiamat
12
5 / 2 / 11
8,516
852
8,521
6,203
5,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 4
7,143
714
6,794
9,105
3,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 6 / 3
7,406
741
3,616
13,203
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 6 / 4
7,142
714
5,473
8,402
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Danzaburou
Baby G2X
Danzaburou
12
1
6
15
W
1
4
10
1.5
L
3
6
3
0.75
W
Tiamat
Sparadak
Tiamat
5
2
11
5.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
15,883
22,645
Taken
30,710
14,052
Mitigated
19,175
2,300
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,794
3,717
0
2,354
9,105
3,025
10
2,989
6,116
0
30,041
W
Danzaburou
Baby G2X
Danzaburou
12,469
5,981
0
990
6,844
4,529
1,006
1,464
5,216
0
41,761
W
3,355
569
0
0
9,598
3,905
108
1,789
7,617
0
9,312
L
3,616
532
0
2,017
13,203
10,401
0
3,230
9,973
0
15,020
W
Tiamat
Sparadak
Tiamat
8,521
824
0
1,310
6,203
5,618
479
1,674
4,319
24,163
0
L
5,473
768
0
483
8,402
5,749
0
2,362
6,040
18,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
21,691
111
Minions Killed
110
0
Camps Cleared
0
592,559
Distance Traveled
536,132
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,143
714
48
5
0
166,881
3
W
Danzaburou
10,239
1,024
60
6
0
190,686
3
W
Nike
7,160
716
19
2
0
206,570
2
L
Odin
7,406
741
19
2
0
189,602
1
W
Tiamat
8,516
852
32
3
0
195,303
0
L
Tiamat
7,142
714
43
4
0
179,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role