Player Matchup

Artemis
Artemis
DeLunaTuna
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,607 Elo+
Solo
Ra
Ra
SpatzxGamma
Ra
Level 29
God Stats
64W - 59L
1,610 SR
Queue Stats
92W - 86L
1,670 Elo+
Solo
Yemoja
Yemoja
ThatOneHippyGuy
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,602 Elo+
Solo
Tyr
Tyr
The_WarWizard
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,696 Elo+
Solo
Cernunnos
Cernunnos
VenoStorm
Cernunnos
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 221L
1,593 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,633 Elo+

VS

Team Averages
Level 43
1,505 SR
1,595 Elo+
Hachiman
Hachiman
AUsedTire
Hachiman
Level 17
God Stats
13W - 11L
1,609 SR
Queue Stats
131W - 93L
1,662 Elo+
Party 1
Cthulhu
Cthulhu
BentTarsier1532
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Blink310
Bellona
Level 29
God Stats
10W - 4L
1,819 SR
Queue Stats
14W - 14L
1,699 Elo+
Party 2
Hercules
Hercules
DEICIED4Hanibal
Hercules
Level 127
God Stats
15W - 13L
1,474 SR
Queue Stats
199W - 231L
1,465 Elo+
Party 1
Agni
Agni
Kingkotsu
Agni
Level 28
God Stats
11W - 5L
1,123 SR
Queue Stats
43W - 33L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeLunaTuna
Artemis
7
0 / 4 / 2
4,629
421
1,807
6,184
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
5 / 6 / 2
6,138
558
4,539
7,196
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 1
5,943
540
2,254
4,965
2,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 0
6,057
551
2,898
7,580
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
VenoStorm
Cernunnos
10
4 / 4 / 5
6,043
549
7,309
7,715
2,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AUsedTire
Hachiman
9
3 / 6 / 1
6,100
555
4,546
8,657
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 2 / 4
5,839
531
4,779
6,497
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Blink310
Bellona
12
1 / 2 / 0
6,767
615
5,100
8,145
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
12
7 / 0 / 2
7,653
696
4,109
4,929
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
11
4 / 5 / 4
7,148
650
6,733
7,010
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
15
Kills
17
17
Deaths
15
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AUsedTire
Hachiman
3
6
1
0.58
W
2
2
4
2
W
Bellona
Blink310
Bellona
1
2
0
0.5
W
Hercules
7
0
2
8
L
Artemis
DeLunaTuna
Artemis
0
4
2
0.25
W
Agni
4
5
4
1.2
L
5
6
2
1
L
3
1
1
3.5
L
3
2
0
1.5
L
Cernunnos
VenoStorm
Cernunnos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,807
Damage
25,267
33,640
Taken
35,238
12,621
Mitigated
15,619
6,259
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AUsedTire
Hachiman
4,546
2,639
0
1,745
8,657
2,429
351
2,954
5,703
0
25,964
W
4,779
114
111
732
6,497
2,880
0
1,174
5,323
14,502
0
W
Bellona
Blink310
Bellona
5,100
1,431
0
3,200
8,145
6,453
288
1,174
6,846
0
42,077
W
Hercules
4,109
1,075
0
3,204
4,929
1,892
0
284
4,645
0
38,927
L
Artemis
DeLunaTuna
Artemis
1,807
522
0
684
6,184
1,623
198
975
5,084
0
11,240
W
Agni
6,733
703
0
1,330
7,010
1,965
518
1,207
5,728
34,365
0
L
4,539
390
252
685
7,196
2,152
0
2,735
4,461
25,573
0
L
2,254
801
247
252
4,965
2,025
346
2,350
2,540
22,278
0
L
2,898
551
0
1,577
7,580
4,486
0
2,097
5,308
0
25,879
L
Cernunnos
VenoStorm
Cernunnos
7,309
3,717
0
2,562
7,715
2,335
72
3,355
4,360
0
25,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
33,507
197
Minions Killed
298
0
Camps Cleared
0
1,023,033
Distance Traveled
1,118,535
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,100
555
48
4
0
198,346
0
W
Cthulhu
5,839
531
21
2
0
242,415
1
W
Bellona
6,767
615
84
8
0
211,196
2
W
Hercules
7,653
696
76
7
0
238,838
3
L
Artemis
4,629
421
21
2
0
180,722
0
W
Agni
7,148
650
69
6
0
227,740
4
L
Ra
6,138
558
44
4
0
214,891
3
L
Yemoja
5,943
540
37
3
0
224,170
0
L
Tyr
6,057
551
59
5
0
182,878
1
L
Cernunnos
6,043
549
36
3
0
220,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role